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THE HERALD

  • General

    1.123C Hot Fix

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    Based on feedback from the 5v5 event, we’re going to hold off on introducing the character movement changes from the 1.123C Pendragon notes until we can make some adjustments to them. Since those changes require server downtime, we’re going to introduce the other fixes and changes from the 1.123C Pendragon notes in the form of a Hot Fix today and delay the character movement and +range% fix (which also requires server downtime) until the 1.124 version. We’re aiming to release version 1.124 prior to Dark Age of Camelot’s 16th anniversary.

    Without further ado, the following notes are now live! 

    World

    • Buggane’s Obelisk will now rotate once every 4 hours instead of once every 24 hours.
    • The portal ceremony to Ellan Vannin will now port once every 5 minutes instead of once every 10 minutes.
    • The Triumphant Wristguard reward (called “Band of the Dream Conqueror”) from the Chapter 6 Dragon Curse campaign will now be tradable to other players.
    • The Chapter 6 Dragon Curse campaign solo instance’s mobs have had their difficulty reduced slightly.
    • The Chapter 5 Dragon Curse campaign Vulcan (Albion) and Darkspire Crystal (Midgard) bosses have had their difficulties reduced slightly. Hibernia’s boss is already at the correct difficulty.

    Class Changes

    Enchanter
    Enchantment specialization

    • The Enchantment of Mana’s proc rate has been reduced from a 50% to a 40% chance to proc.

    Hunter
    Beastcraft specialization

    • The chance for the Hunter’s Avatar to land a rear stun has been removed entirely.
    • The chance for the Hunter’s Avatar to proc disease has been reduced as follows:

      • Level 40 avatar: 10% down to 7% chance.
      • Level 50 avatar: 15% down to 10% chance.

    Bug Fixes and Client Updates

    • Players that are within 2000 units of the boss when it dies should consistently receive credit when completing Chapter 5 of the Dragon Curse campaign.

      • Please note that the previous step still requires characters to equip their Soul weapon prior to fighting the boss.
    • The Chapter 5 Dragon Curse encounters should no longer despawn when the encounter is failed.
    • The Chapter 6 Dragon Curse campaign’s Dream mobs should no longer respawn while the instance is underway.
    • The plate armor Soul Infused Greaves should now equip to the right armor location.

     

  • General

    5v5 Event Winners and Tournament Round Up

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    This year’s 5v5 tournament brought so many good fights and fun for everyone involved, including those just watching on our live stream! Pendragon saw 13 teams battle it out to be crowned 2017’s 5v5 winner! A great day, with spot on and yet hilarious commentary by Knights Joel and Dansickle, along with Gaven!

    Full round up, intro, all chat, and fights can be found on our Official Youtube channel here.

    First place:  Help, who each won a Look-a-Like NPC, a 3 month DAoC game timecode, and a 975 Mithril code pack:

    • Yama (Minstrel & Team Captain)
    • Tormidge (Healer)
    • Farmacistx (Berserker)
    • Lugana (Sorceror)
    • Pataru (Necromancer)


    Second place:  Homeless, who each won a 3 month DAoC game timecode and a 425 Mithril code pack:

    • Masterofhealers (Theurgist and Team Captain)
    • Eurus (Bonedancer)
    • Quadrarium (Healer)
    • Beltynax (Bard)
    • Sjnn (Spiritmaster)

    Third place:  PvP Trainer, who each won a 1 month DAoC game timecode and a 425 Mithril code pack:

    • Ralitos (Skald and Team Captain)
    • Dmx (Savage)
    • Neiroa (Berserker)
    • Ombrix (Warlock)
    • Smallslam (Warrior)

    Our commentary team also had the pleasure of naming the winners of our spot prizes:

    • Best Dressed through the use of patterns:
      • Team prize award to Homeless
      • Individual prize awarded to Freckysavage of Dark Horses
    • Tournament MVP:
      • Ombrix – PvP Trainer
    • MVP outside of the top 3 teams (finalists, semi-finalists, and 3rd placed teams):
      • Chicofrompuertorico – Bloodsworn
    • Groups Stage MVP (per group category, not team)
      • GroupA: Chicofrompuertorico – Bloodsworn
      • GroupB: Celestyna – Black Dragon
    • Most Memorable Play
      • Celestyna – Black Dragon

    Each participant will receive the Triumphant Wrap for taking part. There is still time to claim your Wrap, so if you haven’t already please get in touch with Beibhinn on the Postcount forums or the official Discord channel if you’re unsure of the details. Please note, depending on response times, it may take up to a few weeks to award all prizes, so please bear with us if you have already sent in your information.

    All videos from the stream on our official Twitch channel are now available on our official Youtube channel.

    Again, special thanks to our amazing commentators Joel, Dansickle, and Gaven; along with everyone who tuned in to watch the event live on Twitch, and the participants themselves for giving us such an entertaining tournament!

    We were delighted to see the fun had by all and look forward to more events in the months to come!

  • General

    Friday Grab Bag – 08/25/2017

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    A Grab Bag of Broadswords.

    For something a little different, one of our players from the Postcount forums, Card, sent some questions to us wanting a spotlight behind the scenes at Broadsword, and the people behind the name 🙂 So here’s a special “Card Bag” for you, and our regular Grab Bag will return next time.

    Our 5v5 event kicks off tomorrow at 1PM EST/6PM GMT/7PM CET! With 21 teams registered it’s looking to be another 5v5 event jam packed with excitement! Tune in live on our official DAoC Twitch channel, and maybe even win some prizes 🙂

    If you have any game related questions for our DAOC Devs, please send them in through our Grab Bag submission form. Please note this is for game questions, feedback should be sent in through our feedback form.


     

    Your site broadsword.com puts a saying, quite boldly, “Every Player. Every Day.” on their front page. How is Broadsword™ committing themselves to the communities of these great games? Perhaps something players may take for granted, or, just not know about that your staff works hard on that may otherwise miss the patch notes?

    A game, most-especially an online game, is very little without its community of players. Broadsword’s company Vision Statement: “Every Player, Every Day” wasn’t a result of long planning meetings or the best of a selection of options. It was the first suggestion, and the founding members knew it to be the best and most sincere statement of our goals. We are all gamers. Moreover, we find ourselves in the unique position of being able to contribute to our favorite games. More than 3 years on – we have not lost sight of this, and we are still sensible of our responsibility to the community of players that share our love and passion for these products.
     
    That responsibility comes in many forms, not least of which is communication. Whether reciprocal dialogue, reading the feedback from players, or posting our development decisions as patch notes, producers’ letters, or on forums – we have always sought to hear the voices of community, engage in healthy dialogue, and respond by translating what we hear into strong development decisions for our games. 


     

    What is the culture like at Broadsword’s studio? How are ideas worked on and how might some of the many things Broadsword™ is working on get prioritized?

    We are very fortunate to work amongst kindred spirits and long-time friends. The culture is one of respect, dedication, and fun. There is quite a bit of effort that goes into creating great content for our products, and it is not without its stressful moments to be sure. However, at the end of the day, we are all doing what we love and though we may sometimes find ourselves on opposite sides of an idea or concept, we find resolution and common ground as we have for many years; with nerf-gun battles and compromise.

    Who is the office clown? Can you share a moment with us that brings a smile every time you think about it?

    Just about everybody in the Broadsword family has a tremendous sense of humor, which is why each day at work is a true pleasure. If I had to choose one moment among many, I would tell you about the day that [name redacted] placed a life-sized cutout of an axe-wielding Valkyn directly in front of one of our elevators. That was an interesting morning. I can still hear the screams, and it brings a smile to my face. 

    What’s the biggest or most prized piece of memorabilia at the office and how was it acquired?

