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THE HERALD

  • General

    16th Anniversary Celebration

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    We are pleased to celebrate Dark Age of Camelot’s 16th year anniversary this October along with the Come Back to Camelot campaign, including 30 FREE days!

    With RvR Dailies, the 1v1 Tournament, Dragon’s Curse campaign, Halloween event, Ellan Vannin changes, traveling merchants, bonuses, and so much more, there is tons going on in Dark Age of Camelot!

    Check out the full details, including the upcoming patch 1.124 plans and beyond by clicking the image below!


     

    Traveling Merchants

    The merchants will be up from now until October 31st, 2017.

    The traveling merchants have returned to their usual spots and are offering their excellent selection of wares to any and all! You might just find some Otherworldly and a certain Ghostly Medal of Valor for sale…

    Visit the following locations to stock up on the goods:
    Albion: Outside Castle Sauvage
    Midgard: Outside Svasud Faste
    Hibernia: Outside Druim LIgen


     

    Upcoming RvR Bonuses

    Note: These bonuses will begin once patch 1.124 is live and last through October 31st, 2017.

    On Ywain:

    • 50% bonus to RP gain in all NF zones (including the Labyrinth)
    • 100% bonus to RP gain in all battlegrounds
    • 100% bonus to normal XP gain in all classic and shrouded isles zones and dungeons
    • 50% bonus to normal BP in all NF zones
    • 50% bonus to normal BP in all battlegrounds

    On Gaheris:

    • 100% bonus to normal XP gain in all classic and shrouded isles zones and dungeons
    • 50% bonus to normal BP gain in the capital cities
    • 50% bonus to normal RP gain in the capital cities

    In each Capital City:

    • 40% Bonus to Crafting Speed
    • 20% Bonus to Crafting Skill Gain

    In all Housing Zones:

    • 40% Bonus to Crafting Speed
    • 20% Bonus to Crafting Skill Gain

     
  • Patch Notes

    Test Server Downtime – Pendragon Patch 1.124

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    Pendragon is open and available to all players!

    The Pendragon test server will be coming down tomorrow, September 27th, at 2:00 PM EST / 7:00 PM GMT to deliver patch 1.124 to Pendragon!

    Click the button below for the full notes!

    Important Note:

    • We highly suggest separating out your normal game directory from your Pendragon game directory *before* patching and testing on Pendragon.

      • If you do not do this, you *will* experience issues when patching back to live.

        • To force the live client to fix these issues, you will need to delete the mft.myp in your game’s directory and run the patcher again.

    For those interested in testing on Pendragon, follow the character copy process here!

     

  • General

    Friday Grab Bag – 09/22/2017

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    Happy Friday all, time for another dose of the Grab Bag 🙂

    Just a note to start: The Triumphant Wrap reward from the 5v5 event should now be awarded, please check your email and your selected character’s inventory for the ring! A good few people have yet to send in, so if you haven’t received yours please get in touch with me (beibhinn) on the postcount.net forums or the DAoC Discord.

     

    If you have any game related questions for our DAOC Devs, please send them in through our Grab Bag submission form. Please note this is for game questions, feedback should be sent in through our feedback form.

    Read on for the Grab Bag!

    What are the chances of seeing some of the older epic armor models return to the game? Some classes had older versions that still look pretty neat. ex: Minstrel, Blademaster, Thane, Hunter, etc.

    There’s a good chance that a lot of older art will be popping up here and there over the next year.

    Moving to a different lot in housing has always been difficult and requires you to sell your deed to another account, or wait for your house to be repossessed.  Can this be changed to enable players to move to open lots? This enables players to have houses in the same area as lots become available.

    This is absolutely something we want to do. That said, adding in a house-move feature will take a good amount of time. This is another feature we’d try to tackle with the overall housing update coming next year.

    Can you clarify the staff mauler functionality? Specifically what stats impact what ability? My testing is showing that there is no augmentation for the spec line nuke other than adding more plus to magic skill.

    No base stat affects the direct damage nuke in Aura Manipulation, this is why you see the delve at such a high value. In addition to +Aura Manipulation, only the +%spell damage and +resist pierce stats, along with abilities like Mastery of Magery will increase the damage of the ‘Gift of …’ spells. As far as Mauler Staff melee goes, its damage is increased by the Strength stat.

    Why is there no comma separator for realm points on the main character tab? It just looks like a mass of numbers without it and the box that displays them isn’t quite big enough to show them all if you’re really high RR. It just looks neater and nicer to see 150,632,875 on your tab instead of 150632875 for example. I’m an editor so this is more of a nit-picky thing but I’ve always wondered this. plz make the box bigger and add commas!

