Test Sever Downtime - Pendragon Patch 1.123A

Posted by John Thornhill | 2017 May 17 16:55 -0400 GMT
Pendragon is open for testing!

The Pendragon test server will be coming down tomorrow, May 18th, at 2:00 PM EST / 7:00 PM GMT to deliver patch 1.123A to Pendragon! Read below and click the button for the full notes!

Highlights


  • Smite Clerics, Nature Druids, and Cave Shaman make their triumphant return to the forefront of the battlefield along with several hybrid class changes and much more!
  • Battle over the newly discovered buried ruins of Moydruim Castle in Emain Macha, the newly built Trellebourg fortress in Odin’s Gate, and brave the heights and depths of Folley Lake’s stronghold in the highlands of Hadrian’s Wall!
  • New, long-duration item /use limitations and ablative adjustments have arrived!
  • The ruined keeps of Caer Benowyc, Dun Crauchon, and Bledmeer Faste have been permanently restored!
  • Daily quests, MTX, battleground improvements and much more is on the way. Read on for the full details!
Folks,

It’s been a fun Spring! The Ghost Keep event and Come Back to Camelot campaign have been a resounding success as RvR action has been as fast-paced as ever with intense, epic battles over the Ghost Keeps! With Patch 1.123, we are continuing our momentum with several exciting new features that we’re unveiling details of for the first time!

First, we’re very excited to announce details of our foray into microtransactions with the sale of a new use for a familiar, old and infamously unused currency: Mithril! Mithril packs will be on sale on the EA Origin store in the coming month or so. You’ll be able to redeem them on our Account Center (https://accounts.eamythic.com) for Mithril in-game. The redemption will be *account*-wide. So no need to trade Mithril across your characters; in fact it won’t be tradable at all. In-game, we’ll then have some new stores available in the capital cities that will offer some awesome cosmetic rewards in exchange for Mithril!  We have been hard at work implementing and testing this new feature but need just a few more weeks before letting you all get your hands on it with a follow-up Pendragon version (1.123B). Then, once we and YOU are happy with its implementation, we’ll launch patch 1.123, along with MTX, to the live servers. You’re going to LOVE the mounts and other cosmetic-only options we have in store for you!

One quick, but very important aspect of announcing these MTX details now is to drive home how important account security is well before we launch this feature. No matter how much you think you trust your spouse, sibling, parent, friend, or complete internet stranger… DON’T SHARE YOUR ACCOUNT INFO! If you plan to participate in purchasing Mithril packs, this is even more important. Our Customer Support team, along with EA’s billing team, will always do their utmost to ensure your account’s security but you are its first line of defense. Be smart!

Second, we’re thrilled to be introducing some new RvR areas to some of the most iconic zones in the Frontier. These areas are going to be more than just another battlefield. They’ll be a part of a more integrated and directed RvR-quest system designed to help new, casual players along with veteran solo players and smaller groups get up to speed quickly in RvR or find action that’s more suitable to their play levels and play styles; while still being able to impact the overall war effort! In conjunction with this system, we’ll begin offering new Daily, Weekly, and even Monthly repeatable quests starting with 1.123B on Pendragon. These won’t just be limited to these new RvR quests but will filter out to many other popular aspects and areas of the game!

More in the immediate term, we are excited to showcase the class changes of this version (stay tuned for a highlight video!) which both drive the game forward and also address many your stated issues with the previous changes!

Additionally, the new item /use system has set us up to be able to re-focus on class and realm abilities over item abilities while still maintaining the fun aspects of templating out your characters and obtaining new gear! Most importantly, we’ve tried to approach these changes so as not to directly change the many item /uses you know and love while still adjusting ablatives down a bit and reducing the ability to stack several layers of defensive abilities easily.  As such, we think you’ll be very happy with the measured approach we’ve taken and look forward to your feedback regarding both the new item /use system and how time-to-kill in RvR is impacted overall. We have looked at this issue from many angles and determined that reducing damage wholesale across the board was simply unwarranted and we heard your feedback loud and clear on waiting to introduce any Champion Level increase for some time.

Thank you for your commitment to this great game and we look forward to the bright months ahead!

Onward,

John Thornhill

Producer
Important Note:
  • We highly suggest separating out your normal game directory from your Pendragon game directory *before* patching and testing on Pendragon.
    • If you do not do this, you *will* experience issues when patching back to live.
      • To force the live client to fix these issues, you will need to delete the mft.myp in your game's directory and run the patcher again.

For those interested in testing on Pendragon, follow the character copy process here!

Friday Grab Bag - 05/05/2017

Posted by Community | 2017 May 05 13:58 -0400 GMT
Welcome to another fabulous Friday Grab Bag to launch us into the weekend!

Thanks as always to everyone for sending in your questions, keep 'em coming! You can send in your questions through our Grab Bag submission form. Please note this is for game questions, feedback should be sent in through our feedback form.

