Patch-Notes

1.125 Live Hot Fix #2

Posted by John Thornhill | 2018 Nov 16 20:44 -0500 GMT

We've got a few more fixes and notes for your enjoyment! Once again, thank you all for the continued feedback and bug reports!

Developer's note:

  • We're currently aware of and still working on fixes for the following issues:
    • Autoloot and autosplit not working on characters that have a completely empty backpack inventory.
      • We're working on a fix for this but for now a way to rectify the issue is to move a new item into their backpack from their /bank and that will allow the loot to once again be split to that character.
      • So long as characters have 1 item in their backpack, autoloot and autosplit should continue to work in the meantime.
  • Molvik's keep and towers all upgrading when the Stone Quarry is taken instead of just Molvik's keep.
Click the link below for some tweaks and bug fixes that are now live!

Hot Fix Notes



1.125 Live Hot Fix

Posted by John Thornhill | 2018 Nov 14 11:48 -0500 GMT

We've been thrilled with the reception of patch 1.125 and want to thank you all for the feedback and bug reports you've sent in thus far, keep them coming!

Developer's note:

  • We're currently aware and still working on fixes for the following issues:
    • Master level ability icon timers appearing as though their abilities are not on cooldown even though the ability is actually on cooldown.
    • Population bonuses not displaying on the realm bonuses window.
Click the link below for some tweaks and bug fixes that are now live!

Hot Fix Notes



Live Server Downtime for Patch 1.125

Posted by John Thornhill | 2018 Nov 12 14:33 -0500 GMT
Update 5:00 PM EST / 10:00 PM GMT: Ywain and Gaheris are once again open to all players!

Update 11:45 AM EST / 4:45 PM GMT: Ywain and Gaheris are down to fix a server crash issue. Thank you for your patience and understanding as we work to resolve this matter!

Update 11:30 AM EST / 4:30 PM GMT: Ywain and Gaheris are once again open to all players!

The Ywain and Gaheris servers will be coming down tomorrow, November 13th (5:45 AM EST / 10:45 AM GMT) to deploy Patch 1.125!

Developer's Note:
  • All bounty points will be capped at 500,000 bounty points on each character when the servers come back up tomorrow so please consider this your last warning and chance to spend any extra bounty points!
    • Additionally, the bounty merchants will no longer sell their trophies or tokens once the patch is live.

Check out the full patch notes by clicking on the image below!
 

Highlights


  • Race, Gender, and Name change services are now available for purchase at the Mithril shop!
  • Your votes have been tallied and 2 new race/class combinations are now available in each realm!
  • Earn end-game gear exclusively through RvR with the new Bountycrafting system!
  • Keep difficulty, ram and siege tower adjustments plus new gatehouse doors spice up siege warfare!
  • Check out the new dynamic objective system in the Molvik battleground!
  • New streamlined RvR quests and rewards await!
  • Buggane’s Obelisk is now found on Ellan Vannin permanently!
  • The Ruined Areas in the Frontier have been significantly expanded and improved!
  • Client improvements and crash fixes galore!
  • Stay on top of the new class adjustments and read the notes!

1.125C Pendragon Patch Notes

Posted by John Thornhill | 2018 Nov 09 12:52 -0500 GMT
Patch 1.125C is now up on the Pendragon test server!

Click the image below to check out the latest patch notes! We're nearing the home stretch for Patch 1.125 and look forward to your continued feedback

Important Note:
  • We highly suggest duplicating your game directory and using the duplicate copy as a Pendragon-only game directory *before* patching and testing on Pendragon.
    • ​This means duplicating the entire "Labyrinth" folder (usually found at C:\Program Files (x86)\Electronic Arts\Labyrinth) to another location and using that copied folder exclusively for Pendragon testing.
    • If you do not do this, you *will* experience issues when patching from Pendragon back to live.
      • To force the live client to fix these issues, you will need to delete the mft.myp in your game's directory and then run the camelot.exe patcher again.
For those interested in testing on Pendragon, follow the character copy process here!
 
 

Highlights


  • Buggane’s Obelisk is now found on Ellan Vannin permanently!
  • Check out the Molvik Dynamic Keep Objective improvements based directly on last week’s playtest feedback!
  • Several class adjustments based on your feedback!