    If you’ll notice, it’s not just realm points that lack commas on the attributes tab, but all of the values. As surprising as it sounds, adding in commas to those outputs is a bit more work than one would think. We’ll absolutely add it to our list for when we address the UI/UX of the entire menu bar (inventory, attribues, specializations, combat styles, magic spells, and group tabs).

    When do you think new stuff for the mithril store will be added? like the race respec, server transfer, etc.. be added?

    These major features like race, gender, and name respecs aren’t likely to get implemented until early next year. Server transfers will take a bit longer than that. However, the durability repair feature and some new Mitrhil-helms (masks!) will be coming in the next few weeks!

    Despite class balance constantly being in flux, are there any future plans for new races or classes?

    Classes? Not any time soon. 45 classes is quite enough for now, thank you! Races? *wink*.

    Have a great weekend everyone! 🙂

     

  • General

    A Dragon’s Curse Campaign: Chapter 7

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    Chapter 7

    Albion

    The Dream Stone is ours. I have never before seen such power from a single object. Truly, an object of wonder…and I fear the power of the other stones now that I have seen this one. If what we know of the Life Stone is true, then I fear the Tenebrous have long since brought Albion’s worst enemy back into the forefront.
    –Commander Selan

    Midgard

    Warriors of Midgard, I leave the conquest of the Life Stone in your hands. I must venture further into the sanctum of the legendary Drakulv for the ancient power of Drakulv Kings. I know I can count on you to stop whatever the Dark Dragon has planned.
    –Garmr, King of the Drakulv

    Hibernia

    Salle is journeying within the Veil to locate the Dark Dragon’s lair. In the meanwhile, it is up to us to stop the madness in Sheeroe Hills in your home of Hibernia. The Glimmer and Marrach are still at large, and they have used the Life Stone to resurrect some of our deadliest of enemies. It is up to us to end them and retrieve the stone. After what you and I have been through together inside the Dream, I will be there with you in this war, always. Our people are now inseparable allies.
    –General Riarona of the Abagath Dark Elves

    A Dragon’s Curse (Chapter 7)

    • The campaign continues! The Life Stone has the power to resurrect the realm’s most evil enemies!
    • Venture once again into Dartmoor, Malmohus, and Sheeroe Hills to defeat the Dragons! They have returned, and this time, they have help!

    To begin the encounter:

    • Albion – After obtaining the quest from Commander Selan, speak with Maximilian outside Goldestandt’s Lair.
    • Midgard – After obtaining the quest from Garmr, attack Gjalpinulva within her lair.
    • Hibernia – After obtaining the quest from General Riarona within the rift, speak with General Riarona again outside Cuuldurach’s Lair.

    Things to note about Chapter 7:

    • Completing Chapter 6 is not required to begin Chapter 7.
    • Completing chapters 1-5 are required to begin Chapter 7.
    • You can begin the encounter so long as you are currently on the Chapter 7 quest or have completed the Chapter 7 quest.
    • You can enter an in-progress encounter by stepping into the waypoints outside of the dragon lair.
    • Once the encounter begins, if there are no players within the dragon lair, the encounter will reset.

    Campaign Changes

    • The difficulty of Chapter 6 has been further reduced on all realms.
    • Players that touch the Dream Stone during the Chapter 6 campaign quest will now be able to teleport to and from their realm’s instances from the main teleporters.
    • Soul Stone’s Power buff to pierce certain enemies in the Curse Campaign has been increased to a 15 minute duration.
    • NPC allies and pets no longer cause enemies with Darkspire Shielding to activate their shield when taking damage. Players must still first use a Soul weapon or have the Soul Stone’s buff to remove the shielding.
    • Daila Whitesteel no longer roams around Camelot. She can be found near the northern forge in Camelot, east of the Church of Albion.
    • The Grimbur encounter for Albion’s Chapter 5 now spawns less harpies and at a slower rate.
    • The Bodolf encounter for Midgard’s Chapter 5 should now always award credit to players within his lair.

      • Bodolf will return to his spawn point when dragged away from his lair.
    • The Salle NPC in the Rift has been increased in size to allow players to easily identify the correct NPC Salle for certain campaign quest steps.
    • The Empirical Glimmer Body encounter for Hibernia’s Chapter 5 now progresses faster.
    • Battlefield Potions have been reduced in cost to 25,000 aurulite.
    • The Hibernian daily ‘Victory Over the Rift’ has been removed. This quest was not yet meant to be released.
    • Characters who have completed the Chapter 6 solo instance can now re-enter them to adventure through them again.