Our April newsletter went out last week, if you aren't subscribed to receive our newsletters, sign up now! In the meantime, you can view the newsletter in your browser here.

Now, on to the questions!

A Dragon's Curse Campaign: Chapter 2

Posted by John Thornhill | 2017 May 02 11:42 -0400 GMT
 

Come Back to Camelot Campaign

Posted by John Thornhill | 2017 Apr 24 12:11 -0400 GMT
We are pleased to announce the latest Come Back to Camelot campaign details, including 30 FREE days!

With the Dragon's Curse campaign, Ghost Keep event, ruined keep changes, traveling merchants, bonuses, and so much more, there is tons going on in Dark Age of Camelot!

Check out the full details, including the upcoming patch 1.123 plans by clicking the image below!



The following bonuses and traveling merchants are available now until May 23rd.


Traveling Merchants


The traveling merchants have returned to their usual spots and are offering their excellent selection of wares to any and all! You might just find some Otherworldly items for sale...

Visit the following locations to stock up on the goods:
Albion: Outside Castle Sauvage
Midgard: Outside Svasud Faste
Hibernia: Outside Druim LIgen
 

Bonuses


On Ywain:
  • 100% bonus to RP gain in all NF zones (including the Labyrinth)
  • 100% bonus to RP gain in all battlegrounds
  • 100% bonus to normal XP gain in all classic and shrouded isles zones and dungeons
  • 50% bonus to normal BP in all NF zones
  • 50% bonus to normal BP in all battlegrounds
On Gaheris:
  • 100% bonus to normal XP gain in all classic and shrouded isles zones and dungeons
  • 100% bonus to normal BP gain in the capital cities
  • 100% bonus to normal RP gain in the capital cities
In each Capital City:
  • 40% Bonus to Crafting Speed
  • 20% Bonus to Crafting Skill Gain
In all Housing Zones:
  • 40% Bonus to Crafting Speed
  • 20% Bonus to Crafting Skill Gain

Friday Grab Bag - 04/21/2017

Posted by Community | 2017 Apr 21 14:47 -0400 GMT
Friday Grab Bag fun time is upon us. Take a min and enjoy this week's questions!

Don't forget you can send in your questions for the Grab Bagthrough our submission form here. Please note this is for game questions, feedback should be sent in through our feedback form.

On we go...


The Rites of Spring Event, Bonuses, and Ghost Keep Changes

Posted by John Thornhill | 2017 Apr 14 10:46 -0400 GMT
Update: The Ghost Keep event and Ellan Vannin portal ceremony, Buggane's Obelisk buff, and keep changes will remain in effect until patch 1.123 when permanent solutions will be addressed.

Springtime is here again, and with the warmth and renewed bloom of the landscape an ancient menace returns!

The deceptively cuddly Harbinger of Spring has found its way onto Ellan Vannin. The Kings of the Realms have placed a bounty on this beast for any who wish to drive the menace out of their lands and to collect the coveted Gem of the Harbinger!

Additionally, we have the following changes to the Ghost Keep event to announce and of course, some RvR bonuses for you!

The Rites of Spring event and these bonuses will continue through Monday, May 1st.
 

Friday Grab Bag - 04/07/2017

Posted by Community | 2017 Apr 07 14:16 -0400 GMT
It's Friday, and hopefully the weather is looking up for the weekend's activities..yay. 

Thanks as always to everyone who sent in questions, keep 'em coming, we can take it! You can send in your questions through our Grab Bag submission form. Please note this is for game questions, feedback should be sent in through our feedback form.

Without further ado, this week's questions!

The Ghost Keep RvR Event and Hot Fix Notes

Posted by John Thornhill | 2017 Apr 06 08:40 -0400 GMT
A ghostly incursion has begun in the Frontiers...

           
 
  • Members of each realm should make haste to their ghostly ambassador to strengthen their realm's cause:
    • Albion - See the Ancient Paladin in the Catterick Hamlet relic town
    • Midgard - See the Ancient Thane in the Godrborg relic town
    • Hibernia - See the Ancient Champion in the Crair Treflan relic town
  • Players should ask the 'Ancient' NPCs for a [progress] report to be directed to the current task at hand.
    • These NPCs offer two quests during the 'supply' phase of the event that can only be obtained and completed during that phase.
    • Once a 'summoning' phase has been started by a realm, the 'supply' phase ends for all three realms and these NPCs will direct players to defend or attack the appropriate Ghostly Summoner.
    • Once a ghostly keep lord has been called forth, the 'summoning' phase ends and these NPCs will direct players to defend or attack the appropriate ghostly keep lord!
    • Be sure to visit this NPC at each phase to ensure you pick up any available quests.
  • Earn extra realm points for completing the tasks throughout each phase of the event!
  • A successfully summoned ghostly keep lord will offer the new Ring of the Summoned reward, along with a quest to players that pay them a visit!
  • Earn the new Ghostly Medal of Valor for successfully defending your realm's ghostly keep lord long enough for them to grant a new task!
  • For more in-depth information, a handy guide can be found here that explains the phases of this event in detail!
                  
