Class Library: Healer

HEALER
 

Followers of Eir, the Norse goddess of healing, Healers aid their comrades in battle with a variety of healing and buffing magic as well as very powerful crowd controlling spells. Despite their strong ability to heal, mesmerize, and stun those who come before them, they have little to no offensive abilities. Healers are blessed with their strong spell-working, yet are only capable of swinging a hammer at their enemies if they come too closely.

As a Healer, one must learn to stand in the back of the battle and watch from the edge while the warriors of the realm rush in for blood and vengeance for wrongful acts against their forefathers. Ahh, but there are some Healers that make the rush with their realm-mates... primarily stunning the enemy with their amazing good looks and charm.

SPELLS

MENDING

  Minor Heal
  Heals target for a very small amount of health. Casts quickly and uses little power.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect
Cost
1
Minor Mending
Friend
2.3s/0/0s
2000 range
6 health
1
5
Minor Improvement
Friend
2.3s/0/0s
2000 range
16 health
3
8
Minor Reconstitution
Friend
2.3s/0/0s
2000 range
23 health
4
11
Minor Amelioration
Friend
2.3s/0/0s
2000 range
31 health
5
14
Minor Purification
Friend
2.3s/0/0s
2000 range
38 health
6
18
Minor Recovery
Friend
2.3s/0/0s
2000 range
48 health
8
23
Minor Reparation
Friend
2.3s/0/0s
2000 range
60 health
9
29
Minor Restoration
Friend
2.3s/0/0s
2000 range
75 health
11
37
Minor Reconstruction
Friend
2.3s/0/0s
2000 range
95 health
14
47
Minor Emendation
Friend
2.3s/0/0s
2000 range
119 health
17
 
  Heal
  Heals target for a small amount of health. Uses little power.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect
Cost
4
Refinement
Friend
2.8s/0/0s
2000 range
26 health
4
6
Improvement
Friend
2.8s/0/0s
2000 range
36 health
5
9
Reconstitution
Friend
2.8s/0/0s
2000 range
50 health
7
12
Amelioration
Friend
2.8s/0/0s
2000 range
65 health
9
16
Purification
Friend
2.8s/0/0s
2000 range
85 health
11
21
Recovery
Friend
2.8s/0/0s
2000 range
109 health
14
27
Reparation
Friend
2.8s/0/0s
2000 range
138 health
18
31
Restoration
Friend
2.8s/0/0s
2000 range
158 health
20
36
Reconstruction
Friend
2.8s/0/0s
2000 range
183 health
23
46
Emendation
Friend
2.8s/0/0s
2000 range
231 health
29
 
  Minor Group Heal
  Heals every member of the group for a small amount of health.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect
Cost
15
Group Reparation
Group
2.6s/0/0s
2000 range
33 health
9
25
Group Purification
Group
2.4s/0/0s
2000 range
53 health
13
35
Group Restoration
Group
2.2s/0/0s
2000 range
73 health
16
45
Group Emendation
Group
2.0s/0/0s
2000 range
93 health
19
 
  Resurrection
  Brings target back to life, and restores a portion of their health and power, and eliminates the experience penalty and con loss they would have suffered were they to have /released. (Note that con loss still applies when resurrected on a PvP server.)  
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect
Cost
10
Arrival from Valhalla
Corpse
4.0s/0/0s
1500 range
Target is ressurected with 10% health and 0% power and endurance.
Variable
 
  Cure Poison
  Attempts to cure target of all poisons.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect
Cost
3
Cure Poison
Friend
3.2s/0/0s
1500 range
Cures all DoT effects from the target
6%
 
  Cure Disease
  Attempts to cure target of all disease.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect
Cost
7
Cure Disease
Friend
3.2s/0/0s
1500 range
Cures all Disease effects from the target
6%
 

 

MENDING SPEC.