    Chapter 6
     

    Albion

         The Dream Stone is upon us. Its power is said to be unmatched of the five. IF we can use its power for good, for what is right, then the Tenebrous will fall and our next step will be to reclaim Darkspire and liberate the Undead.
    –Commander Selan

    Midgard

         I am now King of the Drakulv, thanks to your help. There is something I wish to show you, it is a sanctuary of the Drakulv . Only the Drakulv are allowed to enter, and only the most esteemed. For you, I will make it the first exception. Meet me within Drakulvhamn, there is still work to be done.
    –Garmr, King of the Drakulv

    Hibernia

         The new alliance between Hibernia and the Abagath Dark Elves is a breath of fresh air for us in the Veil, and quite literally! The Rift has been taken, we have won it from the Marrach. Next, we venture further into the rift. A new waypoint has been opened, and inside is what we have been looking for. Come to me, and I will show you the way.
    –Prince Reynarch, Leader of the Abagath


    A Dragon’s Curse (Chapter 6)
    • The campaign continues! Adventure into your memories! Some of your favorite old zones await with new challenges!
    • These new dungeons are restricted to a single player only. Adventure through this challenging chapter at your own pace and relive your old memories!

      • Be sure to use Selan’s Greatsword, the Drakulv Battle Horn, or Call Salle to summon some help while you are in the Dream.

        • Interact with the Dream Stone in Childe’s Tomb, Drakulvhamn, or The Rift dungeons if you have lost the summoning item.
    • The 2016 5v5 Triumphant Wristguard is now available as a quest reward from Chapter 6!
    • To start chapter 6:

      • Speak with Commander Selan in Childe’s Tomb.
      • Speak with Garmr in Drakulvhamn.
      • Speak with Prince Reynarch in the Rift.
    • Please Note: Players may need to run their client’s patcher if they are not able to see chapter 6’s dungeons after porting.

    Chapter 5

    Albion

         Daila has forged our weapons. We can now strike the enemies from Darkspire and pierce their magical shield. It is time to reclaim Albion from the Tenebrous and prepare ourselves to move within the Catacombs. Once we defeat their leaders, Dartmoor will once again be safe.
    –Commander Selan

    Midgard

         Warriors of Midgard! I have gone on a short journey since we last spoke. I have been into the Catacombs, passed the Burial Grounds, and into the Glashtin Forge. Freki and I searched for a smith capable of such miracles. I have the Soul Weapons. We can now defeat the Drakulv King and reclaim Drakulvhamn! It begins now!
    –Garmr, leader of the Drakulv Rebellion

    Hibernia

         Heroes, my sister, Sayri, has returned to Sheeroe Hills. She has been in the depths of Hibernia, and she is leading the Glimmer to build something…terrible. I fear Mother has gotten into her head again, and when Sayri listens to Mother, bad things happen! With our Soul Weapons, we can face Sayri and her terrors. We must stop her, for the good of a renewed Hibernia.
    –Salle, the Glimmer Fairy

    A Dragon’s Curse (Chapter 5)
    The campaign continues! Defeat the leaders of the Cursed uprising!
    New gear has been added to the aurulite merchants!
    To start chapter 5:

    • Speak with Commander Selan in Childe’s Tomb or Camelot.
    • Speak with Garmr in Drakulvhamn.
    • Speak with Salle in the Rift or Tir na Nog.

    Chapter 4

    Albion

          As the outlook brightens within the dark tomb, Commander Selan is pushing the offensive forth into ending the Tenebrous uprising. Rackham, the first of the Undead to betray the Tenebrous and seek out Albion for aid, knows of a way to use the Soul Stone’s remaining power.

    Midgard

          With Oracle Sabna now a part of the Drakulv Revolution, the pillar of leadership begins to sway amongst the Drakulv rebels. However, this will not stop Garmr and his crusade to liberate the Varulv kind from their cursed masters. He will work with the Oracle, who has discovered a way of forging weapons made with soul magic, if it means he will no longer serve the ancient evils of Midgard’s troubled past.

    Hibernia

          The Veil is home to all sorts of magic and terrors, and Prince Reynarch of Abagathar finally has his opportunity to make his mark in Dark Elven history with the defeat of the Glimmer. To that end, their Glimmer Fairy ally has thus far delivered unremarkable aid to the Abagathar Dark Elves – and she continues to do so. Salle cautiously offers the Resistance a way to create soul weapons – but with a warning; this magic is evil, and using it can have unknown consequences…

    A Dragon’s Curse (Chapter 4)
    The campaign continues! Gather the souls of your fallen enemies! 
    To start Chapter 4:

    • Speak with Commander Selan in Childe’s Tomb.
    • Speak with Garmr in Drakulvhamn.
    • Speak with Salle within the Rift in Sheeroe Hills.

