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THE HERALD

  • General

    Otherworlds Campaign: Chapter 7

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    Chapter 7 of the Otherworlds Campaign has arrived and with it the final zone of the campaign!  Explore the Otherworlds of Camelot Hills, Vale of Mularn, and Lough Derg. Gather the Otherworldly Ore there and discover the power of the new Entropic and Somatic Legendary Weapons!

    Check out walkthroughs for the Prologue and Chapters 1-6 as well as the new Chapter 6 notes by clicking the Campaign Calendar image above or read the notes below!

    • After completing Chapter 6, visit the following NPCs to continue on to Chapter 7:

      • Albion: Master Sandy in the Otherworlds’ Black Mountains South, Chapter 6 area
      • Midgard: Master Cindy in the Otherworlds’ Gotar, Chapter 6 area
      • Hibernia: Master Mindy in the Otherworlds’ Silvermine Mountains, Chapter 6 area
    • Decimate their forces!

      • The realms have found a large force near the Otherworlds’ Prydwen Bridge, the Southern Mularn Guard Tower, and in Tir na mBeo.
      • Decimate the armies and defeat their general!
      • Gather the Otherworldly Ore in order to be able to craft the new Legendary Weapons!

        • Players will need to complete the quest ‘Hoarder? No, I’m a collector’ in order to be able to gather the ore. The quest, ‘Smith Summons’ in the Chapter 7 area will direct players to this quest.

    Legendary Weapons


     
    • All Legendary Weapons now require 20 pieces of a new ingredient to be made: Otherworldly Ore

      • Otherworldly Ore can be gathered in the Chapter 6 areas and beyond of the Otherworlds starting with Chapter 7.

        • When gathering ore, players will have a chance to get 1, 2, 3, or 4 ores at once.
    • Craft-able Entropic (Energy) and Somatic (Body) Legendary Weapons are now available at 1099 Weaponcrafting and Fletching!

      • Entropic Legendary Weapons will require a new ingredient, Orb of Entropy, in order to be created.
      • Somatic Legendary Weapons will require a new ingredient, Pound of Flesh, in order to be created.
      • The Orb of Entropy and Pound of Flesh will have a chance to drop off select Otherworlds Campaign boss encounters: chapters 3, 5, 6, and 7
      • All other Legendary Weapons will remain at 1080 weaponcrafting or fletching skill.
    • All newly crafted Legendary Weapons will have their default stats updated as follows:

      • Old:

        • 3 spellcraft-able slots
        • 10 Armor Factor or 50 All Focus
        • 3% Melee or Spell Damage
      • New:

        • 4 spellcraft-able slots
        • 10 Armor Factor or 50 All Focus (All Focus is only available on caster staffs)
        • 3% Melee or Spell Damage (Spell damage is only available on caster staffs and bows)
        • 3% Style Damage or Cast Speed (Cast speed is only available on caster staffs and bows)
      • Players will be able to determine if an un-spellcrafted Legendary Weapon is a new or old version by looking for the +3% style damage or cast speed.
      • These changes are *not* retroactive. Meaning that Legendary Weapons crafted prior to this Hot Fix, whether they have been spellcrafted or not, will not have 4 spellcraft-able slots or the extra 3% style damage or cast speed.
      • With this update, players are no longer able to craft the old versions of Legendary Weapons with only 3 spellcraft-able slots.
    • All Legendary Weapons now have newly created VFX effects.

      • This includes the now-old weapons that only have 3 spellcraft-able slots.
    • With the introduction of the new Energy and Body damage Legendary Weapons, the armor resist tables for Energy and Body have been adjusted as follows (the Armor Resist Tables page has this info too!):

      • Old Energy Resist Table

        • Cloth, Leather – Neutral
        • Studded, Reinforced, Scale, Chain, Plate – Vulnerable
      • New Energy Resist Table

        • Leather, Plate – Neutral
        • Scale, Chain – Vulnerable
        • Cloth, Studded, Reinforced – Resistant
      • Old Body Resist Table

        • Cloth, Leather, Studded, Reinforced, Scale, Chain, Plate – Neutral
      • New Body Resist Table

        • Scale, Chain – Neutral
        • Plate – Vulnerable
        • Cloth, Leather, Studded, Reinforced – Resistant
     

    For those that are not yet ready to start Chapter 7, follow these steps to catch up:
    • To begin the Prologue visit the following NPCs once you’ve reached level 50:

      • Albion: Chamberlain Harlen in the Throne Room
      • Midgard: Athr Hasetti Theyr in the Throne Room
      • Hibernia: Seneschal Desmond in the Throne Room
    • For those that have already completed the Prologue and are ready to begin Chapter 1, visit the following NPCs to continue:

      • Albion: Lieutenant Haley in Lyonesse
      • Midgard: Arin Snowtouch in Vanern Swamp
      • Hibernia: Nara Manastrong in Bog of Cullen
    • For those that have already completed Chapter 1 and are ready to begin Chapter 2, visit the following NPCs to continue:

      • Albion: Master Burray in the Otherworlds’ Lyonesse, Chapter 1 area
      • Midgard: Master Hamis in the Otherworlds’ Vanern Swamp, Chapter 1 area
      • Hibernia: Master Zedde in the Otherworlds’ Bog of Cullen, Chapter 1 area
    • After completing Chapter 2, visit the following NPCs to continue on to Chapter 3:

      • Albion: Master Raystan in the Otherworlds’ Lyonesse, Chapter 2 area
      • Midgard: Master Rarold in the Otherworlds’ Vanern Swamp, Chapter 2 area
      • Hibernia: Master Moore in the Otherworlds’ Bog of Cullen, Chapter 2 area
    • After completing Chapter 3, visit the following NPCs to continue on to Chapter 4:

      • Albion: Master Mills in the Otherworlds’ Lyonesse, Chapter 3 area
      • Midgard: Master Engler in the Otherworlds’ Vanern Swamp, Chapter 3 area
      • Hibernia: Master Ernston in the Otherworlds’ Bog of Cullen, Chapter 3 area
    • After completing Chapter 4, visit the following NPCs to continue on to Chapter 5:

      • Albion: Master Allen in the Otherworlds’ Black Mountains South, Chapter 4 area
      • Midgard: Master Tiorvi in the Otherworlds’ Gotar, Chapter 4 area
      • Hibernia: Master Iacobus in the Otherworlds’ Silvermine Mountains, Chapter 4 area
     
    • After completing Chapter 5, visit the following NPCs to continue on to Chapter 6:

      • Albion: Master Locke in the Otherworlds’ Black Mountains South, Chapter 5 area
      • Midgard: Master Torgo in the Otherworlds’ Gotar, Chapter 5 area
      • Hibernia: Master Valentine in the Otherworlds’ Silvermine Mountains, Chapter 5 area
    • Walkthroughs for previously released chapters will be added to the calendar at each new chapters’ release, along with notes for the new one!

  • General

    Live Server Downtime – Amazon Maintenance

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    Update: All servers are back online!

    Live servers and Pendragon will be coming down tomorrow at 5:45 AM EST / 10:45 AM GMT for maintenance.

    We’ll also be putting up a few fixes for the Legendary Weapons on Pendragon:

    • (Pendragon Only) Legendary Weapon effects should no longer become blocky when players wield them in combat and then move, remove, or swap another item in their inventory.
    • (Pendragon Only) Astral Weapons will no longer have effects attached to them.
    • (Pendragon Only) Albion’s Entropic and Somatic Legendary Longbows will now appear in the Fletching tradeskill window.

    Servers are expected back up by Noon EST / 5 PM GMT.

     

  • General

    Pendragon Hot Fix: Legendary Weapons Update

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    The following notes are now available for testing on the Pendragon server!

    Legendary Weapons

     

    • All Legendary Weapons now require 20 pieces of a new ingredient to be made: Otherworldly Ore

      • Otherworldly Ore can be gathered in the Chapter 6 areas and beyond of the Otherworlds starting with Chapter 7.

        • When gathering ore, players will have a chance to get 1, 2, 3, or 4 ores at once.
      • (Pendragon Only) Chapter 7 will be available on Pendragon later this week to test.
      • (Pendragon Only) The Otherworldly Ore can be bought at the Legendary Items Merchant in Oceanus Haven.
    • Craft-able Entropic (Energy) and Somatic (Body) Legendary Weapons are now available at 1099 Weaponcrafting and Fletching!

