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THE HERALD

  • General

    A Message from Grabford B. Bagsworth III

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    Ok Grab Bag, not cool. You missed our last date! We’re starting to feel rejected here. People care about you, and want the pleasure of your company so stop being so elusive. I think you owe us an apology. On with it!

    Q: Grab Bag, where have you been? 

    A: Humble apologies my dear friends. I mean no offense, but sometimes it’s difficult to make all of my appointments. I mean…I’m not sure if you know, but…I’m kind of a big deal. People know me…but this is no excuse! I look forward to making a more regular appearance to answer your questions and address your concerns.  

    Yours with respect,
    Sir Grabford B. Bagsworth III Esq. 

    Now – Let’s answer some questions! Click the ‘More’ button to see this week’s Grab Bag!

    Q: Why don’t you guys do log-in surveys anymore? The last one I remember seeing was when they were thinking about expanding ML options to 3 per class instead of 2, which was many years ago. Don’t you think this would be a good way to collect data and put controversial topics into better perspective (removing the bind stone from the Labyrinth is a popular one atm) from your entire player base in addition to postcount? A lot of European and casual players don’t read or much less discuss topics here.
     
    A: Log-in surveys are indeed a great way to get information directly from active players. Polls on third party sites, or even the Camelot Herald can be less effective because the questions are open to everyone, regardless of their status in the game. While we appreciate all feedback, there are certain questions we would like answered by players that are actively playing at the time of the poll.
     
    We would like to re-implement log-in polls for this reason.
     
    Q: Is Broadsword going to do characters transfers between accounts? If so, do both accounts have to be open, and will it be a free or cost service?
     
    A: This is the plan. Over 12+ years of game-play, players have several characters across multiple accounts and we would like to provide the opportunity to allow consolidation. This will be among the many updates and upgrades to the Broadsword Account Center that is currently underway. Currently, it’s planned as a premium service – but there are no details on the prices as yet.
     
    Q: Are there currently plans to have a monthly or quarterly twitch stream with the dev’s playing with questions answered similar to the WBW streams with Grakulen, and if so, would you mind giving a rough eta?
     
    A: We really enjoyed our Wayback Wednesday streams with Grakulen on MMORPG.com. They were a great way for us to keep players informed, and to demonstrate to new/interested parties the thrill and magic of Dark Age of Camelot. This is something we really want to do again, and we’ll be working with our wonderful Community Lead Carol on having something similar set up on a regular cadence. Who doesn’t miss watching us get crushed live on video!?
     
    Q: I have seen a lot of art changes with the new patch. Have your resources in this department increased?
     
    A: Yes it has! We’re thrilled about this. Those of you who have participated in some previous Grab Bags asked questions to which the reply often started with: “Unfortunately due to art resource constraints we are currently unable to…”
     
    Under Broadsword, we have renewed investment in this area, and we’re really excited about updating art for various features in DAoC.  Things we’re currently discussing are: fixes for art-related bugs, new maps, UI skins, new items, monsters, and more!
     
    Q: General question looking for update on status of new website
     
    A: We’re almost there. Those of you who have been following this (admittedly long) process will be pleased to know that the wait is almost over. We’re putting the finishing touches on Character and Guild search, an up-to-date Item database, and even a few Realm War features! We’re really excited to release the early phase of our updates to begin the process of building a Camelot Herald that will surpass the Herald of old!
     
    Q01: Could be consider to share quests? If it is not possible for old quests, at least provide for new quests. It is more easy to group people when all have the same target, and not wasted time.
     
    A: We have a lot of things we’d like to do to improve the User Experience. This is on that very large list but is somewhere around the middle in terms of priority. We’ll get to it, but it may take a bit.​
     
     
    Q: What does broadsword plan to do after the NNF patch?
     
    A: Great question. I can’t give out too many details yet but we have a lot planned. For the next patch, we’ll be focusing on UI/UX improvements, art bug fixing and improvements (this includes the Labyrinth wall exploits!), and adding in a new long-term Live Event with a very cool surprise! Additionally, we’ll be responding to any feedback on the NF Update and making any warranted adjustments.
     
    After all of that, we’ll be looking at the overarching goals of RvR (read: relics) as well as improving larger scale objectives (read: keeps/towers, and maybe new things!). On the PvE side, we’ll be looking at updating loot tables and mob AI on some of the more memorable encounters and finishing the Hub Quests to 50. Class Balance, as always, is an ongoing endeavor.​
     
     
    Q: I’m wondering if there is any planning for class rebalancing at the moment. I dont pretend to know exactly what you have in mind, just know if you see any particular hole in actual gameplay (I think for example to blademaster/mercenary, melee friar or skalds) that need to be filled and what we should expect!