    This is a tough one. As many know, Broadsword was formed by members of Mythic Entertainment. Mythic was beloved to all of us, and its spirit lives on in our hearts and minds. When decorating the studio, we were certain to include our heritage, and there are many items from the early days of Dark Age of Camelot and other early Mythic games which can be found throughout the studio. Going back further, Ultima Online memorabilia may be found, some dating back 2 decades. Broadsword is a living museum, so it’s extremely difficult to choose a favorite. Everybody has their own, and that speaks to the diversity and (very) long history of our veteran developers in this studio.

    One thing which I can confidently say is prized by each-and-every Broadsword employee is the beautifully engraved sword which is bestowed upon you when you are hired.

       

    I believe that Broadsword was made out of admiration, passion, and love for these games. Nothing is more important to these games and the people who play them than your mission looking forward. Tell us what that mission is.

    Broadsword was indeed formed by a core group of developers with a fierce dedication to the games we serve. In this expanding industry where developers move from product to product in pursuit of personal or professional growth or change, it is often the products that experience the most change. We at Broadsword feel as though we have found our calling with the products we serve. Dark Age of Camelot and Ultima Online are institutions in the online gaming world, and we want nothing more than to see these games thrive and remain available to the communities that call them home.

    Ours is a significant responsibility, one that may be difficult to understand for those whom gaming is not a regular part of life. We are unbelievably proud to have such dedicated players, and in cases beyond count, we have quite literally watched our players ‘grow up’. Many begin playing at a very young age. As a result, over the years several players take a break from the games and come back having completed their education, having been married, or returning from service in the Armed Forces. One my favorites is when we watch as players open-up these wonderful worlds to their children.

    Our mission, simply, is to invest the same love and dedication into these products as our players. To maintain the bonds of friendship and camaraderie that exist in the worlds of Dark Age of Camelot and Ultima Online. To give back to the community that has given us so much.

            
  • General

    5v5 Tournament Registration Closed

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    Registration for this year’s 5v5 Tournament is now closed! The excitement is immense 🙂

    We would ask those participating to please arrive on time and be ready to go (make your guilds beforehand!) around the porter’s area in Camelot at 1PM EST (6PM GMT/7PM CET).

    In addition to the awesome fights we have to look forward to, we will also be giving away some spot prizes during the event! Shileah will be running contests for patterns and 1 month DAoC Timecodes for those joining the fun in Twitch chat, and our very chatty commentators will be awarding patterns to players for the following categories:
     

    • Best Dressed through the use of patterns (free Mithril is available on all characters on Pendragon)
    • Tournament MVP
    • MVP outside of the top 3 teams (finalists, semi-finalists, and 3rd placed teams)
    • Groups Stage MVP (per group category, not team)
    • Most Memorable Play

    Please note: Pendragon is down tomorrow for a patch (details here), but will be set as FFA ruleset when it returns, please wait until Pendragon is back online to copy over any toons from live. So get ready to make your guilds, copy your toons, and work your fashion magic for Saturday! #5v5hype

    Full tournament details can be found here. The tournament will be streamed in full on our official Twitch channel, and groups randomised Friday evening. If you have a team but it does not appear on the fixture list, please contact Beibhinn asap via Discord or Postcount.

    Excited for what Saturday brings!! See you there 🙂

  • Patch Notes

    Test Sever Downtime – Pendragon Patch 1.123C

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    Pendragon is open for testing! Its server ruleset has been changed to FFA/PVP. 

    The Pendragon test server will be coming down tomorrow, August 24th, at 2:00 PM EST / 7:00 PM GMT to deliver patch 1.123C to Pendragon!

    Click the button below for the full notes!

    Important Note:

    • We highly suggest separating out your normal game directory from your Pendragon game directory *before* patching and testing on Pendragon.

      • If you do not do this, you *will* experience issues when patching back to live.

        • To force the live client to fix these issues, you will need to delete the mft.myp in your game’s directory and run the patcher again.

    For those interested in testing on Pendragon, follow the character copy process here!
     