1.125B Pendragon Patch Notes

Posted by John Thornhill | 2018 Nov 02 11:27 -0400 GMT
Patch 1.125B is now up on the Pendragon test server!

Click the image below to check out the latest patch notes and please join us this Sunday at 2 PM EST / 7 PM GMT for our Molvik playtest on Pendragon! We're nearing the home stretch for Patch 1.125 and look forward to your continued feedback

Important Note:
  • We highly suggest duplicating your game directory and using the duplicate copy as a Pendragon-only game directory *before* patching and testing on Pendragon.
    • ​This means duplicating the entire "Labyrinth" folder (usually found at C:\Program Files (x86)\Electronic Arts\Labyrinth) to another location and using that copied folder exclusively for Pendragon testing.
    • If you do not do this, you *will* experience issues when patching from Pendragon back to live.
      • To force the live client to fix these issues, you will need to delete the mft.myp in your game's directory and then run the camelot.exe patcher again.
For those interested in testing on Pendragon, follow the character copy process here!
 
 

Highlights


  • The Ruined Areas in the Frontier have been significantly expanded and improved!
  • Players can now swim underwater in Shrouded Isles and the Housing regions!
  • Many more fixes and changes from the original Pendragon 1.125 notes based on your feedback!

Pendragon Patch 1.125A

Posted by John Thornhill | 2018 Oct 22 22:40 -0400 GMT
Patch 1.125A is now up on the Pendragon test server!

Click the image below to check out the full patch notes and please keep the feedback coming to help us continue improving this 1.125 update.

Important Note:
  • We highly suggest duplicating your game directory and using the duplicate copy as a Pendragon-only game directory *before* patching and testing on Pendragon.
    • ​This means duplicating the entire "Labyrinth" folder (usually found at C:\Program Files (x86)\Electronic Arts\Labyrinth) to another location and using that copied folder exclusively for Pendragon testing.
    • If you do not do this, you *will* experience issues when patching from Pendragon back to live.
      • To force the live client to fix these issues, you will need to delete the mft.myp in your game's directory and then run the camelot.exe patcher again.
For those interested in testing on Pendragon, follow the character copy process here!
 
 

Highlights


  • Character height can now be modified when changing your Race or Gender at the Mithril shop!
  • The spellcraft tradeskill window now includes each gem's bonus type and amount!
  • The Bountycrafting items are now tradable and always craft at 100% quality!
  • Only the 200+ value heal procs are reduced now!
  • Many more changes based on your feedback!

Pendragon Patch 1.125

Posted by John Thornhill | 2018 Oct 11 20:17 -0400 GMT
Patch 1.125 is now up on the Pendragon test server!

Friends and frenemies,

The wait is over. Our fingers may be numb and tired, our eyes dry and drooping, but patch 1.125 is here and the day seems brighter already.

The crisp Spring and humid Summer weather has come and gone but nothing beats a perfect Autumn day for the launch of a major version (even to our test server) - especially one that coincides with Dark Age of Camelot's 17th anniversary month.

Patch 1.125 is chock full of updates and fixes that we're confident you'll enjoy. Bountycrafting is here with the ability to earn end-game gear exclusively through RvR.

Better yet, despite the previous Producer's letter warning of difficulties with the Race, Gender, and Name changes, we're ecstatic to announce that all 3 are in 1.125 and the mechanism for them is streamlined and part of the character customization interface. We know you're going to love how it works! Several much-requested bug fixes and client/server performance measures have been implemented as well.

But before you dive into the full notes, we'd like to humbly request your help.

Yes, you.

We need your help to ensure that this patch launches as smoothly as possible. The Race, Gender, and Name change feature is something we want you all to use A LOT and it involves fundamental changes to characters - the more eyes looking at it and trying to break it the better! Any major bugs found will be handsomely rewarded!

Additionally, the Bountycraft system has a TON of items available to be crafted and woe be us if, despite our testing and re-testing, one of the recipes has the wrong ingredient listed or crafts a different item than intended. Users that have experienced crashes at specific locations in cities or dungeons and users that occassionally see other characters and monsters disappear should visit Pendragon and see if those issues are all cleared up!

Finally, there are many, many RvR-related changes that will affect how siege warfare is waged in the frontier and battlegrounds. We'll be hosting some events while 1.125 is on Pendragon and we encourage you all to come out and enjoy the fun!