     
    A: As mentioned in a previous answer, class balance is always ongoing. However, with the NF Update we wanted to leave class balancing alone until the new RvR dynamic has been settled.
     
    In terms of general balance concerns, we feel that melee are under-populated in large-scale and group RvR and are looking at ways to improve their situation. We would also like to revisit the Assassin changes and take a look at the Archer classes. Of course, there are several other classes we’ll look over, so don’t fret if I didn’t mention it here. 

    Q: When is the buy timer on npc Merchant going to be fixed or please confirm that i should have a 2-3 second lagg when pushing the buy button.

    A: This is a bug that has been fixed with patch 1.115. You can log onto Pendragon to check it out!

    Thank you to all those who have submitted questions. If you don’t see your answer – do not fret! It may make the cut for the next Grab Bag!

    Don’t forget to check out our Steam Greenlight Page and vote for DAoC taking the next step in its history!

    Be excellent to each other, and we’ll see you in the Frontiers! 

  • General

    The Harbinger of Spring Invades Killaloe!

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    Springtime is here again, and with the warmth and renewed bloom of the landscape an ancient menace returns!
     
    The deceptively cuddly Harbinger of Spring has found its way into the Battleground of Killaloe. It has devoured the Keep Lord of Dun Killaloe and has taken up residence there awaiting fresh prey. The Kings of the Realms have placed a bounty on this beast, and have dispatched Channelers to the Borderkeeps of Castle Sauvage, Svasud Faste, and Druim Ligen to offer passage to any that wish to drive this menace out of Killaloe and collect the new and unique reward!
     
    Click ‘More’ for additional information!

     
    To gain access to the Killaloe Battleground speak with the following Channelers:
     
    In Albion – Master Truji in Castle Sauvage
    In Midgard – Stor Gothi Acheren in Svasud Faste
    In Hibernia – Channeler Inarea in Druim Ligen

     
    The Battleground Event will begin Thursday evening and conclude in the morning on Monday, April 21st. Following the Battleground Event, the Rites of Spring will be activated in the New Frontiers.
     
    More information on the Rites of Spring will be posted here on the Camelot Herald, so stay tuned and we’ll see you in Killaloe!

  • General

    We’d Like Your Vote!

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    Would you like to see Dark Age of Camelot available on Steam? 

    It just so happens that you can help make it happen! Please click the link below, log in with your Steam account, and vote YES! Your vote counts, and we would be most grateful for it!

    http://steamcommunity.com/sharedfiles/filedetails/?id=249828843

    A big “THANK YOU” from the folks at Broadsword, and we’ll see you in the Frontiers!

  • General

    A Thank You – From Broadsword

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    Your friends and Broadsword would like to share our appreciation for you, our players. Beginning today, all players will receive FREE 100 Plat Mystery Boxes! To obtain them,simply speak to Beibhinn at Castle Sauvage, Svasud Faste, or Druim Ligen! In addition to the customary drops, the following item has been added as a guaranteed drop in each Mystery Box!

    Click Here For Item Stats!

    From your friends at Broadsword – Thank you for your loyalty to Dark Age of Camelot, and we’ll see you in the Frontiers!

  • General

    Free 100 Plat Mystery Boxes!

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    Enjoy a FREE 100 Plat Mystery Box – Simply speak to Beibhinn at Castle Sauvage, Svasud Faste, and Druim Ligen.
       
    In addition to the customary drops, the following item has been added as a guaranteed drop in each Mystery Box! Click Here For Item Stats!
       
    Thank you for your loyalty to Dark Age of Camelot!
       
    We’ll see you in the Frontiers!

  • General

    More Prizes? We’ve got ’em!

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    Participating in tonight’s Pendragon test? Good! We’d like to tell you about some additional prizes!

    In addition to the Game Time Codes we are offering, we will be selecting 21 players (7 per realm) to receive a Platinum-Bound Chest on a character of their choice on Ywain

    Not enough? You’d like more? As you wish…

    One player will be chosen to be immortalized in the game as an NPC! This fortunate individual will get to choose the name, realm, race, and location of their NPC (all subject to approval – no 200 foot NPC roaming around NF laying waste to everything, sorry.)