      • Entropic Legendary Weapons will require a new ingredient, Orb of Entropy, in order to be created.
      • Somatic Legendary Weapons will require a new ingredient, Pound of Flesh, in order to be created.
      • The Orb of Entropy and Pound of Flesh will have a chance to drop off select Otherworlds Campaign boss encounters: chapters 3, 5, 6, and 7
      • (Pendragon Only) The Orb of Entropy and Pound of Flesh can be bought at the Legendary Items Merchant in Oceanus Haven.
      • All other Legendary Weapons will remain at 1080 weaponcrafting or fletching skill.
    • All newly crafted Legendary Weapons will have their default stats updated as follows:

      • Old:

        • 3 spellcraft-able slots
        • 10 Armor Factor or 50 All Focus
        • 3% Melee or Spell Damage
      • New:

        • 4 spellcraft-able slots
        • 10 Armor Factor or 50 All Focus
        • 3% Melee or Spell Damage
        • 3% Style Damage or Cast Speed
      • These changes are *not* retroactive. Meaning that Legendary Weapons crafted prior to this Hot Fix, whether they have been spellcrafted or not, will not have 4 spellcraft-able slots or the extra 3% style damage or cast speed.

        • Players will be able to determine if an un-spellcrafted Legendary Weapon is a new or old version by looking for the +3% style damage or cast speed.
      • With this update, players are no longer able to craft the old versions of Legendary Weapons with only 3 spellcraft-able slots.
    • All Legendary Weapons now have newly created VFX effects.

      • This includes the now-old weapons that only have 3 spellcraft-able slots.
    • With the introduction of the new Energy and Body damage Legendary Weapons, the armor resist tables for Energy and Body have been adjusted as follows (the Armor Resist Tables page has this info too!):

      • Old Energy Resist Table

        • Cloth, Leather – Neutral
        • Studded, Reinforced, Scale, Chain, Plate – Vulnerable
      • New Energy Resist Table

        • Leather, Plate – Neutral
        • Scale, Chain – Vulnerable
        • Cloth, Studded, Reinforced – Resistant
      • Old Body Resist Table

        • Cloth, Leather, Studded, Reinforced, Scale, Chain, Plate – Neutral
      • New Body Resist Table

        • Scale, Chain – Neutral
        • Plate – Vulnerable
        • Cloth, Leather, Studded, Reinforced – Resistant
  • General

    Otherworlds Campaign: Chapter 6

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    Chapter 6 of the Otherworlds Campaign has arrived!  Earn your Otherworldly Gloves to go forth and conquer!

    Check out walkthroughs for the Prologue and Chapters 1-5 as well as the new Chapter 6 notes by clicking the Campaign Calendar image above or read the notes below!

    • After completing Chapter 5, visit the following NPCs to continue on to Chapter 6:

      • Albion: Master Locke in the Otherworlds’ Black Mountains South, Chapter 5 area
      • Midgard: Master Torgo in the Otherworlds’ Gotar, Chapter 5 area
      • Hibernia: Master Valentine in the Otherworlds’ Silvermine Mountains, Chapter 5 area
    • Take back the town!

      • The realms have encountered yet more new enemies guarding Humberton, Fort Atla, and Howth.
      • Conquer the towns and earn the Otherworldly Gloves reward!
      • Investigate the strange new Otherworldly Ore!

        • Please note that you will have to run the patcher in order to see the Otherworldly Ore in-game.
      • Players that have completed the Picking a Fight quest during the Prologue can now port to Lyonesse, Vanern Swamp, and the Bog of Cullen at channelers throughout the world!
     

    For those that are not yet ready to start Chapter 5, follow these steps to catch up:
    • To begin the Prologue visit the following NPCs once you’ve reached level 50:

      • Albion: Chamberlain Harlen in the Throne Room
      • Midgard: Athr Hasetti Theyr in the Throne Room
      • Hibernia: Seneschal Desmond in the Throne Room
    • For those that have already completed the Prologue and are ready to begin Chapter 1, visit the following NPCs to continue:

      • Albion: Lieutenant Haley in Lyonesse
      • Midgard: Arin Snowtouch in Vanern Swamp
      • Hibernia: Nara Manastrong in Bog of Cullen
    • For those that have already completed Chapter 1 and are ready to begin Chapter 2, visit the following NPCs to continue:

      • Albion: Master Burray in the Otherworlds’ Lyonesse, Chapter 1 area
      • Midgard: Master Hamis in the Otherworlds’ Vanern Swamp, Chapter 1 area
      • Hibernia: Master Zedde in the Otherworlds’ Bog of Cullen, Chapter 1 area\
    • After completing Chapter 2, visit the following NPCs to continue on to Chapter 3:

      • Albion: Master Raystan in the Otherworlds’ Lyonesse, Chapter 2 area
      • Midgard: Master Rarold in the Otherworlds’ Vanern Swamp, Chapter 2 area
      • Hibernia: Master Moore in the Otherworlds’ Bog of Cullen, Chapter 2 area
    • After completing Chapter 3, visit the following NPCs to continue on to Chapter 4:

      • Albion: Master Mills in the Otherworlds’ Lyonesse, Chapter 3 area
      • Midgard: Master Engler in the Otherworlds’ Vanern Swamp, Chapter 3 area
      • Hibernia: Master Ernston in the Otherworlds’ Bog of Cullen, Chapter 3 area
    • After completing Chapter 4, visit the following NPCs to continue on to Chapter 5:

      • Albion: Master Allen in the Otherworlds’ Black Mountains South, Chapter 4 area
      • Midgard: Master Tiorvi in the Otherworlds’ Gotar, Chapter 4 area
      • Hibernia: Master Iacobus in the Otherworlds’ Silvermine Mountains, Chapter 4 area
    • Walkthroughs for previously released chapters will be added to the calendar at each new chapters’ release, along with notes for the new one!

  • General

    Podcast Interview with Artist Greg Grimsby

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    Our DAoC Knight Podcast this week features an interview with artist Gerg Grimsby!

    Clear your schedule for this Sunday September 20th, at 8PM EST (5PM PST/1AM GMT) and join us on our official Twitch channel. Knights Luvly and Aendam will be chatting with Greg about his role as an artist for both the game and upcoming new look Herald website!

    Greg will also have a behind the scenes look at DAoC, and show off art changes currently in the works. You won’t want to miss this!!
     

  • General

    Account Center Maintenance

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    Update 9:46 AM EST: Maintenance is complete and the Account Center is now online.

    The Dark Age of Camelot Account Center is coming down for brief maintenance.

    Downtime is not expected to be more than a couple hours. Thank you for your patience

  • General

    We are Pleased to Introduce Lea

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    Friends and Realm Mates across the globe, we have some exciting news for you!

    We are super happy to announce that Lea, known to the DAoC world as Shileah, has joined our team as a Community Admin for Dark Age of Camelot! Some of you may already know Lea from ingame, her own DAoC site, her streams, podcasting, Facebook and oh so much more! A valued member of the German community, Lea joins our community team to help me out (minions omg!!!), and to help focus on our German community. Community stalking team of doom! Congrats Lea 🙂

    In conjunction, we are also happy to announce that postcount.net now offers native German support (language switcher at bottom of board) and a dedicated German Community board! Visit the board to welcome Lea, and hang out 🙂 More languages will be coming soon, if you have a suggestion or question, feel free to PM me (carol/beibhinn) over there 🙂

    Lea has taken the time to outline her past experiences with the game and industry. For those that aren’t familiar with her, please read on below, and join us in welcoming her to the team! Keep an eye out for her in region chat! 🙂
     

    Heya everyone! My name is Lea, and I am happy to share with you that as of today, I will assist our much-loved Carol as new Community Admin!

    Some of you, especially from the German community, already know me as Shileah. For those of you that don’t, let me tell you a bit about my involvement with Dark Age of Camelot and the gaming industry:

    Like many others, DAoC was my very first MMO experience. I started playing two weeks after EU release and got instantly hooked with the game. When the Eyes and Ears volunteer guild project began with ‘Sterne von Stonehenge’, I was one of the first few to help players and gamemasters alike. I soon joined the team of people that were working on the localisation of Dark Age of Camelot, initially as a freelance agent and later at GOA in Paris. I met many of you at Gamescom, which I attended for many years, and at the various real life community meetings – Neckarzimmern represent!

    I left GOA when they made the move to Ireland, but stayed in the industry and worked for other MMORPGs and in various positions. Dark Age always stayed in my heart and when I returned to the game a few years ago, I soon picked up where I left and provided the German speaking community with translations of the Herald content and assistance of all kind. I joined the ranks of the Knights of the Round Table, and to my great delight Broadsword now welcome me to their team! Although my focus will be on the German speaking part of the community, I will be there for each and every one of you and I am very much looking forward to it!

    I will of course continue with localising the Herald content for you, and I sincerely hope that my work for Broadsword will make your experience with Dark Age of Camelot an even more joyful and exciting one.