Without further ado, check out the rest of the patch's highlights below or better yet read the notes in their entirety by clicking the image-link! 

Onward,

John Thornhill
Producer



Important Note:
  • We highly suggest duplicating your game directory and using the duplicate copy as a Pendragon-only game directory *before* patching and testing on Pendragon.
    • ​This means duplicating the entire "Labyrinth" folder (usually found at C:\Program Files (x86)\Electronic Arts\Labyrinth) to another location and using that copied folder exclusively for Pendragon testing.
    • If you do not do this, you *will* experience issues when patching from Pendragon back to live.
      • To force the live client to fix these issues, you will need to delete the mft.myp in your game's directory and then run the camelot.exe patcher again.
For those interested in testing on Pendragon, follow the character copy process here!
 
 

Highlights


  • Race, Gender, AND Name change services are now available for purchase at the Mithril shop!
  • Your votes have been tallied and 2 new race/class combinations are available in each realm!
  • Earn your end-game gear exclusively through Realm vs Realm with the new Bountycrafting system!
  • Keep difficulty, ram and siege tower adjustments plus new gatehouse doors spice up siege warfare!
  • Check out the new dynamic keep-objectives in the Molvik battleground!
  • New streamlined RvR quests and rewards await!
  • Client improvements and fixes galore!
  • Stay on top of the new class adjustments and read the notes!

Midsummer, Traveling Merchants, and Hot Fix Notes

Posted by John Thornhill | 2018 Jul 26 11:58 -0400 GMT

Midsummer Event update: The Spirit of War's Mark buff now applies to all players in the same zone that the Spirit of War is in, instead of just in a radius immediately around the keep. This also extends credit out to the entire zone for the [Midsummer] Spirit of War kill-quest. Happy hunting!


The Midsummer celebration is upon us with a brand new event! Midsummer and the traveling merchants will run from today, July 26th, 2018, through August 28th, 2018.

Read on for the full notes, including some Hot Fixes which are now live!

1.124D Live Hot Fix Notes

Posted by John Thornhill | 2018 Mar 28 12:06 -0400 GMT
The following notes are now live. Thanks to all on your ongoing feedback and bug reports!

 

Class Changes

Items

  • The Arcane Weapon Shard 3 of 3 should be dropping normally once again.
  • The Cursed Dream Gauntlet’s The Dream Stone /use2 has had its effectiveness reduced from +33% mez dampen down to +20%.
  • The healing-effectiveness spells on the following items have been reduced:
    • Cloak of the Loyal Paladin’s /use2: reduced from +25% to +12% healing-effectiveness
    • Cloak of the Loyal Cleric’s /use2: value remains at 10% but it is no longer a buff to heals cast on its affected targets; it is now a normal healing-effectiveness buff instead.
      • This means it will no longer co-exist or stack with the Cloak of the Paladin’s /use2 ability, or any other healing-effectiveness buffs; the higher value effect will overwrite any lower values.
    • The Cursed Life Gauntlets’ /use2: reduced from +25% to +10% healing-effectiveness. Duration is increased from 5 to 10 minutes.
  • The Ghostly Medal of Valor /use Ghostly Regeneration has had its heal value reduced from 10%/tick to 7%/tick.
  • Illusion /uses and spells should now only last their intended duration and should no longer become “stuck” on the target for the duration of the first illusion’s effect.
    • This means if an illusion with a 10 minute duration is active, like Shades of Mist, and a 60s illusion is subsequently applied, like the Bat-form from the Halloween Helms, the Shades of Mist form will return when the Bat-form’s duration has run its course.
  • Minstrel’s Unyielding and Freezing Vagabond Vests’ Ravage ability now properly gives the Minstrel’s pet the damage boost instead of the Minstrel.

