RvR Tournament and 15th Anniversary Celebration Begins!

Posted by John Thornhill | 2016 Oct 01 00:25 -0400 GMT
Happy Anniversary to all and as huge thank you we are happy to announce the beginning of the month-long RvR tournament as well as the return of the Traveling merchants and 100% realm-point bonuses for the ENTIRE month! 

King's RvR Tournament 

The tournament has begun! 

Check out the details and leaderboards on the main tournament page and become a hero to your realm forever!


 
Traveling Merchants

The traveling merchants have returned to their usual spots and are offering their excellent selection of wares to any and all! You might just find some Otherworldly items for sale...

Visit the following locations to stock up on the goods:
Albion: Outside Castle Sauvage
Midgard: Outside Svasud Faste
Hibernia: Outside Druim LIgen

Bonuses
 
On Ywain:
  • 100% bonus to RP gain in all NF zones (including the Labyrinth)
  • 100% bonus to RP gain in all battlegrounds
  • 100% bonus to normal XP gain in all classic and shrouded isles zones and dungeons
  • 50% bonus to normal BP in all NF zones
  • 50% bonus to normal BP in all battlegrounds
On Gaheris:
  • 100% bonus to normal XP gain in all classic and shrouded isles zones and dungeons
  • 100% bonus to normal BP gain in the capital cities
  • 100% bonus to normal RP gain in the capital cities
In each Capital City:
  • 40% Bonus to Crafting Speed
  • 20% Bonus to Crafting Skill Gain
In all Housing Zones:
  • 40% Bonus to Crafting Speed
  • 20% Bonus to Crafting Skill Gain


Happy Hunting!
 

15th Anniversary Come Back to Camelot Campaign

Posted by Community | 2016 Sep 29 17:44 -0400 GMT
We are pleased to announce the 15th Anniversary Celebration details, including 30 FREE days with the Come Back to Camelot campaign!

With new King's gear, returning player rewards, King's RvR tournament, traveling merchants, bonuses, and so much more, there is tons going on this anniversary month that you won't want to miss! Look out for more events and rewards throughout the month. Details on our anniversary rewards will be announced on DAoC's actual birthday, October 10th!

Check out the full details, including info on the new streamlined Otherworlds and Darkness Falls content, by clicking the image below!



 

Live Server Downtime - Patch 1.122A

Posted by John Thornhill | 2016 Sep 27 12:24 -0400 GMT
Update2: All archived servers are open to players! 

Update: Ywain and Gaheris are once again open to players! 
The account center is also online. The archived servers will be opened back up later today.

All servers will be coming down Thursday, September 29th at 5:45AM EDT / 10:45AM GMT for patch 1.122A!

During the server down time, the account center will also be down for some AWS maintenance.

Check out the patch notes below!


 

Pendragon Server Downtime - Patch 1.122A

Posted by John Thornhill | 2016 Sep 23 11:17 -0400 GMT
Update: Pendragon is now up, check out the 1.122A Pendragon Test Server Notes here or by clicking the image below!

The Pendragon test server will be coming down today, September 23rd, at 2:00 PM EST / 7:00 PM GMT to deliver patch 1.122A!

Notes will follow when Pendragon is back online. 

Important Note:
  • We highly suggest separating out your normal game directory from your Pendragon game directory *before* patching and testing on Pendragon.
    • If you do not do this, you *will* experience issues when patching back to live.
      • To force the live client to fix these issues, you will need to delete the mft.myp in your game's directory and run the patcher again.

For those interested in testing on Pendragon, follow the character copy process here!

Origin Game Time Codes

Posted by John Thornhill | 2016 Sep 16 13:19 -0400 GMT
Update: Game Time Codes can once again be purchased on Origin.com.

Origin added a new client yesterday that is causing some issues properly listing some of its products, including but not limited to Dark Age of Camelot's Game Time Codes.