  Major Heal
  Heals target.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
5
Major Reconstitution
Friend
3.2s/0/0s
2000 range
55 health 5
8
Major Amelioration
Friend
3.1s/0/0s
2000 range
82 health 7
11
Major Purification
Friend
3.0s/0/0s
2000 range
109 health 9
14
Major Recovery
Friend
2.9s/0/0s
2000 range
136 health 11
18
Major Reparation
Friend
2.8s/0/0s
2000 range
172 health 13
25
Major Restoration
Friend
2.7s/0/0s
2000 range
235 health 19
33
Major Reconstruction
Friend
2.6s/0/0s
2000 range
307 health 24
42
Major Emendation
Friend
2.5s/0/0s
2000 range
387 health 30
 
  Greater Heal
  Heals target for a very large amount of health.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
10
Greater Amelioration
Friend
2.6s/0/0s
2000 range
145 health 23
13
Greater Purification
Friend
2.5s/0/0s
2000 range
184 health 29
17
Greater Recovery
Friend
2.4s/0/0s
2000 range
236 health 35
23
Greater Reparation
Friend
2.3s/0/0s
2000 range
314 health 48
31
Greater Restoration
Friend
2.2s/0/0s
2000 range
419 health 64
41
Greater Reconstruction
Friend
2.1s/0/0s
2000 range
549 health 81
50
Greater Emendation
Friend
2.0s/0/0s
2000 range
667 health 99
 
  Group Heal
  Heals every member of the group.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
16
Favor of Battle
Group
2.6s/0/0s
2000 range
103 health 34
26
Boon of Battle
Group
2.4s/0/0s
2000 range
163 health 50
36
Dispensation of Battle
Group
2.2s/0/0s
2000 range
223 health 64
46
Tribute of Battle
Group
2.0s/0/0s
2000 range
283 health 75
 
  Instant Heal
  Caster immediately heals target for a given percentage of the caster's maximum health. Can be cast during combat.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
12
Favor from Eir
Friend
0s/0/600s
2000 range
33%  health 0
22
Boon from Eir
Friend
0s/0/600s
2000 range
55% health 0
32
Dispensation from Eir
Friend
0s/0/600s
2000 range
75% health 0
43
Tribute from Eir
Friend
0s/0/600s
2000 range
100% health 0
 
  Instant Group Heal
  Caster immediately heals all of his/her group members for a given percentage of the caster's maximum health. Can be cast during combat.  
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
21
Eir's Glorious Touch
Group
0s/0/900s
2000 range
50% health 0
35
Eir's Magnificent Touch
Group
0s/0/900s
2000 range
75% health 0
45
Eir's Heavenly Touch
Group
0s/0/900s
2000 range
100% health 0
 
  Spreadheal
  Specialized healing spell that intelligently heals the most damaged members of the group. Useful when there's no time to determine who needs help first.  
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
30
Ancestor's Gift
Self
3.5s/0/0s
2000 range
187 health 68
39
Ancestor's Favor
Self
3.5s/0/0s
2000 range
241 health 80
48
Ancestor's Boon
Self
3.5s/0/0s
2000 range
295 health 91
 
  Resurrection
  Brings target back to life, and restores a portion of their health and power, and eliminates the experience penalty and con loss they would have suffered were they to have /released. (Note that con loss still applies when resurrected on a PvP server.)  
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
15
Reception from Valhalla
Corpse
4.0s/0/0s
1500 range
Target is ressurected with 30% health and 10% power and endurance.
Variable
24
Welcome from Valhalla
Corpse
4.0s/0/0s
1500 range
Target is ressurected with 50% health and 25% power and endurance.
Variable
40
Remigration from Valhalla
Corpse
4.0s/0/0s
1500 range
Target is ressurected with 100% health and 50% power and endurance.
Variable
 
  Cure Poison
  Attempts to cure target of all poisons.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
14
Pulsing Cure Poison I
Friend
3.5s/3s pulse, 1 pulse/0s
2000 range
Cures all DoT effects from the target every pulse. 20
28
Pulsing Cure Poison II
Friend
3.7s/3s pulse, 2 pulses/0s
2000 range
Cures all DoT effects from the target every pulse. 25
 