 
The following RvR changes are now live for the duration of this event! Depending on feedback, some or all of these changes could become permanent.

  • The ruined keeps of Caer Benowyc, Bledmeer Faste, and Dun Crauchon, along with their towers, have been restored to a normal, non-ruined state.
    • These keeps will still only have two towers instead of three.
    • Please note that they will still appear as "ruined" on the /realmwar map for the remainder of the event.
    • The 'Resource Crates' for the Supplies for the Cause quest remain inside the now non-ruined keeps. They are also still available on Ellan Vannin.
  • The Buggane's Obelisk buff now only awards characters bonus bounty points and coin and no longer awards bonus realm points. This is to encourage players to participate in the event and mainland RvR more.
  • The portal ceremony in each realm's relic town has been disabled. This is to encourage players to participate in the event and mainland RvR more.
The Ghost Keep event will run until Monday, April 24th *at least* and depending on feedback, may run until patch 1.123!

 
           

Finally, the following class and general changes are now live!

General

  • The adventure wing instances in the classic-world dungeons have been disabled. This was an over-sight with the recent addition of the new campaign's dungeons and the disabling of the Catacombs expansion zones.

Animist

Creeping Path specialization

  • All armor factor debuff spells have had their duration reduced to 15 seconds, down from 45 seconds. This aligns all 3 realms’ armor factor debuffs.

Bonedancer

Darkness specialization

  • The non-targetable phantasm summons in the Bone Revenant line of spells no longer attack or uncover stealthed targets.

Suppression specialization

  • All disarms have been changed to fumbles.
  • Level 1 – Punish Combatant – 1500 range – Instant cast – 3s duration – 5m reuse – 20% power – Increases the targets fumble chance by 3%.
  • Level 11 – Punish Assailant – 1500 range – Instant cast – 6s duration – 5m reuse – 20% power – Increases the targets fumble chance by 5%.
  • Level 21 – Punish Aggressor – 1500 range – Instant cast – 8s duration – 3m reuse – 20% power – Increases the targets fumble chance by 10%.
  • Level 31 – Punish Opponent – 1500 range – Instant cast – 12s duration – 60s reuse – 20% power – Increases the targets fumble chance by 20%.
  • Level 41 – Punish Soldier – 1500 range – Instant cast – 15s duration – 60s reuse – 20% power – Increases the targets fumble chance by 30%.

Bone Army specialization

  • Level 42 – Ruin Bones – Damage reduced to 121 per tick, down from 131.

Heretic

  • Level 48 – Torrential Blaze – Damage increased. Now delves for 170 damage, up from 150, and increases by 60% each tick (2s frequency), up from 50%, with a maximum damage increase of 170%, up from 135%. Range remains at 1600, 15s duration.
  • Level 42 – Whirling Blaze – 115 damage and increases by 45% each tick (2s frequency), with a maximum damage increase of 110%. Range remains at 1600, 15s duration.

Mentalist

Mana Magic specialization

  • Level 46 – Storm of Insanity – Damage reduced to 121 per tick, down from 131.

Necromancer

Deathsight Baseline

  • The ground disease spell has had its values adjusted as follows:
    • Level 6 - Decrepit Ground - Range reduced from 1000 to 500, radius reduced from 250 to 75, tick frequency reduced from 1s to 5s/tick..
    • Level 16 - Wretched Ground - Range reduced from 1000 to 500, radius reduced from 275 to 100, tick frequency reduced from 1s to 4.5s/tick..
    • Level 26 - Rotting Ground - Range reduced from 1000 to 500, radius reduced from 300 to 125, tick frequency reduced from 1s to 4s/tick..
    • Level 36 - Desecrated Ground - Range reduced from 1000 to 500, radius reduced from 325 to 150, tick frequency reduced from 1s to 3.5s/tick..
    • Level 46 - Unholy Ground - Range reduced from 1000 to 500, radius reduced from 350 to 200, tick frequency reduced from 1s to 3s/tick.

Deathsight specialization

  • Level 47 – Infinite Death – Damage reduced to 121 per tick, down from 131.

Warlock

Witchcraft specialization

  • All armor factor debuff spells have had their duration reduced to 15 seconds, down from 45 seconds. This aligns all 3 realms’ armor factor debuffs.

A Dragon's Curse Campaign: Chapter 1 and Client update

Posted by John Thornhill | 2017 Apr 04 10:09 -0400 GMT


 

Gaheris Live Server Downtime - Amazon Maintenance

Posted by John Thornhill | 2017 Apr 03 08:20 -0400 GMT
Update 12:20 PM EDT / 5:20 PM GMT: Maintenance is complete and Gaheris is once again open to players!

The Gaheris server will be coming down Monday, April 3rd at 11:00 AM EST / 4 PM GMT for maintenance of Amazon server hosting.

The server is expected back up before 2:30 PM EST / 7:30 PM GMT.

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