1.127D Pendragon Test-Server Patch Notes

Posted by John Thornhill | 2021 May 06 16:23 -0400 GMT
The Pendragon test server is now open for testing!

We have a few quick changes and fixes, mostly for the upcoming Caledonia Event starting on Monday May 17th, that are now on Pendragon. Full event details and start time will be announced tomorrow!

Barring any issues, these changes will go live next Tuesday May 11th in conjunction with a scheduled server-hosting maintenance.

Important Note:
  • We highly suggest duplicating your game directory and using the duplicate copy as a Pendragon-only game directory *before* patching and testing on Pendragon.
    • ​This means duplicating the entire "Labyrinth" folder (usually found at C:\Program Files (x86)\Electronic Arts\Labyrinth) to another location and using that copied folder exclusively for Pendragon testing.
    • ​If you do not do this, you *will* experience issues when patching from Pendragon back to live.
      • To force the live client to fix these issues, you will need to delete the mft.myp in your game's directory and then run the camelot.exe patcher again.
For those interested in testing on Pendragon, follow the character copy process here!

Here are the short and sweet 1.127D notes!



 

Friday Grab Bag - 04/30/2021

Posted by Community | 2021 Apr 30 09:42 -0400 GMT
Time for another Grab Bag! Yay!

Remember to get your Doppelganger daily quest in, and look out for our April newsletter coming to your inboxes later today! :)

Thanks, as always, to everyone for your questions! You can submit any questions relating to current development plans, to request clarification on basic game mechanic questions, or questions on community issues through the Grab Bag Submission form. For any other feedback or suggestions please use our feedback form.

Grab a cuppa and read on!

Doppelganger Invasion Event

Posted by John Thornhill | 2021 Apr 29 17:56 -0400 GMT
While each realm has been pre-occupied with attacking and defending each other, their attention has been away from other things, things more dark and sinister.

Taking advantage of the realms' distraction, Doppelgangers have begun increasing their numbers, and their territory. Expeditions across the frontiers today report far more Doppelgangers throughout the maze areas; while Breifine, Pennine Mountains, and Jamtland seem almost infested with them.

One such expedition captured one of the Doppelgangers, perhaps a little too easily. Did he give himself up? Not all Doppelgangers want to see the light of day.


 
Alerted to the danger, the kings of the realms have placed a bounty on Doppelgangers in order to dispel these forces, before it's too late. 

  • A new daily group credit quest has been added to both Ywain and Gaheris servers requiring players to hunt down and cull the Doppelganger numbers for a reward of 10 Invader Seals.
    • Doppelgangers have a rare chance to drop additional Invader Seals regardless of the quest being active or not.
    • Each character can only benefit from a max of 300 seals.
    • Doppelganger spawn rates have been increased at their existing locations and more locations have been added at each realm's maze and throughout Breifine, Pennine Mountains, and Jamtland Mountains.
      • Doppelgangers now spawn on Gaheris for the duration of the event and will award the identical RP and BP amounts as they do on Ywain.
  • Rewards can be claimed at the Doppelganger Traitor at the strength relic town or in capital cities, and are unlocked at the following thresholds:
    • 10 seals = 1 Elixir of Conquest
    • 25 seals = 2 Elixirs of Conquest
    • 75 seals = 1 25% Realm Point Bonus potion (3 charges)
    • 125 seals = 1 Draught of Conquest
    • 175 seals = 1 50% Realm Point Bonus potion (3 charges)
    • 225 seals = 2 Draughts of Conquest
    • 300 seals = 1 50% Realm Point Bonus potion (30 charges)
  • Doppelganger spawn locations that were too close to outposts have been moved further away or to a new area.
  • Invader Seals earned from the previous Doppelganger Invasion event will not count towards this event.
  • The Doppelganger Traitor NPC found in the capital cities (only this one!) is also offering a way to expedite the event at a significant discount to the normal price of the event's mithril rewards!
Players should speak with the Doppelganger Traitor at relic towns or in their capital cities to start this quest.
  • All rewards and invader seals are no-trade, no-drop, no-destroy, and no-sell.
  • Any leftover invader seals on a character will be removed at the end of the event and cannot be transfered to other characters.
  • The Doppelganger Invasion event will come to an end on Tuesday, June 15th.