  Cure Disease
  Attempts to cure target of all disease.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
18
Pulsing Cure Disease I
Friend
3.5s/3s pulse, 1 pulse/0s
2000 range
Cures all Disease effects form the target every pulse. 23
36
Pulsing Cure Disease II
Friend
3.7s/3s pulse, 2 pulses/0s
2000 range
Cures all Disease effects form the target every pulse. 28
46
Group Cure Disease
Group
4.5s/0/0s
2000 range
Cures all Disese effects from the target. 75
 
  Cure Senses
  Attempts to cure target of all Nearsight and Silence effects.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
40
Cure Senses
Friend
4.0s/0/0s
2000 range
Cures all Nearsight and Silence effects from the target. 30
 
  Cure All
  Attempts to cure target of all Nearsight, Disease, and Poison effects.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
49
Cure All
Friend
4.5s/0/0s
2000 range
Cures all Nearsight, Disease, and Poison effects from the target. 80
50
Group Cure All
Group
6.0s/0/0s
2000 range
Cures all Nearsight, Disease, and Poison effects from the target. 120
 

 

AUGMENTATION

  Shield (AF)
  Adds to the recipient's Armor Factor (AF), resulting in better protection against some forms of attack. It acts in addition to any armor the target is wearing.  
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect
Cost
1
Guardian's Lesser Ward
Friend
3.0s/0/0s
1500 range
11 af
1 conc
5
Guardian's Ward
Friend
3.0s/0/0s
1500 range
15 af
2 conc
10
Guardian's Lesser Shield
Friend
3.0s/0/0s
1500 range
20 af
4 conc
16
Guardian's Shield
Friend
3.0s/0/0s
1500 range
26 af
6 conc
22
Guardian's Lesser Barrier
Friend
3.0s/0/0s
1500 range
32 af
8 conc
31
Guardian's Barrier
Friend
3.0s/0/0s
1500 range
41 af
11 conc
42
Guardian's Lesser Protection
Friend
3.0s/0/0s
1500 range
52 af
15 conc
 
  Buff (Strength)
  Increases the target's Strength, which will cause it to be able to carry more weight, do more damage and be more effective in melee combat.  
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
2
Lesser Strength of the Viking
Friend
3.0s/0/0s
1500 range
+11 Str
1 conc
4
Strength of the Viking
Friend
3.0s/0/0s
1500 range
+13 Str
2 conc
8
Lesser Vigor of the Viking
Friend
3.0s/0/0s
1500 range
+16 Str
3 conc
13
Vigor of the Viking
Friend
3.0s/0/0s
1500 range
+20 Str
5 conc
18
Lesser Power of the Viking
Friend
3.0s/0/0s
1500 range
+24 Str
6 conc
25
Power of the Viking
Friend
3.0s/0/0s
1500 range
+30 Str
9 conc
32
Lesser Might of the Viking
Friend
3.0s/0/0s
1500 range
+35 Str
12 conc
41
Might of the Viking
Friend
3.0s/0/0s
1500 range
+42 Str
15 conc
50
Greater Might of the Viking
Friend
3.0s/0/0s
1500 range
+50 Str
19 conc
 
  Buff (Dexterity)
  Increases the target's Dexterity, which will cause it to be more effective in melee combat and to cast spells faster.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
11
Minor Evasion
Friend
3.0s/0/0s
1500 range
+18 Dex
4 conc
15
Lesser Evasion
Friend
3.0s/0/0s
1500 range
+22 Dex
5 conc
21
Evasion
Friend
3.0s/0/0s
1500 range
+26 Dex
7 conc
28
Major Evasion
Friend
3.0s/0/0s
1500 range
+32 Dex
10 conc
39
Greater Evasion
Friend
3.0s/0/0s
1500 range
+41 Dex
15 conc
48
Superior Evasion
Friend
3.0s/0/0s
1500 range
+48 Dex
18 conc
 