Producer's Letter: 15th Anniversary Celebration

Posted by John Thornhill | 2016 Sep 14 14:03 -0400 GMT

Fifteen Years! Dark Age of Camelot has been a wonderful home, escape, playground, refuge, and of course, battlefield since day one on October 10th, 2001. We’re now less than a month away from celebrating fifteen glorious years with all of you - including many who've been with us from the start. So raise your glass, mouse, or keyboard to this venerable game we love and remember the friends you’ve made, enemies you’ve conquered, battles you’ve waged, and fun you’ve had over the years. Here’s to those fond memories and to making new ones for the next fifteen years and beyond!
 
Now, to celebrate this milestone, we'll have lots going on over the entire month of October. There will be a new King's RvR Tournament, a new 15-year anniversary housing trophy for all active accounts, some to-be-announced rewards for our veteran accounts, our spooky Halloween event, and we'll launch our new Herald website! We’ll also be firing up a “Come Back to Camelot” campaign (more information will be forthcoming in the next couple weeks but realm point bonuses, traveling merchants, and other events will certainly be included).  
 
With the King’s Tournament you’ll have a chance to earn a statue of your character which will be installed in your realm’s capital city! This year there will be three new winning categories: Solo Kills, Keeps Captured, and a new “Skill Index” score based on a combination of RvR metrics (including RPs-per-kill and kills-to-deaths ratios, as well as some others). There will be nine winners in total: the top player in each category in each realm.
 
All active accounts will be able to receive the fifteen-year housing trophy and some other in-game goodies during the month of October. We’ll also have some contests to win our fifteen year anniversary poster as well as other rewards throughout the month! Finally, the new Herald website is nearly complete and we can't wait to share it with you all! 
 
1.122 is also on the way! We took a hard look at your feedback and decided to shelve the previously planned housing updates for now. Instead, we’re going to be focusing on core RvR improvements and user experience/user interface updates over the next year. It was a hard decision, since a lot of hard work had already gone into the housing improvements, but it's the right decision for Camelot in the near term. But fear not, we'll return to the housing updates when the time is right. 
 
As such, 1.122 will be split up into two versions. The first version, 1.122A, will be hitting the live servers before October and will be focused on improving our Returning Player experience with a new quest and updated King's Armor jewelry stats. Additionally, we'll be reducing the difficulty of the Darkness Falls and Otherworlds Campaign content to not require more than a single group to complete! 

The second version, 1.122B, will be coming after October and will focus on several Realm vs Realm improvements that have been suggested by our player community. For example: a dynamic under-populated realm bonus system, keep capture bonuses, relic bonus improvements, and many other much-asked-for RvR changes. Finally, we’ll be addressing some remaining class balance issues from the 1.121 patch and introducing the newly revamped Necromancer class in 1.122B! 
 
As you can see, we have some exciting events, rewards, and updates coming for the remainder of the year! We look forward to celebrating Dark Age of Camelot’s past and shaping its future with all of you! 

Onward,
 
John Thornhill
Producer

Labor Day Weekend Bonuses

Posted by Community | 2016 Sep 01 19:04 -0400 GMT
The following RvR bonuses are now live for Labor Day weekend! Bonuses will run from now through Tuesday, September 6th.

Bonuses
 
On Ywain:
  • 25% bonus to RP gain in all NF zones (including the Labyrinth)
  • 100% bonus to normal XP gain in all classic zones and dungeons
  • 50% bonus to normal BP in all NF zones
On Gaheris:
  • 100% bonus to normal XP gain in all classic zones and dungeons
  • 50% bonus to normal BP gain in the capital cities
  • 50% bonus to normal RP gain in the capital cities
In each Capital City:
  • 40% Bonus to Crafting Speed
  • 20% Bonus to Crafting Skill Gain
In all Housing Zones:
  • 20% Bonus to Crafting Speed
  • 10% Bonus to Crafting Skill Gain

1.121C Hot Fix Update

Posted by John Thornhill | 2016 Aug 24 17:08 -0400 GMT

Greetings!