     

  • General

    A Dragon’s Curse Campaign: Chapter 6

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    Chapter 6

     

    Albion
         The Dream Stone is upon us. Its power is said to be unmatched of the five. IF we can use its power for good, for what is right, then the Tenebrous will fall and our next step will be to reclaim Darkspire and liberate the Undead.
    –Commander Selan
    Midgard
         I am now King of the Drakulv, thanks to your help. There is something I wish to show you, it is a sanctuary of the Drakulv . Only the Drakulv are allowed to enter, and only the most esteemed. For you, I will make it the first exception. Meet me within Drakulvhamn, there is still work to be done.
    –Garmr, King of the Drakulv
    Hibernia
         The new alliance between Hibernia and the Abagath Dark Elves is a breath of fresh air for us in the Veil, and quite literally! The Rift has been taken, we have won it from the Marrach. Next, we venture further into the rift. A new waypoint has been opened, and inside is what we have been looking for. Come to me, and I will show you the way.
    –Prince Reynarch, Leader of the Abagath

    A Dragon’s Curse (Chapter 6)
    • The campaign continues! Adventure into your memories! Some of your favorite old zones await with new challenges!
    • These new dungeons are restricted to a single player only. Adventure through this challenging chapter at your own pace and relive your old memories!

      • Be sure to use Selan’s Greatsword, the Drakulv Battle Horn, or Call Salle to summon some help while you are in the Dream.

        • Interact with the Dream Stone in Childe’s Tomb, Drakulvhamn, or The Rift dungeons if you have lost the summoning item.
    • The 2016 5v5 Triumphant Wristguard is now available as a quest reward from Chapter 6!

      • To start chapter 6:

        • Speak with Commander Selan in Childe’s Tomb.
        • Speak with Garmr in Drakulvhamn.
        • Speak with Prince Reynarch in the Rift.
    • Please Note: Players may need to run their client’s patcher if they are not able to see chapter 6’s dungeons after porting.

    Chapter 5

    Albion

         Daila has forged our weapons. We can now strike the enemies from Darkspire and pierce their magical shield. It is time to reclaim Albion from the Tenebrous and prepare ourselves to move within the Catacombs. Once we defeat their leaders, Dartmoor will once again be safe.
    –Commander Selan

    Midgard

         Warriors of Midgard! I have gone on a short journey since we last spoke. I have been into the Catacombs, passed the Burial Grounds, and into the Glashtin Forge. Freki and I searched for a smith capable of such miracles. I have the Soul Weapons. We can now defeat the Drakulv King and reclaim Drakulvhamn! It begins now!
    –Garmr, leader of the Drakulv Rebellion

    Hibernia

         Heroes, my sister, Sayri, has returned to Sheeroe Hills. She has been in the depths of Hibernia, and she is leading the Glimmer to build something…terrible. I fear Mother has gotten into her head again, and when Sayri listens to Mother, bad things happen! With our Soul Weapons, we can face Sayri and her terrors. We must stop her, for the good of a renewed Hibernia.
    –Salle, the Glimmer Fairy

    A Dragon’s Curse (Chapter 5)
    The campaign continues! Defeat the leaders of the Cursed uprising!
    New gear has been added to the aurulite merchants!
    To start chapter 5:

    • Speak with Commander Selan in Childe’s Tomb or Camelot.
    • Speak with Garmr in Drakulvhamn.
    • Speak with Salle in the Rift or Tir na Nog.

    Chapter 4

    Albion

          As the outlook brightens within the dark tomb, Commander Selan is pushing the offensive forth into ending the Tenebrous uprising. Rackham, the first of the Undead to betray the Tenebrous and seek out Albion for aid, knows of a way to use the Soul Stone’s remaining power.

    Midgard

          With Oracle Sabna now a part of the Drakulv Revolution, the pillar of leadership begins to sway amongst the Drakulv rebels. However, this will not stop Garmr and his crusade to liberate the Varulv kind from their cursed masters. He will work with the Oracle, who has discovered a way of forging weapons made with soul magic, if it means he will no longer serve the ancient evils of Midgard’s troubled past.