Friday Grab Bag - 04/16/2021

Posted by Community | 2021 Apr 16 12:31 -0400 GMT
Welcome to this week's Grab Bag!

Don't forget to face down the bunny by April 27th!

Thanks, as always, to everyone for your questions! You can submit any questions relating to current development plans, to request clarification on basic game mechanic questions, or questions on community issues through the Grab Bag Submission form. For any other feedback or suggestions please use our feedback form.

Continue reading for the questions :)

Friday Grab Bag - 04/02/2021

Posted by Community | 2021 Apr 02 15:53 -0400 GMT
Welcome to this week's chocolate covered Grab Bag! Hope you enjoyed our little April Fool's in-game yesterday :) 

Thanks, as always, to everyone for your questions! You can submit any questions relating to current development plans, to request clarification on basic game mechanic questions, or questions on community issues through the Grab Bag Submission form. For any other feedback or suggestions please use our feedback form.

Hop on for the questions!

Rites of Spring Event

Posted by John Thornhill | 2021 Apr 01 15:26 -0400 GMT


  • The killer bunny makes his annual return!
  • Collect and choose your Gem of the Harbinger reward!
    • Remember, the gem no longer drops as a One-Time-Drop and instead is a loot-choice on the Rites of Spring quest.
    • Killing the Harbinger of Spring mob (battlegroup-credit) still grants the quest automatically.
    • There will be no item exchange service for the Gem of the Harbinger or any of its variants, choose carefully!
    • Players who defeat the Harbinger should be careful, or they'll find themselves forever reminded of the battle!
  • The Festival Steward returns with her repeatable '[Spring] Preparations' quest!
  • Check out he Event Shop in the capital city to pick up your spring-themed shield pattern!
Read on for the full details!

The Rites of Spring event will be active until Tuesday, April 27th.
 

The Teleport Obelisk Remains

Posted by John Thornhill | 2021 Mar 30 11:02 -0400 GMT

Thank you all for your feedback on the teleport obelisks in each realms relic town!

It's been great fun to watch the new dynamics created with groups enjoying some great combat on Ellan Vannin as well as the constant action at the ruined areas! We have also really enjoyed the epic keep battles this dynamic seemed to encourage!

As such, the following remains in effect for the foreseeable future:

  • Teleport to and from Knoc Meayll has been re-enabled.
  • Teleport to the Towers of Korazh, Deifrang, and Graoch remain disabled but the towers are no longer ruined.
  • Teleport to the safe areas on Ellan Vannin remains disabled.
  • Players of any group-size can visit their realm's relic towns to use the Ellan Vannin Obelisk to teleport to a random location in the central area of Ellan Vannin.
    • Groups of 6+ members who use this obelisk will receive a 100% bounty point bonus buff that will auto-refresh as long as they stay in the central area of the island.
      • Please note that this buff will *not* stack with mithril-purchased bounty point bonuses but will stack with all other BP bonuses.
      • Please note that this buff will affect Endless Conquest accounts as well as subscribed accounts.
    • This buff will dissipate if the group leaves the area but will return if they return to the area and still have the Ellan Vannin Port buff.
    • Groups of 6+ members with the Ellan Vannin Port buff will continue to get updates on the number of other 6+-person groups in the central area of Ellan Vannin.
  • The obelisk in each realms' relic town will also still teleport ungrouped characters to Folley Lake, The Trellebourg, or Moydrium Castle and the 1 minute anti-group camping timer remains in place at the ruined areas.
We look forward to your continued feedback!

 

Live Server Maintenance (AWS)

Posted by John Thornhill | 2021 Mar 29 14:57 -0400 GMT

Update 11 AM EST / 4 PM GMT: Ywain and Gaheris are up!