    Happy hunting everybody – for the realms!
    Lea

     

  • General

    Otherworlds Campaign: Chapter 5

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    The Otherworlds Campaign is half-way through with the release of Chapter 5 today! The Otherworldly Gem awaits adventurers brave enough to thwart a new threat to the realms! 

    Check out walkthroughs for the Prologue and Chapters 1-4 as well as the new Chapter 5 notes by clicking the Campaign Calendar image above or read the notes below!

    • After completing Chapter 4, visit the following NPCs to continue on to Chapter 5:

      • Albion: Master Allen in the Otherworlds’ Black Mountains South, Chapter 4 area
      • Midgard: Master Tiorvi in the Otherworlds’ Gotar, Chapter 4 area
      • Hibernia: Master Iacobus in the Otherworlds’ Silvermine Mountains, Chapter 4 area
    • A New Threat

      • The Otherworlds teems with more than just the minions of Uther, Ymir, or Cliodna…
      • Defeat this new threat to earn the Otherworldly Gem!
      • Discover more Otherworldly Essences in these new areas!
     

     

    For those that are not yet ready to start Chapter 5, follow these steps to catch up:

    • To begin the Prologue visit the following NPCs once you’ve reached level 50:

      • Albion: Chamberlain Harlen in the Throne Room
      • Midgard: Athr Hasetti Theyr in the Throne Room
      • Hibernia: Seneschal Desmond in the Throne Room
    • For those that have already completed the Prologue and are ready to begin Chapter 1, visit the following NPCs to continue:

      • Albion: Lieutenant Haley in Lyonesse
      • Midgard: Arin Snowtouch in Vanern Swamp
      • Hibernia: Nara Manastrong in Bog of Cullen
    • For those that have already completed Chapter 1 and are ready to begin Chapter 2, visit the following NPCs to continue:

      • Albion: Master Burray in the Otherworlds’ Lyonesse, Chapter 1 area
      • Midgard: Master Hamis in the Otherworlds’ Vanern Swamp, Chapter 1 area
      • Hibernia: Master Zedde in the Otherworlds’ Bog of Cullen, Chapter 1 area\
    • After completing Chapter 2, visit the following NPCs to continue on to Chapter 3:

      • Albion: Master Raystan in the Otherworlds’ Lyonesse, Chapter 2 area
      • Midgard: Master Rarold in the Otherworlds’ Vanern Swamp, Chapter 2 area
      • Hibernia: Master Moore in the Otherworlds’ Bog of Cullen, Chapter 2 area
    • After completing Chapter 3, visit the following NPCs to continue on to Chapter 4:

      • Albion: Master Mills in the Otherworlds’ Lyonesse, Chapter 3 area
      • Hibernia: Master Ernston in the Otherworlds’ Bog of Cullen, Chapter 3 area
      • Midgard: Master Engler in the Otherworlds’ Vanern Swamp, Chapter 3 area
    • Walkthroughs for previously released chapters will be added to the calendar at each new chapters’ release, along with notes for the new one!

  • General

    Dark Age of Camelot Newsletter #6

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    Newsletter #6 is hot off the presses!

    Don’t forget to sign up HERE if you haven’t. If you have, please encourage your friends to do so as well!

    In the meantime, the newsletter can be viewed in your browser HERE!

  • General

    Labor Day Weekend Battleground Event and Bonuses

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    Labor Day weekend means a level 50 Leirvik Battleground Event and the following RvR bonuses!

    Notes
     
    • The Leirvik Battleground will be open to level 50 players from Friday, September 4th through Monday, September 7th.
    Bonuses
     

    On Ywain:

    • 25% bonus to RP gain in all NF zones (including the Labyrinth)
    • 50% bonus to RP gain in Leirvik
    • 100% bonus to normal XP gain in all classic zones and dungeons
    • 50% bonus to normal BP in all NF zones
    • 50% bonus to normal BP in Leirvik

    On Gaheris:

    • 100% bonus to normal XP gain in all classic zones and dungeons
    • 50% bonus to normal BP gain in the capital cities
    • 50% bonus to normal RP gain in the capital cities

    In each Capital City:

    • 40% Bonus to Crafting Speed
    • 20% Bonus to Crafting Skill Gain

    In all Housing Zones:

    • 20% Bonus to Crafting Speed
    • 10% Bonus to Crafting Skill Gain