Patch-Notes

1.122B Hot Fix #2

Posted by John Thornhill | 2016 Dec 09 16:31 -0500 GMT
Get your Hot Fix fix before the weekend!

World


  • Several quests' text has been adjusted to direct players to the strength relic towns instead of Caer Berkstead, Nottmoor Faste, or Dun Crimthainn for turn-ins.
  • The Chapter 5 of the Otherworlds Campaign now correctly grants credit to groups who are not part of a battlegroup as well as to battlegroups.
  • The correct Royal Accountant NPCs are now found in each realm's strength relic town.


Realm vs Realm


  • Keep keys can once again be turned into the supply chests at Caer Berkstead, Nottmoor Faste, and Dun Crimthainn.
  • Hookpoints on Caer Berkstead, Nottmoor Faste, and Dun Crimthainn towers should once again spawn correctly.


Class Balance


General
  • Traitor's Dagger pet procs are now correctly prevented from working in Light Tank pet-proc stance.
  • The spell icon for the Siege Alacrity chant now appears correctly.

Bonedancer
  • The dread lord's magic resistances have been reduced slightly.
  • The fossil healer's heal values have been reduced slightly.
  • All heal-pet target's health thresholds to begin healing have been reduced from 90% health to 75% health.

Cabalist
  • All heal-pet target's health thresholds to begin healing have been reduced from 90% health to 75% health.

Champion
  • The siege damage, protection and haste chants should properly affect group-mates now.

Enchanter
  • The Enchantment of Mana buff's delve now correctly indicates that the proc hits the target as well as the targets in its radius.
    • The Enchantment of Mana delve has been reduced from 325 to 275 damage.
    • Enchantment of Mana now has a 60s RUT.
  • All heal-pet target's health thresholds to begin healing have been reduced from 90% health to 75% health.
  • The Mana Barrier magic ablative line of spells can no longer be right-click removed to avoid the immunity timer.

Minstrel
  • The siege damage, protection and haste chants should properly affect group-mates now.

Necromancer
  • Chthonic Form should no longer drop randomly.
  • Painworking's lower level versions of parry-chance buffs now correctly overwrite the Chthonic Form's innate parry buff.
  • Nethersbane is now correctly removed from the Necromancer's inventory on logout.
    • This item is also removed on equip if not 50 painworking specialization.
  • A bug causing the Death Servant line of bolt spells from doing much more damage than other bolt type spells has been corrected.
  • The Spirit Form stealth lore detection radius is now affected by the Necromancer's Death Servant specialization.
    • This will result in lower general detection radius unless fully specialized in Death Servant.
  • All heal-pet target's health thresholds to begin healing have been reduced from 90% health to 75% health.

Savage
  • The melee tri-resist buff now stacks with item-based melee resist buffs.

Skald
  • The siege damage, protection and haste chants should properly affect group-mates now.

Spiritmaster
  • All heal-pet target's health thresholds to begin healing have been reduced from 90% health to 75% health.
 

Live Server Downtime - Patch 1.122B

Posted by John Thornhill | 2016 Dec 05 19:06 -0500 GMT
Update 2:40 PM EST / 7:40 PM GMT: All servers are back online now!

Please note that the Paladin and Bainshee sections of the patch notes have been updated as of this posting.


All servers will be coming down Tuesday, December 6th at 5:45AM EDT / 10:45AM GMT for patch 1.122B!

Check out the patch notes below!


 

Pendragon Server Downtime - Patch 1.122B Update

Posted by John Thornhill | 2016 Dec 01 13:28 -0500 GMT
Update: Pendragon is now up, check out the 1.122b Pendragon Test Server Notes #2 here or by clicking the image below!

The Pendragon test server will be coming down today, December 1st, at 2:00 PM EST / 7:00 PM GMT to deliver some updates and fixes to Patch 1.122B's existing test server notes.

The new notes will follow when Pendragon is back online. 

Important Note:
  • We highly suggest separating out your normal game directory from your Pendragon game directory *before* patching and testing on Pendragon.
    • If you do not do this, you *will* experience issues when patching back to live.
      • To force the live client to fix these issues, you will need to delete the mft.myp in your game's directory and run the patcher again.
For those interested in testing on Pendragon, follow the character copy process here!

Pendragon Server Downtime - Patch 1.122B

Posted by John Thornhill | 2016 Nov 17 13:00 -0500 GMT
Update: Pendragon is now up, check out the 1.122b Pendragon Test Server Notes here or by clicking the image below!

The Pendragon test server will be coming down tomorrow, November 17th, at 2:00 PM EST / 7:00 PM GMT to deliver Patch 1.122B, including the much-anticipated RvR changes, the Necromancer class revamp, and many more class balance changes!

Notes will follow when Pendragon is back online. 