The Ywain and Gaheris servers will be coming down tomorrow, March 30th (5:45 AM EST / 10:45 AM GMT) to perform Amazon server hosting maintenance.

The expected downtime should last 6 hours or less.

We appreciate your patience and understanding!


Friday Grab Bag - 03/19/2021

Posted by Community | 2021 Mar 19 14:04 -0400 GMT
Sun is starting to show itself in some parts so hoping a lovely Spring/Summer is on the horizon :) We're all still recovering from such a hugely successful and massively fun event in Caledonia!

Our new RvR changes to Ellan Vannin have brought some interesting dynamics to Ellan Vannin already! Keep that feedback coming in and let us know your thoughts through our feedback form, official forums, or official Discord :)

Thanks, as always, to everyone for your questions! You can submit any questions relating to current development plans, to request clarification on basic game mechanic questions, or questions on community issues through the Grab Bag Submission form. For any other feedback or suggestions please use our feedback form.

Continue reading for this week's Grab Bag :)

Teleport Obelisk Event, Merchants, and RvR Bonuses

Posted by John Thornhill | 2021 Mar 18 12:30 -0400 GMT



Teleport Obelisk Event


Fresh off the heels and feedback from the very successful Catch Up in Caledonia Event, we're excited to introduce a new temporary RvR feature on Ellan Vannin!

One of the major takeaways from the Caledonia event was the love of its fast action and the ability to quickly get back into the fight. With this new event, we hope to create a similar environment on Ellan Vannin that allows groups to quickly return to the fray!

Depending on the feedback, we may look into making this a permanent fixture on the island!

  • An Ellan Vannin Obelisk now stands on the portal pad in each realm's relic town that will teleport players and their group to random open-field locations on Ellan Vannin!
    • Differing slightly from Caledonia, only members within 3500 radius of the obelisk will teleport.
  • All other existing teleports to Ellan Vannin are disabled for the event's duration:
    • Master Vaughn and his elementalists, Stor Gothi Dagny and her gothis, and Brerend and his seoltoirs are all taking a well-deserved holiday from teleporting players to their safe locations on the island.
    • Tower of Korazh, Tower of Deifrang, and Tower of Graoch one-way ports are disabled.
    • Knoc Meayll teleports to and from the keep are disabled.
  • The Tower of Korazh, Tower of Deifrang, and Tower of Graoch are now ruined for the event's duration.
  • Knoc Meayll keep can still be captured normally by the realms and still will be periodically captured by the Manx.
  • Ungrouped characters can also use the obelisk to teleport to the ruined areas of Folley Lake, The Trellebourg, or Moydruim Castle (as well as Ellan Vannin still).
    • This is a one-way, random teleport and does not unlock any of the individual ruined area locations, it simply allows players to port into one of the ruined area locations from the relic town obelisk.
  • Ruined area ports are now refreshable when all 3 locations have been unlocked and all port-buff durations have been reduced from 6 to 2 hours.
  • An anti-camping mechanic has been added to ruined areas.
    • Any grouped characters that remain in the area for longer than 1 minute will take repeated damage until they leave the area for at least 1 minute.
  • This event will run until Tuesday, March 30th, 2021.

Traveling Merchants


  • The traveling merchants have made their return and now hawk their wares outside Castle Sauvage in Albion, Svasud Faste in Midgard, and Druim Ligen in Hibernia!
  • The merchants will remain until Tuesday, March 30th, 2021.

Realm vs Realm Bonuses


On Ywain:
  • 50% bonus to RPs from kills
  • 50% bonus to normal XP gain in all classic and shrouded isle zones and dungeons.
On Gaheris:
  • 50% bonus to normal XP gain in all battlegrounds, classic and shrouded isle zones and dungeons.
  • 50% bonus to normal RP gain in the capital cities.
In each Capital City:
  • 40% Bonus to Crafting Speed
  • 20% Bonus to Crafting Skill Gain
In all Housing Zones:
  • 20% Bonus to Crafting Speed
  • 10% Bonus to Crafting Skill Gain

Bonuses will last until Tuesday, March 30th, 2021.

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