    Hibernia

          The Veil is home to all sorts of magic and terrors, and Prince Reynarch of Abagathar finally has his opportunity to make his mark in Dark Elven history with the defeat of the Glimmer. To that end, their Glimmer Fairy ally has thus far delivered unremarkable aid to the Abagathar Dark Elves – and she continues to do so. Salle cautiously offers the Resistance a way to create soul weapons – but with a warning; this magic is evil, and using it can have unknown consequences…

    A Dragon’s Curse (Chapter 4)
    The campaign continues! Gather the souls of your fallen enemies! 
    To start Chapter 4:

    • Speak with Commander Selan in Childe’s Tomb.
    • Speak with Garmr in Drakulvhamn.
    • Speak with Salle within the Rift in Sheeroe Hills.

    Fixes

    • The Soul Stone’s Power buff from Oracle Sabna for Midgard players and from Childe for Albion players is now obtainable from their respective NPCs even after the Chapter 3 quest is completed.

      • Hibernia players can get this buff from their Salle companion.
    • The Blood Stone quest encounter was bugged in the case that some players may not have received their Blood Stone from Chapter 2.
    • Note: You will need the Blood Stone to complete coming chapters.
    • On Albion: Defeating the Blood Slime in the Blood Pit within Childe’s Tomb will always award players who are missing their Blood Stone with a replacement. The Blood Slime will always spawn for players who have completed the Chapter 2 quest, ‘The Blood Stone’, by interacting with the Blood Pit.
    • On Midgard: Defeating the Blood God in Priestess Aiyana’s Shrine will always award players who are missing their Blood Stone with a replacement. The Blood God will always spawn for players who have completed the Chapter 2 quest, ‘The Blood Stone’, by defeating Priestess Aiyana.
    • On Hibernia: Defeating the corrupt dragon hatchling in the Rift will always award players who are missing their Blood Stone with a replacement. The corrupt dragon hatchling will always spawn for players who have completed the Chapter 2 quest, ‘The Blood Stone’, by destroying the glimmer egg.

    Chapter 3

    Albion

        Commander Selan has heard no mention of the next magic stone, but there is word of an unexpected ally from within Childe’s Tomb. Artemelis, Selan’s trusted companion, has met with the tomb’s keeper, and he is willing to provide Selan with valuable information that may tip the tide in Albion’s favor.

    Midgard

        With Garmr and his men investigating the location of the next magic stone, Sigrun and Theso have learned of a Drakulv traitor within Drakulvhamn. This traitor, a highly influential and respected Oracle of the Drakulv, has agreed to meet with a hero of Midgard and show them the potential of the Soul Stone’s true power.

    Hibernia
        Salle the Glimmer Fairy continues to prove a valuable ally, as she has discovered the dormant power within your Soul Stone. Speak to her by calling her with her flute, and she’ll explain how Hibernia can harness the stone’s ominous might.

    If you lose Salle’s flute, you can receive a new one by speaking with Salle in the Rift.

    A Dragon’s Curse (Chapter 3)

    The campaign continues! The Soul Stone’s Power awaits!

    To start chapter 3:

    • Speak with Commander Selan in Childe’s Tomb in Dartmoor.
    • Speak with either Theso or Sigrun, depending on the path you’ve chosen, in Drakulvhamn in Malmohus.
    • Visit Salle the Glimmer Fairy in the Rift in Sheeroe Hills.

    Chapter 2


    Albion
        We’ve finally broken through the barriers and have laid the uncharted tunnels open for exploration. If what Rackham says is true about the Soul Stone, I fear we may already be too late to stop the plans of the Tenebrae. Nonetheless, our next move is planned. Make haste to me.
    — Commander Selan
    Midgard
        The incessant wind has finally stopped. We can now venture deeper into these treachorous tunnels. If the Soul Stone was an indication of the riches to be found, we of the Frozen Torch are destined to more glory, fame, and wealth than I first thought. Garmr’s prattling about some ceremony be damned; there’s a dragon’s treasure hoard down here and we’ll be the ones to take it.
    –Theso of the Frozen Torch
    Hibernia
        The Abagath have finished their work with the energy barriers, I can finally lead you further into The Veil. I will be by your side to guide you in this place, for there are many dangers. Nothing matters compared to our search for the dragon eggs. We must find them, for Hibernia!
    –Salle, the Glimmer Fairy
    A Dragon’s Curse (Chapter 2)

    The campaign continues! Find the Blood Stone!