  Buff (Constitution)
  Increases the target's Constitution, which will cause it to be able to take more damage.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
3
Augment Health
Friend
3.0s/0/0s
1500 range
+12 Con
1 conc
9
Increase Health
Friend
3.0s/0/0s
1500 range
+17 Con
3 conc
14
Enhance Health
Friend
3.0s/0/0s
1500 range
+21 Con
5 conc
20
Strengthen Health
Friend
3.0s/0/0s
1500 range
+26 Con
7 conc
29
Exaggerate Health
Friend
3.0s/0/0s
1500 range
+33 Con
10 conc
38
Intensify Health
Friend
3.0s/0/0s
1500 range
+40 Con
14 conc
47
Amplify Health
Friend
3.0s/0/0s
1500 range
+47 Con
17 conc
 

 

AUGMENTATION SPEC.

  Shield (AF)
  Adds to the recipient's Armor Factor (AF), resulting in better protection against some forms of attack. It acts in addition to any armor the target is wearing.  
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect
Cost
6
Eir's Lesser Shield
Friend
3.0s/0/0s
1500 range
20 af
4 conc
12
Eir's Shield
Friend
3.0s/0/0s
1500 range
27 af
8 conc
18
Eir's Lesser Guard
Friend
3.0s/0/0s
1500 range
35 af
12 conc
25
Eir's Guard
Friend
3.0s/0/0s
1500 range
43 af
17 conc
34
Eir's Lesser Barrier
Friend
3.0s/0/0s
1500 range
55 af
24 conc
44
Eir's Barrier
Friend
3.0s/0/0s
1500 range
67 af
32 conc
 
  Damage Shield
  Anyone that hits the target with a melee attack is damaged by this protective shield.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
6
Asgard's Minor Defense
Self
3.0s/20 minutes/0s
 
Bonus: 2.2 DPS 10%
13
Asgard's Lesser Defense
Self
3.0s/20 minutes/0s
 
Bonus: 3.5 DPS 10%
21
Asgard's Defense
Self
3.0s/20 minutes/0s
 
Bonus: 5.2 DPS 10%
29
Asgard's Protection
Self
3.0s/20 minutes/0s
 
Bonus: 6.9 DPS 10%
37
Asgard's Lesser Deflection
Self
3.0s/20 minutes/0s
 
Bonus: 8.4 DPS 10%
43
Asgard's Deflection
Self
3.0s/20 minutes/0s
 
Bonus: 9.8 DPS 10%
48
Asgard's Greater Deflection
Self
3.0s/20 minutes/0s
 
Bonus: 10.9 DPS 10%
 
  Buff (Combat Speed)
  Increases the target's combat speed, which will cause it to be considerably more effective in melee combat.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
2
Lesser Purity of Attack
Friend
3.5s/0/0s
1500 range
8% Attack Speed Buff
1 conc
10
Purity of Attack
Friend
3.5s/0/0s
1500 range
10% Attack Speed Buff
4 conc
20
Lesser Purity of Offense
Friend
3.5s/0/0s
1500 range
12% Attack Speed Buff
7 conc
31
Purity of Offense
Friend
3.5s/0/0s
1500 range
15% Attack Speed Buff
11 conc
40
Lesser Purity of Aggression
Friend
3.5s/0/0s
1500 range
17% Attack Speed Buff
14 conc
50
Purity of Aggression
Friend
3.5s/0/0s
1500 range
20% Attack Speed Buff
19 conc
 
  Buff (Strength/Constitution)
  Increases the target's Strength and Constitution, which will cause it to be able to carry more weight, as well as to both do more damage in melee combat and to be able to take more damage before dying.  
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
8
Asgard's Lesser Strength
Self
3.0s/20 minutes/0s
 
+24 Str/Con 10%
19
Asgard's Strength
Self
3.0s/20 minutes/0s
 
+37 Str/Con 10%
28
Asgard's Lesser Potence
Self
3.0s/20 minutes/0s
 
+48 Str/Con 10%
34
Asgard's Potence
Self
3.0s/20 minutes/0s
 
+55 Str/Con 10%
42
Asgard's Lesser Might
Self
3.0s/20 minutes/0s
 
+64 Str/Con 10%
49
Asgard's Might
Self
3.0s/20 minutes/0s
 
+73 Str/Con 10%
 
  Damage Add
  Target does more damage with every melee weapon hit.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
1
Augmented Blow
Self
3.0s/0/0s
 