    This drawing will take place at the end of Pendragon test event, and only those who take part in the full event will be eligible to win any prize! Good luck and we’ll see you on Pendragon tonight!

  • Patch Notes

    Patch 1.115c Comes to Pendragon!

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    Update 4:00PM EDT / 2100 CET: Pendragon is back online!  You may log in to continue charcopying and preparing your test character! We’ll see you tonight!

    Pendragon will be taken offline Monday, March 24th at 2:00PM EDT / 1900 CET for the deployment of Patch 1.115c. We expect the downtime to be no more than 4 hours. The server is expected to be up no later than 6:00PM EDt / 2300 CET. 

    Players may continue to /charcopy their characters to Pendragon for this evening’s test event until the server comes down. You may find information on how to /charcopy by clicking here! Please find the Patch Notes for 1.115c below. Short and sweet!

    Highlights

    • Your great feedback came in loud and clear! Check out the latest changes to the New Frontiers!
    • Updates and fixes based on first Pendragon Test Event!
    • Read about the changes made to Relic-Capture in NF!

    RvR:

    • A captured sixth Relic will now be stored in the Ruined Keep rather than the center island keeps
    • A Relic cannot be stored in the Ruined Keep until all 5 other relics are stored in the other keeps
    • Once a Relic is stored in the Ruined Keep, a Keep Lord and contingent of guards will spawn in the Lord Room to protect the relic; no other guards will spawn.

    BUG FIXES:

    • Doppelganger Realm Shards can no longer be used in the Capital Cities or Housing regions
    • All Horse Armors now provide the correct speed bonus
    • Boat routes should no longer deposit players on land or get stuck
    • Dock encounters on Agramon have had their difficulty adjusted downward and made the same regardless of what realm controls them.
    • Dock encounters should flip properly now
    • The cyhraeths near Berkstead are now charm-able grimwood willows
    • The icestriders outside Nottmoor are no longer of the aggressive variety
    • Permanent Hasteners have been added to all Portal Keeps
    • The Breath of The Realm NPC has been removed from all Portal Keeps

    ENGINEERING

    • Players who log out inside their Portal Keep will no longer be teleported back to their Strength Relic Town on login
    • All members of a battlegroup within 4000 units of the capture point now get Relic capture credit

     

  • General

    Pendragon Test Event – Monday, March 24th!

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    On Monday, Marth 24th starting at 7PM EDT / 0000 CET the Dark Age of Camelot team with the help of some volunteers will be conducting a test event on Pendragon. The test will run for two to three hours. Unlike our test from March 13th, Ywain will not be taken offline for this test.

    We will be testing the updates made to the New Frontiers, and giving away some great prizes! Click the ‘More’ link to find out the details!

    Similar to the Test event on March 13th, Test NPCs will be available in the Strength Relic Towns in the New Frontiers. These NPCs will provide Experience, Realm Ranks (with a cap at Realm Rank 5), Platinum, Master Levels, Epic Armor, and more! You’ll be able to create an RvR –ready character in just a few short minutes!

    It is our hope, however, that you will /charcopy from Ywain, as we would like to for you to feel comfortable with your character as we conduct the test. For information on how to copy your character to Pendragon, please click HERE!

    All players that join us through the entirety of the Pendragon test will be eligible to win a free Game Time Code!

    ·         First Prize – One 6 Month DAoC Game Time Code!
    ·         Second Prize – One 3 Month DAoC Game Time Code!
    ·         Third, Fourth, and Fifth Prize – One 1 Month DaoC Game Time Code!

    The drawing for the prizes will be held toward the end of the event, so be sure to stick around! Keep an eye on the Camelot Herald for additional updates on the test event.

    We are very grateful for the assistance of the community, and we look forward to seeing you in the NEW New Frontiers!

  • General

    Lord of the Grab Bags…Fellowship of the…um…

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    Ok, so this isn’t really the Lord of the Grab Bags. It is, however, full of useful information, so please read it before it gets low self esteem.

    (We love you Grab Bag. You’ll always be special.)

    Click ‘More’ to read on!

    Q1    Is there any chance that a mailbox system will be added to the game?

    A: It’s (high) on our list of priorities! Mail opens up the possibilities for many many other things so we definitely want it in the game sooner rather than later.