We have some mid-week Hot Fix notes and fixes coming at you this afternoon! We anticipate these being the last major Hot Fix notes prior to the 1.122 patch coming this fall, pending feedback, as always. Read on for the notes!


Bug Fixes


  • The level 12 Thrust style, Bloody Dance, has had its Bleed effect increased from 3 damage to 13 damage.
  • The Immolation lifetap in Valewalking now fires its group heal once again even if the lifetap is resisted.
  • BP-purchased cloaks from Svasud Faste can now be sold on Consignment Merchants and placed into house vaults properly.
  • Several spell levels have been adjusted to reflect the correct level that the spells are received.
  • All Left Axe, Celtic Dual, Dual Wield, and Critical Strikes weaponskill buffs (available on some weapons) have been converted to base weapon weaponskill buffs instead (Sword and Axe, Blades and Piercing, Slash and Thrust, etc.).
    • This is because base weapon weaponskill buffs correctly increase main-hand and off-hand damage whereas the advanced line WS buffs do not.
    • Please note that this is only the case for these 4 advanced skill lines, and not for other advanced skill lines' buffs (such as Two-Handed, Polearm, Large Weaponry, Fist Wraps etc.) as those apply their bonuses correctly.
  • Light Tank "pet proc stance" pets have had their HP, melee damage, and melee defenses set to the correct values. This results in an overall reduction in all values.
  • Astral Conflagrant Short Swords/Hatchets will no longer proc when Light Tank "pet proc stance" is enabled.
  • The level 20 Sorcerer root spell, Lesser Body Lock, in Body specialization has been made AoE (350 radius) like the rest of the spells in its line.

Class Balance

Animist

  • All fire and forget turret pets have had their cast times reduced from 5s to 3.5s. Controlled pets are still 5s cast time.

Archers

  • Standard Shot has had its cast time increased from 4.0s to 4.2s.
  • Critical Shot’s damage has been slightly reduced to the following values:
    • Level 5 - Critical Shot 1 damage decreased from 15 to 14
    • Level 11 - Critical Shot 2 damage decreased from 50 to 48
    • Level 17 - Critical Shot 3 damage decreased from 90 to 88
    • Level 23 - Critical Shot 4 damage decreased from 129 to 126
    • Level 29 - Critical Shot 5 damage decreased from 168 to 164
    • Level 35 - Critical Shot 6 damage decreased from 209 to 204
    • Level 41 - Critical Shot 7 damage decreased from 248 to 242
    • Level 47 - Critical Shot 8 damage decreased from 288 to 285
    • Level 50 - Critical Shot 9 damage decreased from 308 to 305
  • Power Shot has had its damage reduced to the following values:
    • Level 3 - Power Shot 1 damage decreased from 15 to 12
    • Level 9 - Power Shot 2 damage decreased from 50 to 45
    • Level 15 - Power Shot 3 damage decreased from 90 to 86
    • Level 21 - Power Shot 4 damage decreased from 129 to 123
    • Level 27 - Power Shot 5 damage decreased from 168 to 160
    • Level 33 - Power Shot 6 damage decreased from 209 to 194
    • Level 39 - Power Shot 7 damage decreased from 248 to 230
    • Level 45 - Power Shot 8 damage decreased from 288 to 279
  • The archer damage immunity's duration for Critical Shot and Power Shot has been increased from 10s to 15s.
    • NOTE: The damage reduction trails off quickly during the last 5s of its duration.
  • Heightened Awareness' effect has been increased from +10% to +20% stealth detection bonus

 Assassins

  • Heightened Awareness' effect has been increased from +10% to +20% stealth detection bonus
  • All levels of Vanish have had the durations of the disarm and silence effects increased from 15s to 30s.
  • The level 39 Critical Strikes style, Stunning Stab, now follows the Hamstring off-evade style instead of Creeping Death. Its effect has changed from a 3% abs debuff to a 10s wither.
  • The armor wither debuff amounts have been increased slightly. This should result in more consistent and higher damage on withered targets when using called shot styles.
  • The mesmerization poisons will now apply on targets with remedy active.
    • NOTE: The mesmerization poisons now appear under the "Abilities" dropdown menu on the spell list instead of under the "Envenom" dropdown even though they are still trained via the Envenom specialization.