Important Note:
  • We highly suggest separating out your normal game directory from your Pendragon game directory *before* patching and testing on Pendragon.
    • If you do not do this, you *will* experience issues when patching back to live.
      • To force the live client to fix these issues, you will need to delete the mft.myp in your game's directory and run the patcher again.
For those interested in testing on Pendragon, follow the character copy process here!
 
 


Highlights


  • The much-anticipated revamp of the Necromancer class is finally here! But don’t just skip down to read those notes, there’s a ton of other great changes to look forward to as well!
  • RvR changes abound! The return of Nottmoor Faste, Dun Crimthainn, and Caer Berkstead as capturable keeps as well as many familiar towers in some new and interesting locales headline the improvements!
  • You like pets? We’ve got your pet changes right here! Spiritmaster, Bonedancer, Enchanter, Cabalist, and (of course) Necromancer pets and pet-specific specializations have all been given some *major* love. Check out the changes below!
  • Check out the new, permanent Otherworlds Chapter 10 instanced encounter inside the underground keep of Knoc Meayll!
  • Many more RvR and class changes await those brave enough to read on!

Introducing the revamped Necromancer class

Posted by John Thornhill | 2016 Nov 16 20:18 -0500 GMT
The full 1.122B Patch notes, including the complete list of Necromancer changes, as well as the other class and RvR changes will be out tomorrow, November 17th when the Pendragon test server is back up!

Until then, enjoy a peek into the revamp of the Necromancer class!


 
 

Halloween Event 2016: Trick or Treat

Posted by John Thornhill | 2016 Oct 17 21:38 -0400 GMT
October is not just our favorite month because of the Anniversary, it's also Halloween! And that means haunted cities, candy and costumes, pumpkin patches in the Frontiers, and this year... some exciting new tricks and treats to enjoy!

Check out the teaser video for a peek into the new content with more details listed below!

Festivities begin today, October 18th and will conclude on Monday, November 7th.


 

Hot Fix: 15th Anniversary Loyalty Rewards

Posted by John Thornhill | 2016 Oct 10 13:06 -0400 GMT
Happy birthday Dark Age of Camelot!

Fifteen years ago today, the servers were filled with the first wide-eyed players eager to explore the realms of Albion, Midgard, and Hibernia. Little did they know they were going to help form the best community of players in gaming and experience a three-sided war unlike any other. This update is a big thank you to all of you here celebrating the anniversary and is especially for those players that have been here since that humble beginning fifteen years ago.

Without further ado, check out the notes below!

  • The Kings in each realm are offering a new quest, depending on your loyalty over the years:
    • Accounts that have accumulated 15 years of subscription time OR that were a current, paid subscription on September 27th, 2016 will receive the quest: Loyalty Rewarded
      • This quest will reward players with a unique, class-specific cloak!
      • Check out the awesome cloak art below!
      • These cloaks will unlock powerful stats and abilities as they are leveled!
      • Characters must be level 50 and CL15 to receive the quest.
    • Accounts that do not meet the above requirements will receive the quest: Loyalty Needed
      • This quest will require players on Ywain to capture a keep before being able to earn their class-specific cloak.
      • This quest will require players on Gaheris to defeat a Herald on Ellan Vannin before being able to earn their class-specific cloak.
      • Check out the awesome cloak art below!
      • These cloaks will unlock powerful stats and abilities as they are leveled!
      • Characters must be level 50 and CL15 to receive the quest.
      

  • Accounts that have accumulated 15 years of subscription time OR that were a current, paid subscription on September 27th, 2016 can visit the Census Overseer NPC in each realm's capital city to receive a 15 year housing trophy.
    • Please note that Census Overseers will now properly reward accounts that have had 5+ years of accumulated subscription time with their loyalty rewards. This should fix issues with EU accounts not being able to receive the 5 year rewards.

  • Any accounts that have accumulated 15 years of subscription time will receive the new title "Honored Elder" upon login. To view your character's titles in-game, type /title.
    • Going forward, any accounts that accumulate 15 years of subscription time will also receive the new title "Honored Elder".

Live Server Downtime - Patch 1.122A

Posted by John Thornhill | 2016 Sep 27 12:24 -0400 GMT
Update2: All archived servers are open to players! 

Update: Ywain and Gaheris are once again open to players! 
The account center is also online. The archived servers will be opened back up later today.

All servers will be coming down Thursday, September 29th at 5:45AM EDT / 10:45AM GMT for patch 1.122A!

During the server down time, the account center will also be down for some AWS maintenance.

Check out the patch notes below!


 

1.121C Hot Fix Update

Posted by John Thornhill | 2016 Aug 24 17:08 -0400 GMT

Greetings!

We have some mid-week Hot Fix notes and fixes coming at you this afternoon! We anticipate these being the last major Hot Fix notes prior to the 1.122 patch coming this fall, pending feedback, as always. Read on for the notes!