    To start chapter 2:

    • Speak with Commander Selan in Childe’s Tomb in Dartmoor.
    • Plan your next move with the Drakulv traitor, Garmr in Drakulvhamn in Malmohus.
    • Visit Salle the Glimmer Fairy in the Rift in Sheeroe Hills.
    The entire dungeons are now open for exploration!
     
    • Several new quests and quest types have been added to the dungeon:

      • Normal Quests – Can be done as a solo player.
      • Elite Quests – Will typically involve a small group to complete. These are marked (Elite) in the quest’s title.
      • Battlegroup Quests – Will require a battlegroup to complete. These are marked (Battlegroup) in the quest’s title.
      • Campaign Quests – Will have varying degree of difficulty. These are marked as [Cursed] in the quest’s title. They also state if they are achievable (Solo), as a (Small Group), or require a (Battlegroup).
      • All quest credit is battlegroup credit (but can be completed as a solo or group as well).
    • Aurulite and loot changes:
    • The Aurulite Merchants have new potions!
    • Legacy Merchants that offer legacy Catacombs items have been added inside the dungeons.

      • These will be updated with more legacy items in the coming chapters. 
    • The chance for all enemies in the new dungeons to drop aurulite has been increased.
    • Named, non-elite enemies, have an increased chance to drop aurulite. However, they are typically more difficult than regular enemies.
    • Enemies marked <Elite> always drop a larger stack of aurulite. Elite enemies are typically powerful and require several allies.
    • The crafting ingredient, powdered aurulite, has been added to the loot table of the dungeon enemies.


    Chapter 1

    Albion
     
        I said I would call upon you again and now I have. Together with our new Undead allies, we have found the stronghold of the Tenebrae. They make base in an ancient tomb deep within Dartmoor, one whose legends tell of an old hunter who died here in a snowstorm. What a different place Albion was back then. Meet me here, and with our new allies we can begin to end this Undead threat.
    — Commander Selan
    Midgard
        It is time, adventurers. The glory, fame, and riches we have for so long been chasing finally are within reach. It is time to invade Drakulvhamn, home of the nasty Varulv that aided Gjapinulva. There are bound to be riches inside – and the Frozen Torch will be the ones to claim them.
    –Theso of the Frozen Torch
    Hibernia
        At first, I was uneasy about betraying my kind, the Glimmer. But now, I see the good in the world, the good in Hibernia. There is a phenomenon occurring, one that hasn’t been seen in decades. The Veil has once again opened, leading to what is one of the infinite rifts inside of it. The opening is in Sheeroe Hills, and this must be more than mere coincidence. The dragon eggs must be involved. Meet me inside – I will be waiting for you.
    –Salle, the Glimmer Fairy
    A Dragon’s Curse (Chapter 1)
     
    • Venture into Dartmoor, Malmohus, and Sheeroe Hills once again and continue A Dragon’s Curse!
    • New open-world dungeons have been added to the three realms, and these can be found in each realm’s dragon zones!

      • Dartmoor – Explore around the soutwest corner of the zone for tomb’s entrance!
      • Malmohus – Explore around the northwest corner of the zone for the tunnel entrance!
      • Sheeroe Hills – Explore around the northwest corner of the zone for the veil’s rift entrance!
      • Please note that if you are currently logged in you must re-patch to be able to see the new dungeon entrances.
    • Aurulite returns! Within the new dungeons awaits quests and enemies who will award players with aurulite, which can be spent at the new aurulite merchants within the dungeons!
    • The encounters involved in Chapter 1 are meant for a single player to be able to complete alone. However, to do so will be challenging so we encourage players to team up with your fellow realm mates for a speedier conquest!