Bonus: 1.0 DPS
1 conc
4
Increased Blow
Self
3.0s/0/0s
 
Bonus: 1.6 DPS
2 conc
7
Enhanced Blow
Self
3.0s/0/0s
 
Bonus: 2.3 DPS
3 conc
11
Strengthen Blow
Self
3.0s/0/0s
 
Bonus: 3.1 DPS
4 conc
16
Exaggerated Blow
Self
3.0s/0/0s
 
Bonus: 4.2 DPS
6 conc
22
Intensified Blow
Self
3.0s/0/0s
 
Bonus: 5.4 DPS
8 conc
30
Amplified Blow
Self
3.0s/0/0s
 
Bonus: 7.1 DPS
11 conc
39
Burgeoned Blow
Self
3.0s/0/0s
 
Bonus: 9.0 DPS
14 conc
49
Exalted Blow
Self
3.0s/0/0s
 
Bonus: 11.1 DPS
18 conc
 
  Buff (Body Resistance)
  Target's resistance to Body damage is increased.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
23
Gods' Health
Group
3.0s/10 minutes/0s
1500 range
8% Body Resistance Buff 19
33
Gods' Vigor
Group
3.0s/10 minutes/0s
1000 range
16% Body Resistance Buff 27
46
Gods' Potency
Group
3.0s/10 minutes/0s
1000 range
24% Body Resistance Buff 39
 
  Buff (Energy Resistance)
  Target's resistance to Energy damage is increased.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
27
Thunder Affinity
Group
3.0s/10 minutes/0s
1000 range
8% Energy Resistance Buff 22
37
Storm Affinity
Group
3.0s/10 minutes/0s
1000 range
16% Energy Resistance Buff 31
48
Lightning Affinity
Group
3.0s/10 minutes/0s
1000 range
24% Energy Resistance Buff 41
 
  Buff (Spirit Resistance)
  Target's resistance to Spirit damage is increased.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
24
Gods' Drive
Group
3.0s/10 minutes/0s
1000 range
8% Spirit Resistance Buff 19
36
Gods' Will
Group
3.0s/10 minutes/0s
1000 range
16% Spirit Resistance Buff 30
47
Gods' Spirit
Group
3.0s/10 minutes/0s
1000 range
24% Spirit Resistance Buff 40
 
  Buff (Combat Speed, Group)
  Increases the caster's group's combat speed for a short duration, which will cause all members to be considerably more effective in melee combat.  
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
18
Celerity
Group
2.0s/20 seconds/0s
1500 range
24% Attack Speed Buff 17
26
Enhanced Celerity
Group
2.0s/20 seconds/0s
1500 range
28% Attack Speed Buff 24
32
Amplified Celerity
Group
2.0s/20 seconds/0s
1500 range
31% Attack Speed Buff 30
44
Pure Celerity
Group
2.0s/20 seconds/0s
1500 range
37% Attack Speed Buff  
 

 

PACIFICATION

  Mesmerise
  Target is hypnotized and cannot move or take any other action for the duration of the spell. Spells cast by friendly players, resistances to the spell's damage type, or realm abilities such as "Purge" and "Determination" can help to counteract the effect. If the target suffers any damage or other negative effect, the spell will break.   
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
1
Lull
Enemy
2.5s/16 seconds/0s
1500 range
Mesmerized (Body) 2
5
Greater Lull
Enemy
2.5s/21 seconds/0s
1500 range
Mesmerized (Body) 4
10
Diversion
Enemy
2.5s/28 seconds/0s
1500 range
Mesmerized (Body) 6
16
Greater Diversion
Enemy
2.5s/35 seconds/0s
1500 range
Mesmerized (Body) 10
22
Sedate
Enemy
2.5s/43 seconds/0s
1500 range
Mesmerized (Body) 13
29
Greater Sedation
Enemy
2.5s/52 seconds/0s
1500 range
Mesmerized (Body) 18
36
Entrance
Enemy
2.5s/1 minute 1 second/0s
1500 range
Mesmerized (Body) 23
43
Greater Entrancement
Enemy
2.5s/1 minute 10 seconds/0s
1500 range
Mesmerized (Body) 27
 