Assassins

Envenom specialization

  • Tranquilizing Miasma has had its duration reduced from 10s to 8s.
  • The weaponskill and stat debuff poison has been adjusted as follows:
    • The strength and dexterity stat debuff components of this poison have been removed entirely.
    • The constitution stat debuff component and values remain unchanged.
    • The weaponskill debuff component has been increased as follows to compensate:
      • Level 7 – Weakening Poison – weaponskill debuff component increased from 5% to 8%.
      • Level 17 – Inhibiting Poison – weaponskill debuff component increased from 8% to 11%.
      • Level 27 – Enervating Poison – weaponskill debuff component increased from 10% to 15%.
      • Level 37 – Unnerving Poison – weaponskill debuff component increased from 14% to 20%.
      • Level 47 – Touch of Death – weaponskill debuff component increased from 19% to 28%.
    • This change was made to consolidate effects by removing the extraneous strength and dexterity debuff effects.
      • The weaponskill debuff values were increased so that debuffed targets will deal about the same melee damage as they did prior to the removal of the strength and dexterity debuff components.

Cabalist

  • The Amber Simulacrum pet now runs at normal + sprint speed.

Enchanter

  • The Underhill Stalker pet now runs at normal + sprint speed.

Enchantments specialization

  • All levels of the single-target, 30s duration healing-effectiveness buffs have had their healing effectiveness values reduced by half.

Heretic

Enhancements specialization

  • All levels of the casted, single-target strength, constitution, and dexterity debuffs have been changed as follows:
    • The strength, constitution, and dexterity debuffs are now instant-cast, PBAoE spells, with a 350 radius.
    • The debuff values remain unchanged.
    • The strength and dexterity debuffs share a 15s timer.
    • The constitution debuff is on its own 15s timer.

Necromancer

  • The Umbral Aegis pet should once again land melee attacks on its targets.
  • The Plated Fiend pet now runs at normal + sprint speed.

Death Servant Baseline

  • A pet-target casted heal has been added as follows:
    • Level 13 – Animate Flesh – Heals pet for 41 hp – 3.0 cast speed – 8 power – 2000 range
    • Level 23 – Animate Blood – Heals pet for 88 hp – 3.0 cast speed – 17 power – 2000 range
    • Level 33 – Animate Muscle – Heals pet for 152 hp – 3.0 cast speed – 22 power – 2000 range
    • Level 43 – Animate Body – Heals pet for 244 hp – 3.0 cast speed – 28 power – 2000 range
    • If currently logged in, please zone or relog to see these new spells.

Shaman

Augmentation specialization

  • All levels of the single-target, 45s duration healing-effectiveness buffs have had their healing effectiveness values reduced by half.

Spiritmaster

  • The Spirit Hunter pet and its Spirit Avatar now run at normal + sprint speed.

Warlock

Witchcraft specialization

  • The group-target heal-effectiveness chant has had its healing effectiveness reduced as follows:
    • Level 34 – Calming Incantation – Reduced from 10% to 8% healing effectiveness
    • Level 45 – Calming Incantation – Reduced from 15% to 10% healing effectiveness

Vampiir

  • The Night's Servant pet now runs at normal + sprint speed.

Bug Fixes


  • The Midgard Dragon’s Curse Chapter 9.2 encounter’s barriers now reset properly at the beginning of the encounter.
  • Vulcan will no longer occasionally attack Golestandt during the Albion Dragon’s Curse Chapter 7 encounter.
  • Several items have had their missing stat value added:
    • The Incandescent Black Jewel, Shrunken Bear Skull, Water Bound Gem, Dark Crystalized Poison Sac, Hob Hunter Gem, and Darkseed Sleeves all now correctly have +20 hits cap.
    • The Hammer and Sword of Evisceration both now correctly have +5% thrust resist.
    • The Envenomed Choker now correctly has +3 envenom skill.
  • Players will no longer be temporarily snared when using NPC teleports in housing.


 

Live Server Maintenance and 1.124D Hot Fix Notes

Posted by John Thornhill | 2018 Feb 12 13:33 -0500 GMT
Update 10:40 AM EST / 3:40 PM GMT: Ywain, Gaheris, and Pendragon are now open to all players!

Ywain, Gaheris, and Pendragon will be coming down tomorrow, February 13th, at 5:45 AM EST / 10:45 AM GMT to perform some additional server maintenance.

Estimated downtime is no more than 8 hours.

These 1.124D hot fix notes will be live when the servers return:

Highlights


  • Love and bonuses are in the air!
  • Pets and pet-based classes have received much-warranted attention!
  • Improved Mercenary and Hunter RR5s!
  • Assassin and several other class changes abound!
  • Item changes and bug fixes, galore!

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