    A Dragon’s Curse (Prologue)

    • In case you haven’t completed the Prologue yet…

    Albion

    There is an un…easy tension stirring in Albion. Commander Selan and her companions, King Constantine’s chosen heroes, have been given authority over this unusual phenomenon. There is quite the uproar occurring near Albion’s grand church. Find Commander Selan and speak to her!
     

    Midgard

    Roshak has been assigned to investigate the distrubance in Malmohous by King Eirik and is ruminating on who should lead the expedition. Theso, leader of an unruly band of treasure hunters and scoundrels known as the Frozen Torch, is now leading the forefront to find lost Midgard relics. The only way to stop these treasures from falling into the wrong hands is to find them first, and that’s just what Sigrun of the Shield of Valhalla, a sect of Valkyries and other soldiers loyal to Midgard’s ancestry, plans to do. Visit Roshak in the Assembly Hall and then find Sigrun and Theso arguing near the Burial Grounds in Jordheim.
     

    Hibernia

    The Veil has become unstable, and we’ve dispatched Hibernian Magi to try and quell the disruption. On top of that, a Glimmerling has ventured from Sheeroe Hills and has come to Tir Na Nog seeking an alliance in regards to the unstable rift. The Glimmer working with Hibernia is a rare occurrence indeed, and is worth at least hearing out this messenger. Our Tailtiu allies have escorted the Glimmer here, and Supreme Eldritch Cystilla has been assigned to oversee the matter at the rift’s entrance.

  • General

    Friday Grab Bag – 08/11/2017

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    It’s Grab Bag time!

    Don’t forget to get your teams signed up for our 5v5 tournament! Registration closes Wednesday, August 23rd at 5PM EST/10PM GMT, so still plenty of time 🙂

    Thanks to everyone for your questions. If you have any game related questions for our DAOC Devs, please send them in through our Grab Bag submission form. Please note this is for game questions, feedback should be sent in through our feedback form.

    On to this week’s questions…

    Previously there was talk of a housing update, is this still in the works? Full consignment merchants, vault space, plat limit, better market search badly need looking at and improving.

    Yes, we absolutely will follow-through with our earlier promises of a housing update. We have long-term plans for entirely new house art, house types, increased house vault space, a solution to full consignment merchants, and improvements to the market search usability and interface.

    In the nearer term, we are focusing on the completion of our ongoing Dragon Curse campaign, RvR and class changes to address your ongoing feedback, the aforementioned MTX features like durability repair and race/gender/name respecs, as well as some soon to be announced initiatives! Once those near to mid-term goals are complete, we would love to return our attention to the much-needed housing updates!

    As a cleric I wanted to change my small shield to Aten’s shield with the new Mithril system. But when I got the shield the scholar gave me a medium shield. Is there anyway broadsword is going to correct this so we can have a choice between small and medium?

    This is something we can possibly look at in the future but it’s not technically a bug. One of the unique benefits of Clerics is that they have always been able to use medium shields whereas other non-melee healing classes have been limited to only small shields. This has meant that their rewards have been itemized with medium shields in lieu of small ones across most of the game’s content, with Aten’s shield included. Changing this item to allow Clerics to choose the shield size sounds like a logical enough idea on paper but of course there are many other examples of many other classes that will have similar requests. That doesn’t mean it won’t happen, but it’s not a priority at the moment and we would much rather tackle all of those changes in one fell swoop than do them piecemeal and have some classes feel left out.

    Now that there is an official place for this question, I’ll ask something I’ve always wondered about. The game has every type of magic imaginable…except for water. As a Hib-only player, I’m seeing the nature connection in Hibernia with the naturalist classes, so if such a class or spec line were ever made, Hib would be the best place for it. Wizards have fire, Theurgs have wind, both have earth, Hibs have nature heals with vague names like “renascence” and “apotheosis”, thanes have lightning, and we even have magnetism and whatnot on the mauler, but why no water magic? I’ve always wondered why all the other magic types under the sun are available in one form or another, but this was the one that was left out. Why is that? I think it would be one of the coolest additions ever!