Bug Fixes


  • The level 12 Thrust style, Bloody Dance, has had its Bleed effect increased from 3 damage to 13 damage.
  • The Immolation lifetap in Valewalking now fires its group heal once again even if the lifetap is resisted.
  • BP-purchased cloaks from Svasud Faste can now be sold on Consignment Merchants and placed into house vaults properly.
  • Several spell levels have been adjusted to reflect the correct level that the spells are received.
  • All Left Axe, Celtic Dual, Dual Wield, and Critical Strikes weaponskill buffs (available on some weapons) have been converted to base weapon weaponskill buffs instead (Sword and Axe, Blades and Piercing, Slash and Thrust, etc.).
    • This is because base weapon weaponskill buffs correctly increase main-hand and off-hand damage whereas the advanced line WS buffs do not.
    • Please note that this is only the case for these 4 advanced skill lines, and not for other advanced skill lines' buffs (such as Two-Handed, Polearm, Large Weaponry, Fist Wraps etc.) as those apply their bonuses correctly.
  • Light Tank "pet proc stance" pets have had their HP, melee damage, and melee defenses set to the correct values. This results in an overall reduction in all values.
  • Astral Conflagrant Short Swords/Hatchets will no longer proc when Light Tank "pet proc stance" is enabled.
  • The level 20 Sorcerer root spell, Lesser Body Lock, in Body specialization has been made AoE (350 radius) like the rest of the spells in its line.

Class Balance

Animist

  • All fire and forget turret pets have had their cast times reduced from 5s to 3.5s. Controlled pets are still 5s cast time.

Archers

  • Standard Shot has had its cast time increased from 4.0s to 4.2s.
  • Critical Shot’s damage has been slightly reduced to the following values:
    • Level 5 - Critical Shot 1 damage decreased from 15 to 14
    • Level 11 - Critical Shot 2 damage decreased from 50 to 48
    • Level 17 - Critical Shot 3 damage decreased from 90 to 88
    • Level 23 - Critical Shot 4 damage decreased from 129 to 126
    • Level 29 - Critical Shot 5 damage decreased from 168 to 164
    • Level 35 - Critical Shot 6 damage decreased from 209 to 204
    • Level 41 - Critical Shot 7 damage decreased from 248 to 242
    • Level 47 - Critical Shot 8 damage decreased from 288 to 285
    • Level 50 - Critical Shot 9 damage decreased from 308 to 305
  • Power Shot has had its damage reduced to the following values:
    • Level 3 - Power Shot 1 damage decreased from 15 to 12
    • Level 9 - Power Shot 2 damage decreased from 50 to 45
    • Level 15 - Power Shot 3 damage decreased from 90 to 86
    • Level 21 - Power Shot 4 damage decreased from 129 to 123
    • Level 27 - Power Shot 5 damage decreased from 168 to 160
    • Level 33 - Power Shot 6 damage decreased from 209 to 194
    • Level 39 - Power Shot 7 damage decreased from 248 to 230
    • Level 45 - Power Shot 8 damage decreased from 288 to 279
  • The archer damage immunity's duration for Critical Shot and Power Shot has been increased from 10s to 15s.
    • NOTE: The damage reduction trails off quickly during the last 5s of its duration.
  • Heightened Awareness' effect has been increased from +10% to +20% stealth detection bonus

 Assassins

  • Heightened Awareness' effect has been increased from +10% to +20% stealth detection bonus
  • All levels of Vanish have had the durations of the disarm and silence effects increased from 15s to 30s.
  • The level 39 Critical Strikes style, Stunning Stab, now follows the Hamstring off-evade style instead of Creeping Death. Its effect has changed from a 3% abs debuff to a 10s wither.
  • The armor wither debuff amounts have been increased slightly. This should result in more consistent and higher damage on withered targets when using called shot styles.
  • The mesmerization poisons will now apply on targets with remedy active.
    • NOTE: The mesmerization poisons now appear under the "Abilities" dropdown menu on the spell list instead of under the "Envenom" dropdown even though they are still trained via the Envenom specialization.

Friar

  • The level 50 Staff style, Excommunication, has had its group heal proc value increased from 125 to 150 and its range increased from 500 to 1500.

Hunter

  • The Pulsing Bladeturn effect has been removed from Hunter's Point Blank Shot. The self-haste components of the shot have been restored to their original values:
    • Level 16 - 22% haste
    • Level 28 - 30% haste
    • Level 40 - 39% haste
  • Hunter pets can no longer perform side positional stuns.

Mercenary

  • The RR5, Blinding Dust, has been changed as follows:
    • Renamed to Dissolute Swings, duration increased from 15s to 30s.
      • Increases Crush/Slash/Thrust weaponskill by 50%
      • Clears all pre-existing stat debuffs on the Mercenary and prevents any additional ones from firing on them for its duration
      • Drastically reduces the chance for the Merc to Evade or Parry attacks for its duration
    • Dirty Tricks now has a 500 radius pbaoe, -50% nearsight, 15s duration component attached to its normal fumble proc buff ability.