Friar

  • The level 50 Staff style, Excommunication, has had its group heal proc value increased from 125 to 150 and its range increased from 500 to 1500.

Hunter

  • The Pulsing Bladeturn effect has been removed from Hunter's Point Blank Shot. The self-haste components of the shot have been restored to their original values:
    • Level 16 - 22% haste
    • Level 28 - 30% haste
    • Level 40 - 39% haste
  • Hunter pets can no longer perform side positional stuns.

Mercenary

  • The RR5, Blinding Dust, has been changed as follows:
    • Renamed to Dissolute Swings, duration increased from 15s to 30s.
      • Increases Crush/Slash/Thrust weaponskill by 50%
      • Clears all pre-existing stat debuffs on the Mercenary and prevents any additional ones from firing on them for its duration
      • Drastically reduces the chance for the Merc to Evade or Parry attacks for its duration
    • Dirty Tricks now has a 500 radius pbaoe, -50% nearsight, 15s duration component attached to its normal fumble proc buff ability.

Sorcerer

  • Sorcerers will need to perform a Skill respec in order to see the following changes.
  • Several spells in the Mind specialization have been moved as follows:
    • Level 26 to 21 - Perspicuity of Power - Single-target power regen buff
    • Level 27 to 22 - Circle of Perspicuity - Group power regen buff
    • Level 36 to 30 - Cognition of Power - Single-target power regen buff
    • Level 37 to 31 - Circle of Cognition - Group power regen buff
    • Level 46 to 41 - Lucidity of Power - Single-target power regen buff
    • Level 47 to 42 - Circle of Lucidity - Group power regen buff
    • Level 49 to 46 - Brotherhood of the Mind - Mez-dampening chant
  • The following new spells have been added to the Mind specialization:
    • Level 45 - Suggested Rage - 3.2s cast - 10% buff to melee damage - group-targeted - 10s duration - 30s RUT - 20% base power - 1500 radius
    • Level 47 - Impenetrable Shield - 10s castable on the move – Combined AF, spec AF, ABS buffs and Magic Damage Reduction debuff at the following values:
      • 250 base AF - 20 minute duration - self-targeted - overwrites baseline absorb buff - ease of use addition
      • 275 spec AF - 20 minute duration - self-targeted - overwrites other spec AF buffs - drastically reduces vulnerability to melee attacks
      • 30% absorb - 20 minute duration - self-targeted - overwrites baseline absorb buff - drastically reduces vulnerability to melee attacks
      • Lowers the Sorcerer's magic damage dealt by 40% - 20 minute duration - self-targeted - trades damage dealt for increased survivability
        • NOTE: Removing any of the above 3 buffs will remove the other 3 attached buffs but not the debuff.
      • Level 48 - Forced Trance - instant-cast - mesmerize - single-targeted - 30s duration - 600s RUT - 18 power - 1500 range
      • Level 49 - Mollifying Suggestion - 2.8s cast - lowers the targets magic damage dealt by 30% - single-targeted - 30s duration - 60s RUT - 1500 range - 30% base power
      • Level 50 - Mindfulness - instant-cast - resets quickcast timer - self-targeted - 60s RUT