    To be fair, Wizards and Theurgists do have Ice magic already! That said, Water magic would certainly be a great addition to the game and perhaps one day we can add it onto a relevant (or new!?) class.

    Many feel that the current relic system is outdated with today’s game. They are only worth taking to annoy the other realms, but mostly not taken due to their slowness to run back. Does Broadsword have any plans to look into bringing relics in line with how RvR is today?

    We have had some internal discussions as far back as patch 1.115 regarding relics and how they should be changed.

    One of the larger ideas discussed was to institute a relic capture “ceremony” where the attacking realm must hold the relic temple or keep for X amount of time. Once the ceremony ended, the attacking realm would be teleported back to their realm’s relic temple along with the captured relic. Granted, that discussion revolved around the 1.115 rules where relics were stored in un-capturable keeps or the temples which kept them more open to attack by the defending realm.  The feedback at the time was to only tweak them slightly as many players enjoyed the opportunity to intercept relics on their way to a realm’s temple.

    We are certainly open to the idea of upping the relic-carrier’s speed as well and are still open to any feedback on the relic bonuses themselves but have admittedly gotten very little feedback regarding relics over the past several months.

    Is it true that every/certain armor and weapon pieces have different proc rates compared to others? I’ve heard that some meth fangs and timeless chest pieces have a much higher proc rate than others, or is it just RNG?

    Offensive and reactive proc chances are set on each individual weapon or armor piece so it’s entirely possible that some items do have higher or lower chances to proc but as a general rule we use the following proc rates:

    Reactive armor or shield procs: 10% chance
    Offensive 2-handed or 1-handed weapon proc: 10-15% chance
    Offensive dual-wielded weapon proc: 6-8% chance

    Looking at the Timeless chest pieces and Astral Mephitic Fangs specifically, they each have proc rates in line with the values listed above.

    With that in mind, if you do see an item that seems to have much higher or lower proc rates than what’s listed here, please report it as a bug and we’ll take a look.

    Enjoy the weekend all 🙂

  • General

    v1.123B DAOC Item Database Update

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    The downloadable Item Database has received the following updates and corrections:

    • The database now includes items up to version 1.123B.

      • Fixed an issue where jewelry items were missing slot information.
      • Fixed an issue where some items had incorrect monster source information.
      • Fixed an issue preventing One-Time-Drop and certain store-based items from being included in the database.
    • All metadata has been cleaned up and now correctly categorizes item bonus types and their ids.

      • The metadata has been removed from the database file and is now available as a separate file download.

    Check out the database and metadata HERE!

     

  • General

    5v5 Tournament Registration and Reward Info

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    Registration for this years 5v5 tournament on August 26th, 2017, is now open! Captains get your teams ready and register by Wednesday, August 23rd, 2017 at 5PM EST / 10PM GMT on our Challonge Tournament page. The tournament will be streamed live on our official Twitch channel – follow it now for notifications.


    Details on our 1st, 2nd, and 3rd place prizes are now also available, with every participant also receiving a Triumphant Wrap! Head on over to our updated 5v5 Tournament page for all the details, rules, requirements, prize info, and more.

    Here’s to another great tournament! 🙂

  • Patch Notes

    Live Server Downtime – Patch 1.123B

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    11 AM EST / 4 PM GMT: Ywain and Gaheris are open to all players once again! 
    Developer Note: Due to feedback, the Warlock notes have been adjusted from their first postin
    g.

    All live servers will be coming down tomorrow, Tuesday, 8/1/17 at 5:45AM EDT / 10:45AM GMT for patch 1.123B!

    Highlights

    • Realm Point “worth” timers have been reduced for /released players!
    • Daily quests have been streamlined and improved!
    • The Hidden Lair instance is here for levels 39 and below!
    • Several bug fixes and class changes!

    Check out the full patch notes by clicking the image below!