    Fixes

    • The Soul Stone’s Power buff from Oracle Sabna for Midgard players and from Childe for Albion players is now obtainable from their respective NPCs even after the Chapter 3 quest is completed.

      • Hibernia players can get this buff from their Salle companion.
    • The Blood Stone quest encounter was bugged in the case that some players may not have received their Blood Stone from Chapter 2.
    • Note: You will need the Blood Stone to complete coming chapters.
    • On Albion: Defeating the Blood Slime in the Blood Pit within Childe’s Tomb will always award players who are missing their Blood Stone with a replacement. The Blood Slime will always spawn for players who have completed the Chapter 2 quest, ‘The Blood Stone’, by interacting with the Blood Pit.
    • On Midgard: Defeating the Blood God in Priestess Aiyana’s Shrine will always award players who are missing their Blood Stone with a replacement. The Blood God will always spawn for players who have completed the Chapter 2 quest, ‘The Blood Stone’, by defeating Priestess Aiyana.
    • On Hibernia: Defeating the corrupt dragon hatchling in the Rift will always award players who are missing their Blood Stone with a replacement. The corrupt dragon hatchling will always spawn for players who have completed the Chapter 2 quest, ‘The Blood Stone’, by destroying the glimmer egg.

    Chapter 3

    Albion

        Commander Selan has heard no mention of the next magic stone, but there is word of an unexpected ally from within Childe’s Tomb. Artemelis, Selan’s trusted companion, has met with the tomb’s keeper, and he is willing to provide Selan with valuable information that may tip the tide in Albion’s favor.

    Midgard

        With Garmr and his men investigating the location of the next magic stone, Sigrun and Theso have learned of a Drakulv traitor within Drakulvhamn. This traitor, a highly influential and respected Oracle of the Drakulv, has agreed to meet with a hero of Midgard and show them the potential of the Soul Stone’s true power.

    Hibernia
        Salle the Glimmer Fairy continues to prove a valuable ally, as she has discovered the dormant power within your Soul Stone. Speak to her by calling her with her flute, and she’ll explain how Hibernia can harness the stone’s ominous might.

    If you lose Salle’s flute, you can receive a new one by speaking with Salle in the Rift.

    A Dragon’s Curse (Chapter 3)

    The campaign continues! The Soul Stone’s Power awaits!

    To start chapter 3:

    • Speak with Commander Selan in Childe’s Tomb in Dartmoor.
    • Speak with either Theso or Sigrun, depending on the path you’ve chosen, in Drakulvhamn in Malmohus.
    • Visit Salle the Glimmer Fairy in the Rift in Sheeroe Hills.

    Chapter 2


    Albion
        We’ve finally broken through the barriers and have laid the uncharted tunnels open for exploration. If what Rackham says is true about the Soul Stone, I fear we may already be too late to stop the plans of the Tenebrae. Nonetheless, our next move is planned. Make haste to me.
    — Commander Selan
    Midgard
        The incessant wind has finally stopped. We can now venture deeper into these treachorous tunnels. If the Soul Stone was an indication of the riches to be found, we of the Frozen Torch are destined to more glory, fame, and wealth than I first thought. Garmr’s prattling about some ceremony be damned; there’s a dragon’s treasure hoard down here and we’ll be the ones to take it.
    –Theso of the Frozen Torch
    Hibernia
        The Abagath have finished their work with the energy barriers, I can finally lead you further into The Veil. I will be by your side to guide you in this place, for there are many dangers. Nothing matters compared to our search for the dragon eggs. We must find them, for Hibernia!
    –Salle, the Glimmer Fairy
    A Dragon’s Curse (Chapter 2)

    The campaign continues! Find the Blood Stone!

    To start chapter 2:

    • Speak with Commander Selan in Childe’s Tomb in Dartmoor.
    • Plan your next move with the Drakulv traitor, Garmr in Drakulvhamn in Malmohus.
    • Visit Salle the Glimmer Fairy in the Rift in Sheeroe Hills.
    The entire dungeons are now open for exploration!
     
    • Several new quests and quest types have been added to the dungeon:

      • Normal Quests – Can be done as a solo player.
      • Elite Quests – Will typically involve a small group to complete. These are marked (Elite) in the quest’s title.
      • Battlegroup Quests – Will require a battlegroup to complete. These are marked (Battlegroup) in the quest’s title.
      • Campaign Quests – Will have varying degree of difficulty. These are marked as [Cursed] in the quest’s title. They also state if they are achievable (Solo), as a (Small Group), or require a (Battlegroup).
      • All quest credit is battlegroup credit (but can be completed as a solo or group as well).
    • Aurulite and loot changes:
    • The Aurulite Merchants have new potions!
    • Legacy Merchants that offer legacy Catacombs items have been added inside the dungeons.
    • These will be updated with more legacy items in the coming chapters. 
    • The chance for all enemies in the new dungeons to drop aurulite has been increased.
    • Named, non-elite enemies, have an increased chance to drop aurulite. However, they are typically more difficult than regular enemies.
    • Enemies marked <Elite> always drop a larger stack of aurulite. Elite enemies are typically powerful and require several allies.
    • The crafting ingredient, powdered aurulite, has been added to the loot table of the dungeon enemies.