  Stun
  Target is stunned and cannot move or take any other action for the duration of the spell. Spells cast by friendly players, resistances to the spell's damage type, or realm abilities such as "Purge" and "Determination" can help to counteract the effect.  
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
2
Halt Aggression
Enemy
2.5s/6 seconds/0s
1500 range
Stunned (Body) 2
11
Halt Hostility
Enemy
2.5s/7 seconds/0s
1500 range
Stunned (Body) 7
20
Halt Attack
Enemy
2.5s/8 seconds/0s
1500 range
Stunned (Body) 12
32
Halt Offense
Enemy
2.5s/9 seconds/0s
1500 range
Stunned (Body) 20
42
Halt Rally
Enemy
2.5s/10 seconds/0s
1500 range
Stunned (Body) 27
50
Halt Invasion
Enemy
2.5s/11 seconds/0s
1500 range
Stunned (Body) 33
 
  Speed (Chant)
  The movement speed of the caster and his/her group is increased. Does not work in combat.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
6
Ease of Movement
Group
3.0s/6 seconds/ pulse/0s
2000 range
Target speed increase: 126% 0
15
Flow of Movement
Group
3.0s/6 seconds/ pulse/0s
2000 range
Target speed increase: 133% 0
25
Grace of Movement
Group
3.0s/6 seconds/ pulse/0s
2000 range
Target speed increase: 141% 0
35
Purity of Movement
Group
3.0s/6 seconds/ pulse/0s
2000 range
Target speed increase: 148% 0
45
Elegance of Movement
Group
3.0s/6 seconds/ pulse/0s
2000 range
Target speed increase: 156% 0
 
  Remove Mesmerisation
  Target is no longer mesmerised.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
23
Cleanse Mind
Friend
3.0s/0/0s
1500 range
All mesmerization effects are removed from the target. 6%
 
  Amnesia
  Chance that the target's 'hate list' (which controls which target a monster will attack next) is cleared; it becomes then very easy for other group members to 'taunt' or distract. This will cause player characters to lose their selected target.   
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
4
Wake Senseless
Enemy
2.0s/0/0s
2300 range
70% chance to clear hate list 3
 
  Amnesia (AOE)
  Chance that the target's 'hate list' (which controls which target a monster will attack next) is cleared; it becomes then very easy for other group members to 'taunt' or distract. This will cause player characters to lose their selected target. This is an "Area of Effect" (AOE) spell which can affect multiple targets in the spell's radius.  
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
14
Wake Forgetful
Enemy
2.0s/0/0s
2300 range/100 radius
77% chance to clear hate list, 2 targets maximum 9
24
Wake Ignorant
Enemy
2.0s/0/0s
2300 range/175 radius
84% chance to clear hate list, 5 targets maximum 15
34
Wake Mindless
Enemy
2.0s/0/0s
2300range/
250 radius
91% chance to clear hate list, 8 targets maximum 21
44
Wake Oblivious
Enemy
2.0s/0/0s
2300 range/325 radius
100% chance to clear hate list, 11 targets maximum 28
 
  Buff (Melee Proc)
  Buffs players with a spell that gives them a 40% chance to proc a melee buff. This spell only affects monsters.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
7
Eir's Suggestion
Self
3.0s/20 minutes/0s
1000 range
40% chance to proc, 29 damage (Spirit),
70% returned as health
10%
13
Eir's Instruction
Self
3.0s/20 minutes/0s
1000 range
40% chance to proc, 52 damage (Spirit),
70% returned as health
10%
19
Eir's Guidance
Self
3.0s/20 minutes/0s
1000 range
40% chance to proc, 76 damage (Spirit),
70% returned as health
10%
26
Eir's Direction
Self
3.0s/20 minutes/0s
1000 range
40% chance to proc, 102 damage (Spirit),
70% returned as health
10%
37
Eir's Mandate
Self
3.0s/20 minutes/0s
1000 range
40% chance to proc, 145 damage (Spirit),
70% returned as health
10%
47
Eir's Intervention
Self
3.0s/20 minutes/0s
1000 range
40% chance to proc, 183 damage (Spirit),
70% returned as health
10%
 

 

PACIFICATION SPEC.