     
    Q2   I’m a Legendary crafter in several craft but if i want to set a title i have to check my trainer baaaah, boring… Any chance we can have all title available or – i dream – a title for someone with lot of legendary on the same char? Like Legendary Crafter or somethin?
     
    A: Between the two options it’s easier to implement one-title-to-rule-them –all. It’s something we’d be happy to do for all of you hard working Crafters out there. We’ll let you know when it’s available so you can strut your stuff. You deserve it.

     
    Q3   What is the predicted effect on zerg vs zerg warfare from the upcoming NF changes?

    A: Predicting how everything will play out on a large scale after the revamp is next to impossible, however, here’s an outline of what we’d like to see happen in general:

    • There will be a lot more large-scale, open-field battles than there are currently.
    • Most large-scale invasions will wait until an open-field victory gives the would-be-invaders the chance they need to venture into another realm and establish a foothold.
    • Realm defense will start at the milegates, then move to the boat drop-offs, docks, closest coastal keep, center keep, and end at the relic keeps.
    • Realm defense will be a more frequent feature of everyone’s playtime. Teaming up with realm-mates to ensure access to your Mainland Dock and/or Agramon on each run out from the Portal Keep.
    • Maintaining port to the Center Keep will be critical to a successful defense. If this becomes too hard to do, it’s something we can tweak.
    • Invaders will have to choose between establishing a foothold at a coastal keep or attempting to cut port from the Center Keep. Defenders will have to anticipate and move quickly to thwart either.

     
    Q4   For the upcoming patch, there are 6 total relics and there are three non relic keep, keeps. So my question is where is the 6th relic goes to be placed in that realm? Double relic in one keep just sounds bad. Maybe Reactivting the relic temples would be good. Right now with all the action is seems that there is now reason two enemy realms can’t open relic gates now. Plus the relic town is far enough away from temple to make it good to rally and defend temple.

    A: We agree that 2 relics in 1 keep isn’t the best solution. However, with the strength relic temple so close to the portal ceremony and the power relic temple being integral to the final Pict event encounter, that just leaves one place left to house the 6th relic. The Ruined Keep!

        Owning all 6 relics is something only the most powerful and organized of realms can accomplish. We rather like the idea of the 6th relic having to go into an always-open keep. That said, when a relic is stored in the Ruined Keep, a small contingent of guards, along with the Keep Lord, will spawn in the lord room. Just like in the other keeps, the relic will become capturable once the Keep Lord is defeated.
     
    Q5   Is it possible for the server lists to display whether or not they have any characters located on them?

    Also is it possible to implement a system where you can change between servers without completely logging out of the game client?

    A: Improving the log-in dynamic is a big part of what we have in store for players after 1.115 because…well… currently it’s not great. You’ll likely see the updates in the order in which you asked about them – character lists first, then the ability to switch servers without having to close out your client. Can’t wait? Us too.
     
    Bonus questions!

    Q6   Could you correct the title Venerable Elder bug for European players?

    A:  With the update in our Account Center, this issue will be resolved. More information will be included in a post on the Camelot Herald, and we’ll let you know when it’s time to check /title!

    Q7   Do crafted weapons and shields both have the to-hit bonus? What about Summoner’s Hall weapons, and how much exactly is the hidden to-hit bonus? 
     
    A: Here is a list of all weapons and shields that get the 5% to-hit bonus:

    • Crafted
    • Summoner’s Hall
    • Artifacts
    • Pictslayer
    • Pictish
    • Champion
    • Dragonslayer
    • ML10
    • Weapons and shields purchased in the battlegrounds
    • New-User-Journey quest-obtained weapons and shields
    • Free weapons and shields received from the King

    That’s it for this week’s Grab Bag! Be sure to keep an eye on the Herald for some announcements. Next week is shaping up to bring us something interesting!

    Until next time, my friends – remember not to fall victim to any classic blunders. 
     
    – Never get involved in a land war in Yggdra Forest
    – (only slightly less well-known) … never go in against a Lurikeen when death is on the line!

  • General

    Thank You To the Pendragon Testers!

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    A heartfelt THANK YOU to all those who joined us today for our Pendragon Test, and congratulations to our 5 grand-prize winners!

    Players can pick up their Pendragon’s Chest from the Beibhinn NPC in Castle Sauvage, Svasud Faste, and Druim Ligen. Only chest per account!

    As always, we appreciate your patience and support as we work to improve Dark Age of Camelot.We hope you had fun, and we’ll update you soon on our next test!

    We’ll see you in the Frontiers!