    Chapter 1

    Albion
     
        I said I would call upon you again and now I have. Together with our new Undead allies, we have found the stronghold of the Tenebrae. They make base in an ancient tomb deep within Dartmoor, one whose legends tell of an old hunter who died here in a snowstorm. What a different place Albion was back then. Meet me here, and with our new allies we can begin to end this Undead threat.
    — Commander Selan
    Midgard
        It is time, adventurers. The glory, fame, and riches we have for so long been chasing finally are within reach. It is time to invade Drakulvhamn, home of the nasty Varulv that aided Gjapinulva. There are bound to be riches inside – and the Frozen Torch will be the ones to claim them.
    –Theso of the Frozen Torch
    Hibernia
        At first, I was uneasy about betraying my kind, the Glimmer. But now, I see the good in the world, the good in Hibernia. There is a phenomenon occurring, one that hasn’t been seen in decades. The Veil has once again opened, leading to what is one of the infinite rifts inside of it. The opening is in Sheeroe Hills, and this must be more than mere coincidence. The dragon eggs must be involved. Meet me inside – I will be waiting for you.
    –Salle, the Glimmer Fairy
    A Dragon’s Curse (Chapter 1)
     
    • Venture into Dartmoor, Malmohus, and Sheeroe Hills once again and continue A Dragon’s Curse!
    • New open-world dungeons have been added to the three realms, and these can be found in each realm’s dragon zones!

      • Dartmoor – Explore around the soutwest corner of the zone for tomb’s entrance!
      • Malmohus – Explore around the northwest corner of the zone for the tunnel entrance!
      • Sheeroe Hills – Explore around the northwest corner of the zone for the veil’s rift entrance!
      • Please note that if you are currently logged in you must re-patch to be able to see the new dungeon entrances.
    • Aurulite returns! Within the new dungeons awaits quests and enemies who will award players with aurulite, which can be spent at the new aurulite merchants within the dungeons!
    • The encounters involved in Chapter 1 are meant for a single player to be able to complete alone. However, to do so will be challenging so we encourage players to team up with your fellow realm mates for a speedier conquest!

    A Dragon’s Curse (Prologue)

    • In case you haven’t completed the Prologue yet…

    Albion

    There is an un…easy tension stirring in Albion. Commander Selan and her companions, King Constantine’s chosen heroes, have been given authority over this unusual phenomenon. There is quite the uproar occurring near Albion’s grand church. Find Commander Selan and speak to her!
     

    Midgard

    Roshak has been assigned to investigate the distrubance in Malmohous by King Eirik and is ruminating on who should lead the expedition. Theso, leader of an unruly band of treasure hunters and scoundrels known as the Frozen Torch, is now leading the forefront to find lost Midgard relics. The only way to stop these treasures from falling into the wrong hands is to find them first, and that’s just what Sigrun of the Shield of Valhalla, a sect of Valkyries and other soldiers loyal to Midgard’s ancestry, plans to do. Visit Roshak in the Assembly Hall and then find Sigrun and Theso arguing near the Burial Grounds in Jordheim.
     

    Hibernia

    The Veil has become unstable, and we’ve dispatched Hibernian Magi to try and quell the disruption. On top of that, a Glimmerling has ventured from Sheeroe Hills and has come to Tir Na Nog seeking an alliance in regards to the unstable rift. The Glimmer working with Hibernia is a rare occurrence indeed, and is worth at least hearing out this messenger. Our Tailtiu allies have escorted the Glimmer here, and Supreme Eldritch Cystilla has been assigned to oversee the matter at the rift’s entrance.
     

  • General

    Ywain Live Server Downtime – Amazon Maintenance

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    Update 9:15 AM EST / 2:15 PM GMT: Ywain is now open to all players!

    The Ywain server will be coming down tomorrow at 5:45 AM EST / 10:45 AM GMT for maintenance for Amazon server hosting.

    Servers are expected back up by Noon EST / 5 PM GMT.

  • General

    Friday Grab Bag – 09/08/2017

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    Welcome back to our regularly scheduled Grab Bag, hope you enjoyed the insight behind the scenes in our last one 🙂

    Lots of unbelievable weather around the world right now, to everyone in any of the regions affected – stay safe! You and your families are in our thoughts.