  Debuff (Combat Speed)
  Reduces the target's combat speed, which will cause it to be considerably less effective in melee combat.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
2
Hinder Spirit
Enemy
0s/40 seconds/5s
1500 range
32% Attack Speed Debuff 2
9
Harry Spirit
Enemy
0s/40 seconds/5s
1500 range
38% Attack Speed Debuff 6
21
Restrain Spirit
Enemy
0s/40 seconds/5s
1500 range
50% Attack Speed Debuff 13
31
Obstruct Spirit
Enemy
0s/40 seconds/5s
1500 range
60% Attack Speed Debuff 19
40
Block Spirit
Enemy
0s/40 seconds/5s
1500 range
70% Attack Speed Debuff 25
49
Impede Spirit
Enemy
0s/40 seconds/5s
1500 range
78% Attack Speed Debuff 32
 
  Mesmerize (AOE)
  Target is hypnotized and cannot move or take any other action for the duration of the spell. Spells cast by friendly players, resistances to the spell's damage type, or realm abilities such as "Purge" and "Determination" can help to counteract the effect. If the target suffers any damage or other negative effect, the spell will break. This is an "Area of Effect" (AOE) spell which can affect multiple targets in the spell's radius. The spell's effect may be more easily resisted further away from the spell's center.   
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
6
Allay Area
Enemy
3.0s/16 seconds/0s
1500 range/
350 radius
Mesmerized (Body), 4 targets maximum 4
13
Pacify Area
Enemy
3.0s/25 seconds/0s
1500 range/
350 radius
Mesmerized (Body), 5 targets maximum 8
20
Conciliate Area
Enemy
3.0s/34 seconds/0s
1500 range/
350 radius
Mesmerized (Body), 6 targets maximum 12
27
Placate Area
Enemy
3.0s/43 seconds/0s
1500 range/
350 radius
Mesmerized (Body), 7 targets maximum 17
34
Harmonize Area
Enemy
3.0s/52 seconds/0s
1500 range/
350 radius
Mesmerized (Body), 8 targets maximum 21
44
Tranquilize Area
Enemy
3.0s/1 minute 5 seconds/0s
1500 range/
350 radius
Mesmerized (Body), 10 targets maximum 28
 
  Mesmerise (Instant)
  Target is hypnotized and cannot move or take any other action for the duration of the spell. Spells cast by friendly players, resistances to the spell's damage type, or realm abilities such as "Purge" and "Determination" can help to counteract the effect. If the target suffers any damage or other negative effect, the spell will break. This spell can be cast while in combat.  
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
29
Pacifying Glance
Enemy
0s/22 seconds/600s
1500 range
Mesmerized (Body) 18
 
  Mesmerise (AOE, Instant)
  Target is hypnotized and cannot move or take any other action for the duration of the spell. Spells cast by friendly players, resistances to the spell's damage type, or realm abilities such as "Purge" and "Determination" can help to counteract the effect. If the target suffers any damage or other negative effect, the spell will break. This is an "Area of Effect" (AOE) spell which can affect multiple targets in the spell's radius. The spell's effect may be more easily resisted further away from the spell's center. Spell can be cast during combat.  
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
36
Pacifying Glare
Enemy
0s/26 seconds/600s
1500 range/
150 radius
Mesmerized (Body), 8 targets maximum 23
47
Pacifying Gaze
Enemy
0s/31 seconds/600s
1500 range/
300 radius
Mesmerized (Body), 10 targets maximum 30
 