Vampiir

  • Vampiirs will need to perform a Skill respec in order to see the following changes.
  • The maintained effectiveness debuff has been returned to the Dementia specialization at the following levels and values:
    • Level 1 - Hinder Senses - 2% effectiveness debuff - 3s cast - 7s duration - 3s pulse frequency - 10s RUT - 1 power - 1 power per pulse
    • Level 9 - Weaken Senses - 9% effectiveness debuff - 3s cast - 7s duration - 3s pulse frequency - 10s RUT - 3 power - 1 power per pulse
    • Level 19 - Diminish Senses - 19% effectiveness debuff - 3s cast - 7s duration - 3s pulse frequency - 10s RUT - 9 power - 2 power per pulse
    • Level 29 - Abate Senses - 29% effectiveness debuff - 3s cast - 7s duration - 3s pulse frequency - 10s RUT - 14 power - 3 power per pulse
    • Level 39 - Banish Senses - 39% effectiveness debuff - 3s cast - 7s duration - 3s pulse frequency - 10s RUT - 19 power - 4 power per pulse
    • Level 47 - Devastate Senses - 47% effectiveness debuff - 3s cast - 7s duration - 3s pulse frequency - 10s RUT - 23 power - 5 power per pulse
  • The +Skill debuff has been returned to the Dementia specialization at the following levels and values:
    • Level 14 - Impress Dread - nullifies +skills from RR/items - 3s cast - 10s duration - 6 power
    • Level 26 - Impress Ambiguity - nullifies +skills RR/items - 3s cast - 15s duration - 12 power
    • Level 36 - Impress Confusion - nullifies +skills RR/items - 3s cast - 20s duration - 18 power
    • Level 46 - Impress Amnesia - nullifies +skills RR/items - 3s cast - 25s duration - 24 power
  • The level 48 claws in each specialization have had their power cost increased from 24 to 36.
  • The Summon Night’s Servant spell in Dementia specialization has had its power cost reduced from 250 to 200.
    • The hit-points of the pet have been increased slightly as well.

5v5 Tournament Winners and Event Round Up

Posted by Community | 2016 Aug 24 11:41 -0400 GMT
19 great teams descended on Pendragon this past weekend for our second annual 5v5 tournament. Great teams, great commentary, and, most of all, great fights made for a very long enjoyable day! A big congratulations to this years champions: The One Percent!



First place:  The One Percent, who each won a Look-a-Like NPC, and 3 month DAoC game timecode, included players:

  • Nordic (Bard & Team Captain)
  • Kujbama (Theurgist)
  • Elpotato (Mauler)
  • Plarp (Sorceror)
  • Allesklar (Healer)

Second place:  Carry Inter, who each won a 3 month DAoC game timecode and was made up of players:

  • Saadomarsss (Bard and Team Captain)
  • Alexh (Theurgist)
  • Salidriks (Healer)
  • Interszx (Spiritmaster)
  • Einszweipoliz (Theurgist)
Third place:  JoellovesJim, who each won a 1 month DAoC game timecode and was made up of players:

  • Joel (Bard and Team Captain)
  • Deadhealz (Healer)
  • Gloryjoel (Spiritmaster)
  • Joelyangdi (Bonedancer)
  • Joeltroon (Theurgist)

Each player will receive the Triumphant Wristguard for taking part. Not everyone has claimed their bracer yet, if you're unsure of the details, get in touch! You can PM me on postcount here for info on how to claim.

All videos from the stream on our official Twitch channel are now available on our official Youtube channel here

Special thanks to the Knight-organizer Kujii, our amazing as always commentators J0el and Spaghetti Johnson, everyone who tuned in to watch the event live on Twitch, and the participants themselves for giving us such an entertaining tournament!

We were delighted to see this event growing and the fun had by all, and look forward to more events in the months to come!

Live Server Downtime - Patch 1.121B

Posted by John Thornhill | 2016 Aug 15 20:01 -0400 GMT
Update 11:55 AM EDT / 4:55 PM GMT: The servers are back online now and the Midsummer's Event has come to an end.

All servers will be coming down tomorrow, Tuesday, 8/16/16 at 5:45AM EDT / 10:45AM GMT for patch 1.121!

Check out the patch notes below!


 

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