    Thanks as always to everyone for sending in your questions, keep ’em coming! If you have any game related questions for our DAOC Devs, please send them in through our Grab Bag submission form. Please note this is for game questions, feedback should be sent in through our feedback form.

    Read on for this week’s Grab Bag!

    Can you explain how exactly the kill counter for the daily quests works? We often had situations in keep fights when, for example, I did the death blow, but the kill did not count for us.

    Kill Credit for the daily quests, excluding the solo-kill one which is based on the solo-kill rules, is entirely based on the character or character’s group obtaining the deathblow of an enemy player in RvR.

    However, the siege-related daily quests require the relevant keep to be under siege (with the ‘flame’ icon showing on the /realmwar window) and require your character to be within the keep’s region. Most likely, any issue with getting credit for a kill on that daily quest means your character did not meet those 2 requirements.

    Fortunately, we do have plans to increase the size of the keeps’ regions in version 1.124, which should alleviate the main issue with receiving credit on that quest.

    The other daily kill quests have similar region requirements such as being in the ‘open’ and away from most structures like towers, keeps, and ruins or being within the Buggane’s Obelisk’s current region, respectively.

    If you are not receiving credit for a kill, these region requirements are again most likely the culprit.

    There appears to be a large number of inactive guilds that have guild houses. With the removal of house dues, is there a plan to repossess those houses to allow active players the opportunity to get a better house location?

    We’ll look into how best tackle this with the housing update planned for late next year.

    Big Stephen King fan here, was running with a prologue to chap5 BG on Alb and saw an NPC called Childe in the new Dartmoor dungeon. Then as we got to the chap5 part, Occultist Naxsomething (can’t remember the name) broadcasts something regarding a darkest tower in /region chat.

    Was wondering if the King easter egg was actually a coincidence (the dark tower series of novels, for which S.K got his inspiration from a 19th century poem called “Childe Roland to the dark tower came”, Roland being one of the main characters in the books) or was it done on purpose (and if so, how come no one caught it yet?!) Highly recommend reading those books 😛

    *Wink*

    There are some other easter eggs in the Curse campaign that many avid readers or watchers of fantasy will surely pick up!

    Somewhat recently changes were made to horse armor that increases mount speed. However, the Mythical horse armor received no such upgrade. Is there any chance to get this armor up to date? 

    Correct. The Mythical Horse Armor was given as a reward to all accounts and characters who pre-ordered the Darkness Rising expansion. As such, several sub-level 50 characters have the Mythical Horse Armor and enjoy using it. Rather than limit lower levels from wearing their pre-ordered horse armor, that armor did not receive the speed bonus.

    First off the 4.5 speed aurulite weapons are great! Is there any chance that we will see thrust/pierce and any other weapon type that has not been put in yet? I understand some specs will have weapons better than others, but they’re basically Pictslayers. Since there are all damage types for those will we see others in the future?

    As the campaign continues, keep checking the aurulite merchants for additional weapon types!

  • General

    1.123C Hot Fix

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    Based on feedback from the 5v5 event, we’re going to hold off on introducing the character movement changes from the 1.123C Pendragon notes until we can make some adjustments to them. Since those changes require server downtime, we’re going to introduce the other fixes and changes from the 1.123C Pendragon notes in the form of a Hot Fix today and delay the character movement and +range% fix (which also requires server downtime) until the 1.124 version. We’re aiming to release version 1.124 prior to Dark Age of Camelot’s 16th anniversary.

    Without further ado, the following notes are now live! 

    World

    • Buggane’s Obelisk will now rotate once every 4 hours instead of once every 24 hours.
    • The portal ceremony to Ellan Vannin will now port once every 5 minutes instead of once every 10 minutes.
    • The Triumphant Wristguard reward (called “Band of the Dream Conqueror”) from the Chapter 6 Dragon Curse campaign will now be tradable to other players.
    • The Chapter 6 Dragon Curse campaign solo instance’s mobs have had their difficulty reduced slightly.
    • The Chapter 5 Dragon Curse campaign Vulcan (Albion) and Darkspire Crystal (Midgard) bosses have had their difficulties reduced slightly. Hibernia’s boss is already at the correct difficulty.

    Class Changes

    Enchanter
    Enchantment specialization

    • The Enchantment of Mana’s proc rate has been reduced from a 50% to a 40% chance to proc.

    Hunter
    Beastcraft specialization

    • The chance for the Hunter’s Avatar to land a rear stun has been removed entirely.
    • The chance for the Hunter’s Avatar to proc disease has been reduced as follows:

      • Level 40 avatar: 10% down to 7% chance.
      • Level 50 avatar: 15% down to 10% chance.