  Stun (AOE)
  Target is stunned and cannot move or take any other action for the duration of the spell. Spells cast by friendly players , resistances to the spell's damage type,or realm abilities such as "Purge" and "Determination" can help to counteract the effect. This is an "Area of Effect" (AOE) spell which can affect multiple targets in the spell's radius. The spell's effect may be more easily resisted further away from the spell's center.  
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
1
Suspend Charge
Enemy
2.5s/6 seconds/0s
1500range/
250 radius
Stunned (Body), 4 targets maximum 2
11
Halt Charge
Enemy
2.5s/7 seconds/0s
1500range/
250 radius
Stunned (Body), 5 targets maximum 7
22
Negate Charge
Enemy
2.5s/8 seconds/0s
1500range/
250 radius
Stunned (Body), 6 targets maximum 13
32
Interrupt Charge
Enemy
2.5s/9 seconds/0s
1500range/
250 radius
Stunned (Body), 7 targets maximum 20
42
Nullify Charge
Enemy
2.5s/10 seconds/0s
1500range/
250 radius
Stunned (Body), 8 targets maximum 27
50
Cease Charge
Enemy
2.5s/11 seconds/0s
1500range/
250 radius
Stunned (Body), 10 targets maximum 33
 
  Stun (Instant)
  Target is stunned and cannot move or take any other action for the duration of the spell. Spells cast by friendly players, resistances to the spell's damage type, or realm abilities such as "Purge" and "Determination" can help to counteract the effect. Spell can be cast during combat.   
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
28
Paralyzing Glance
Enemy
0s/8 seconds/600s
1500 range
Stunned (Body) 17
 
  Stun (AOE, Instant)
  Target is stunned and cannot move or take any other action for the duration of the spell. Spells cast by friendly players, resistances to the spell's damage type, or realm abilities such as "Purge" and "Determination" can help to counteract the effect. This is an "Area of Effect" (AOE) spell which can affect multiple targets in the spell's radius. The spell's effect may be more easily resisted further away from the spell's center. Spell can be cast during combat.  
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
38
Paralyzing Glare
Enemy
0s/9 seconds/600s
1500 range/
150 radius
Stunned (Body), 8 targets maximum 24
48
Paralizing Gaze
Enemy
0s/10 seconds/600s
1500 range/
300 radius
Stunned (Body), 10 targets maximum 31
 
  Root
  Target is effectively immobilized (loses 99% of possible movement speed) for the duration of the spell. If any damage is done to the target, the spell will break.   
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
3
Deny Movement
Enemy
2.5s/9 seconds/0s
1500 range
Rooted (Body) 2
7
Repel Movement
Enemy
2.5s/14 seconds/0s
1500 range
Rooted (Body) 4
12
Reject Movement
Enemy
2.5s/21 seconds/0s
1500 range
Rooted (Body) 6
18
Negate Movement
Enemy
2.5s/30 seconds/0s
1500 range
Rooted (Body) 8
24
Deny Advancement
Enemy
2.5s/38 seconds/0s
1500 range
Rooted (Body) 12
30
Repel Advancement
Enemy
2.5s/47 seconds/0s
1500 range
Rooted (Body) 15
37
Reject Advancement
Enemy
2.5s/56 seconds/0s
1500 range
Rooted (Body) 18
46
Negate Advancement
Enemy
2.5s/1 minute 9 seconds/0s
1500 range
Rooted (Body) 24
 
  Buff (Power Regeneration)
  Target's rate of power regeneration is increased, reducing downtime between battles. 
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
4
Purity of Mind
Friend
3.0s/0/0s
1500 range
2 power/pulse
3 conc
15
Purity of Thought
Friend
3.0s/0/0s
1500 range
4 power/pulse
10 conc
25
Purity of Intellect
Friend
3.0s/0/0s
1500 range
6 power/pulse
17 conc
35
Purity of Contemplation
Friend
3.0s/0/0s
1500 range
8 power/pulse
24 conc
45
Purity of Meditation
Friend
3.0s/0/0s
1500 range
10 power/pulse
32 conc
 

full