Sorcerer

  • Sorcerers will need to perform a Skill respec in order to see the following changes.
  • Several spells in the Mind specialization have been moved as follows:
    • Level 26 to 21 - Perspicuity of Power - Single-target power regen buff
    • Level 27 to 22 - Circle of Perspicuity - Group power regen buff
    • Level 36 to 30 - Cognition of Power - Single-target power regen buff
    • Level 37 to 31 - Circle of Cognition - Group power regen buff
    • Level 46 to 41 - Lucidity of Power - Single-target power regen buff
    • Level 47 to 42 - Circle of Lucidity - Group power regen buff
    • Level 49 to 46 - Brotherhood of the Mind - Mez-dampening chant
  • The following new spells have been added to the Mind specialization:
    • Level 45 - Suggested Rage - 3.2s cast - 10% buff to melee damage - group-targeted - 10s duration - 30s RUT - 20% base power - 1500 radius
    • Level 47 - Impenetrable Shield - 10s castable on the move – Combined AF, spec AF, ABS buffs and Magic Damage Reduction debuff at the following values:
      • 250 base AF - 20 minute duration - self-targeted - overwrites baseline absorb buff - ease of use addition
      • 275 spec AF - 20 minute duration - self-targeted - overwrites other spec AF buffs - drastically reduces vulnerability to melee attacks
      • 30% absorb - 20 minute duration - self-targeted - overwrites baseline absorb buff - drastically reduces vulnerability to melee attacks
      • Lowers the Sorcerer's magic damage dealt by 40% - 20 minute duration - self-targeted - trades damage dealt for increased survivability
        • NOTE: Removing any of the above 3 buffs will remove the other 3 attached buffs but not the debuff.
      • Level 48 - Forced Trance - instant-cast - mesmerize - single-targeted - 30s duration - 600s RUT - 18 power - 1500 range
      • Level 49 - Mollifying Suggestion - 2.8s cast - lowers the targets magic damage dealt by 30% - single-targeted - 30s duration - 60s RUT - 1500 range - 30% base power
      • Level 50 - Mindfulness - instant-cast - resets quickcast timer - self-targeted - 60s RUT

Vampiir

  • Vampiirs will need to perform a Skill respec in order to see the following changes.
  • The maintained effectiveness debuff has been returned to the Dementia specialization at the following levels and values:
    • Level 1 - Hinder Senses - 2% effectiveness debuff - 3s cast - 7s duration - 3s pulse frequency - 10s RUT - 1 power - 1 power per pulse
    • Level 9 - Weaken Senses - 9% effectiveness debuff - 3s cast - 7s duration - 3s pulse frequency - 10s RUT - 3 power - 1 power per pulse
    • Level 19 - Diminish Senses - 19% effectiveness debuff - 3s cast - 7s duration - 3s pulse frequency - 10s RUT - 9 power - 2 power per pulse
    • Level 29 - Abate Senses - 29% effectiveness debuff - 3s cast - 7s duration - 3s pulse frequency - 10s RUT - 14 power - 3 power per pulse
    • Level 39 - Banish Senses - 39% effectiveness debuff - 3s cast - 7s duration - 3s pulse frequency - 10s RUT - 19 power - 4 power per pulse
    • Level 47 - Devastate Senses - 47% effectiveness debuff - 3s cast - 7s duration - 3s pulse frequency - 10s RUT - 23 power - 5 power per pulse
  • The +Skill debuff has been returned to the Dementia specialization at the following levels and values:
    • Level 14 - Impress Dread - nullifies +skills from RR/items - 3s cast - 10s duration - 6 power
    • Level 26 - Impress Ambiguity - nullifies +skills RR/items - 3s cast - 15s duration - 12 power
    • Level 36 - Impress Confusion - nullifies +skills RR/items - 3s cast - 20s duration - 18 power
    • Level 46 - Impress Amnesia - nullifies +skills RR/items - 3s cast - 25s duration - 24 power
  • The level 48 claws in each specialization have had their power cost increased from 24 to 36.
  • The Summon Night’s Servant spell in Dementia specialization has had its power cost reduced from 250 to 200.
    • The hit-points of the pet have been increased slightly as well.

Live Server Downtime - Patch 1.121B

Posted by John Thornhill | 2016 Aug 15 20:01 -0400 GMT
Update 11:55 AM EDT / 4:55 PM GMT: The servers are back online now and the Midsummer's Event has come to an end.

All servers will be coming down tomorrow, Tuesday, 8/16/16 at 5:45AM EDT / 10:45AM GMT for patch 1.121!

Check out the patch notes below!


 

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