    Bug Fixes and Client Updates

    • Players that are within 2000 units of the boss when it dies should consistently receive credit when completing Chapter 5 of the Dragon Curse campaign.

      • Please note that the previous step still requires characters to equip their Soul weapon prior to fighting the boss.
    • The Chapter 5 Dragon Curse encounters should no longer despawn when the encounter is failed.
    • The Chapter 6 Dragon Curse campaign’s Dream mobs should no longer respawn while the instance is underway.
    • The plate armor Soul Infused Greaves should now equip to the right armor location.

     

  • General

    5v5 Event Winners and Tournament Round Up

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    This year’s 5v5 tournament brought so many good fights and fun for everyone involved, including those just watching on our live stream! Pendragon saw 13 teams battle it out to be crowned 2017’s 5v5 winner! A great day, with spot on and yet hilarious commentary by Knights Joel and Dansickle, along with Gaven!

    Full round up, intro, all chat, and fights can be found on our Official Youtube channel here.

    First place:  Help, who each won a Look-a-Like NPC, a 3 month DAoC game timecode, and a 975 Mithril code pack:

    • Yama (Minstrel & Team Captain)
    • Tormidge (Healer)
    • Farmacistx (Berserker)
    • Lugana (Sorceror)
    • Pataru (Necromancer)


    Second place:  Homeless, who each won a 3 month DAoC game timecode and a 425 Mithril code pack:

    • Masterofhealers (Theurgist and Team Captain)
    • Eurus (Bonedancer)
    • Quadrarium (Healer)
    • Beltynax (Bard)
    • Sjnn (Spiritmaster)

    Third place:  PvP Trainer, who each won a 1 month DAoC game timecode and a 425 Mithril code pack:

    • Ralitos (Skald and Team Captain)
    • Dmx (Savage)
    • Neiroa (Berserker)
    • Ombrix (Warlock)
    • Smallslam (Warrior)

    Our commentary team also had the pleasure of naming the winners of our spot prizes:

    • Best Dressed through the use of patterns:
      • Team prize award to Homeless
      • Individual prize awarded to Freckysavage of Dark Horses
    • Tournament MVP:
      • Ombrix – PvP Trainer
    • MVP outside of the top 3 teams (finalists, semi-finalists, and 3rd placed teams):
      • Chicofrompuertorico – Bloodsworn
    • Groups Stage MVP (per group category, not team)
      • GroupA: Chicofrompuertorico – Bloodsworn
      • GroupB: Celestyna – Black Dragon
    • Most Memorable Play
      • Celestyna – Black Dragon

    Each participant will receive the Triumphant Wrap for taking part. There is still time to claim your Wrap, so if you haven’t already please get in touch with Beibhinn on the Postcount forums or the official Discord channel if you’re unsure of the details. Please note, depending on response times, it may take up to a few weeks to award all prizes, so please bear with us if you have already sent in your information.

    All videos from the stream on our official Twitch channel are now available on our official Youtube channel.

    Again, special thanks to our amazing commentators Joel, Dansickle, and Gaven; along with everyone who tuned in to watch the event live on Twitch, and the participants themselves for giving us such an entertaining tournament!

    We were delighted to see the fun had by all and look forward to more events in the months to come!

  • General

    Friday Grab Bag – 08/25/2017

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    A Grab Bag of Broadswords.

    For something a little different, one of our players from the Postcount forums, Card, sent some questions to us wanting a spotlight behind the scenes at Broadsword, and the people behind the name 🙂 So here’s a special “Card Bag” for you, and our regular Grab Bag will return next time.

    Our 5v5 event kicks off tomorrow at 1PM EST/6PM GMT/7PM CET! With 21 teams registered it’s looking to be another 5v5 event jam packed with excitement! Tune in live on our official DAoC Twitch channel, and maybe even win some prizes 🙂

    If you have any game related questions for our DAOC Devs, please send them in through our Grab Bag submission form. Please note this is for game questions, feedback should be sent in through our feedback form.


     

    Your site broadsword.com puts a saying, quite boldly, “Every Player. Every Day.” on their front page. How is Broadsword™ committing themselves to the communities of these great games? Perhaps something players may take for granted, or, just not know about that your staff works hard on that may otherwise miss the patch notes?

    A game, most-especially an online game, is very little without its community of players. Broadsword’s company Vision Statement: “Every Player, Every Day” wasn’t a result of long planning meetings or the best of a selection of options. It was the first suggestion, and the founding members knew it to be the best and most sincere statement of our goals. We are all gamers. Moreover, we find ourselves in the unique position of being able to contribute to our favorite games. More than 3 years on – we have not lost sight of this, and we are still sensible of our responsibility to the community of players that share our love and passion for these products.
     
    That responsibility comes in many forms, not least of which is communication. Whether reciprocal dialogue, reading the feedback from players, or posting our development decisions as patch notes, producers’ letters, or on forums – we have always sought to hear the voices of community, engage in healthy dialogue, and respond by translating what we hear into strong development decisions for our games. 


     

    What is the culture like at Broadsword’s studio? How are ideas worked on and how might some of the many things Broadsword™ is working on get prioritized?

    We are very fortunate to work amongst kindred spirits and long-time friends. The culture is one of respect, dedication, and fun. There is quite a bit of effort that goes into creating great content for our products, and it is not without its stressful moments to be sure. However, at the end of the day, we are all doing what we love and though we may sometimes find ourselves on opposite sides of an idea or concept, we find resolution and common ground as we have for many years; with nerf-gun battles and compromise.

    Who is the office clown? Can you share a moment with us that brings a smile every time you think about it?

    Just about everybody in the Broadsword family has a tremendous sense of humor, which is why each day at work is a true pleasure. If I had to choose one moment among many, I would tell you about the day that [name redacted] placed a life-sized cutout of an axe-wielding Valkyn directly in front of one of our elevators. That was an interesting morning. I can still hear the screams, and it brings a smile to my face. 

    What’s the biggest or most prized piece of memorabilia at the office and how was it acquired?

    This is a tough one. As many know, Broadsword was formed by members of Mythic Entertainment. Mythic was beloved to all of us, and its spirit lives on in our hearts and minds. When decorating the studio, we were certain to include our heritage, and there are many items from the early days of Dark Age of Camelot and other early Mythic games which can be found throughout the studio. Going back further, Ultima Online memorabilia may be found, some dating back 2 decades. Broadsword is a living museum, so it’s extremely difficult to choose a favorite. Everybody has their own, and that speaks to the diversity and (very) long history of our veteran developers in this studio.

    One thing which I can confidently say is prized by each-and-every Broadsword employee is the beautifully engraved sword which is bestowed upon you when you are hired.

       

    I believe that Broadsword was made out of admiration, passion, and love for these games. Nothing is more important to these games and the people who play them than your mission looking forward. Tell us what that mission is.

    Broadsword was indeed formed by a core group of developers with a fierce dedication to the games we serve. In this expanding industry where developers move from product to product in pursuit of personal or professional growth or change, it is often the products that experience the most change. We at Broadsword feel as though we have found our calling with the products we serve. Dark Age of Camelot and Ultima Online are institutions in the online gaming world, and we want nothing more than to see these games thrive and remain available to the communities that call them home.

    Ours is a significant responsibility, one that may be difficult to understand for those whom gaming is not a regular part of life. We are unbelievably proud to have such dedicated players, and in cases beyond count, we have quite literally watched our players ‘grow up’. Many begin playing at a very young age. As a result, over the years several players take a break from the games and come back having completed their education, having been married, or returning from service in the Armed Forces. One my favorites is when we watch as players open-up these wonderful worlds to their children.

    Our mission, simply, is to invest the same love and dedication into these products as our players. To maintain the bonds of friendship and camaraderie that exist in the worlds of Dark Age of Camelot and Ultima Online. To give back to the community that has given us so much.

            
  • General

    5v5 Tournament Registration Closed

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    Registration for this year’s 5v5 Tournament is now closed! The excitement is immense 🙂

    We would ask those participating to please arrive on time and be ready to go (make your guilds beforehand!) around the porter’s area in Camelot at 1PM EST (6PM GMT/7PM CET).

    In addition to the awesome fights we have to look forward to, we will also be giving away some spot prizes during the event! Shileah will be running contests for patterns and 1 month DAoC Timecodes for those joining the fun in Twitch chat, and our very chatty commentators will be awarding patterns to players for the following categories:
     

    • Best Dressed through the use of patterns (free Mithril is available on all characters on Pendragon)
    • Tournament MVP
    • MVP outside of the top 3 teams (finalists, semi-finalists, and 3rd placed teams)
    • Groups Stage MVP (per group category, not team)
    • Most Memorable Play

    Please note: Pendragon is down tomorrow for a patch (details here), but will be set as FFA ruleset when it returns, please wait until Pendragon is back online to copy over any toons from live. So get ready to make your guilds, copy your toons, and work your fashion magic for Saturday! #5v5hype

    Full tournament details can be found here. The tournament will be streamed in full on our official Twitch channel, and groups randomised Friday evening. If you have a team but it does not appear on the fixture list, please contact Beibhinn asap via Discord or Postcount.

    Excited for what Saturday brings!! See you there 🙂