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THE HERALD

  • General

    Braemar Battleground Weekend!

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    Update: The event has now ended.

    It’s been a while since we’ve invaded a battleground, and after a poll of the community on Facebook and the Postcount forums, Braemar is where we’ll be spending the weekend!

    Braemar event will run from Thursday January 15th through Monday, January 19th.

    Porters have been added to the border keeps mainland side: 

    In Albion – Master Truji in Castle Sauvage
    In Midgard – Stor Gothi Acheren in Svasud Faste
    In Hibernia – Channeler Inarea in Druim Ligen

    Enjoy the change of scenery, and see you in the battleground! 🙂

  • General

    End of Year Grab Bag!

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    Over the last few weeks there’s been a number of questions that we have been asked quite regularly, and what better way to answer them than a Grab Bag?!

    Thank you to everyone who sends us questions through our feedback form, ingame, and the various forums and social media avenues out there – please keep sending them in 🙂

    Without further ado, here’s your (our?) end of year Grab Bag!

    Can you describe how you decide what comes first in the next patch ? People often can’t understand why glitches/problems the community complains about aren’t addressed that quickly.

    We’re very glad you asked this! With the 1.117 patch we’ll be devoting a significant amount of time to fixing as many bugs and common complaints as possible.

    The reasons for this are two-fold: 1) With our very ambitious 1.116 patch complete, we want to give players time to earn CL15 and obtain their Champion Weapons before we add in more end-game focused content. 2) We think that focusing our development resources on bug fixing for an entire patch cycle is something that hasn’t been done in a long time and is something that will make everyone’s gameplaying experience that much better!

    Now, this doesn’t mean we’ll squash every issue, but we’ll do our best to get the worst of them. If you have something, or even a list of things (you know who you are!), that you’d like to see fixed, please send it our way by either posting about it on the forums over at Postcount.net or by submitting feedback via the feedback form!

     

    Is the Casual Group Finder feature coming out soon?


    For those that don’t remember, the Casual Group Finder was a feature we had planned on for 1.116, that would allow players to find groups in an easier, more automated way. Unfortunately, it wasn’t quite in a polished-enough state that we were able to release it with 1.116. However, we’ve been working on it hard since 1.116 came out and are confident that we’ll have it ready for 1.117, in addition to the multitude of bug fixes we’re planning.

    Can the amount of quests in the quest journal be increased? Or allow some of the older quests to be removed?

    Unfortunately the amount of quests a character has active at one time is not able to be increased at this time. Instead, we’ll be doing an audit of the existing quests and allowing several of the non-removable quests to be removable, which should free up some space.

    The login procedure is very clunky and outdated. Will there be a way to see upon logging in which chars are on which server? Plus, please make it possible to change servers without having to completely restart the game!

    That would be nice, wouldn’t it?! We have several ideas and plans for the patcher, but are not ready to announce a timeline yet for when those changes might be complete.

    Back in old old NF there used to be a hammer, tree and cup on the map to show where large forces are, with size changing depending on how many. This was great for directing action, have you any plans to add this back in?

    We’ve received feedback on both sides of this issue. It’s still something we’re looking into and are currently leaning towards adding them back in. As soon as we make a decision, we’ll let you know!

    Have you ever considered adding in a new RR ability like the R5 one, but at R10 or 12? It takes a lot of time and playing to get there so maybe a reward of new class RA would be possible?!

    This is something that would depend on feedback. It would certainly be another compelling incentive to get to the higher realm ranks but we’d have to look at how that would balance out against the plethora of lower realm rank players.

    A lot of ROG’s on the market explorer have a bonus level of 51, can this be fixed?

    Sure! We’ll increase character levels to level 51!  Only joking! 🙂

    This has been an issue for some time and one that we’ve experienced ourselves. We’ll be devoting some time in the next patch cycle to get this addressed, though it will not be a retroactive change.

    Could the starter guilds get an overhaul of sorts? Trial accounts can’t speak in /region or /lfg channels so can’t ask for help. The starter guilds are mostly empty so there’s no one to talk to or ask questions, share levelling, or anything. Guild bonuses would be a great help too!

    We have some plans and changes in the works for starter guilds, including official Broadsword player reps, scheduled raids of all sorts, and more. Keep an eye out for more info on that later in the New Year!

    The trial restrictions are staying in place for now, but we can look at something more newbie friendly and see what we can do.

    Have you any plans to increase realm ranks to 14 and beyond?

    Yep! Stay tuned for more details in the next patch.

    Why doesn’t Broadsword get involved in the 8v8 draft?

    Well, for one, we wouldn’t want to take away from the players who organised this in any shape or form, and who are doing a fantastic job with the draft. If we did get involved, the draft would almost change completely to make it official with rules and requirements. Also, if we do it for this playstyle, we would have to have a draft or tournament for all other playstyles and that’s just not manageable currently.

    Have you any plans for a realm timer or, if not a timer, a loyalty bonus for those who stick to one realm and deter people from realm hopping so much?

    At the moment, no, but we are always watching and evaluating population and the frontiers, so that’s not to say this is off the table for good.

    Hope everyone enjoys the holiday period! We’ll be back on the Herald in the New Year so, until then, see you all in the frontiers!

  • General

    Midwinter and New Year Bonuses

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    Greetings all,

    Midwinter has returned and 2015 is just around the corner. As a gift and special thanks to all of you, we have the instituted following zone bonuses. These will run from today, December 18th, through January 8th.

    On Ywain:
    50% bonus to RP gain in all NF zones (including The Labyrinth)
    100% bonus to RP gain in Darkness Falls
    100% bonus to normal XP gain in all classic zones and dungeons.
    200% bonus to normal XP gain in Darkness Falls.
    100% bonus to normal BP in all NF zones.

    On Gaheris:
    100% bonus to normal XP gain in all classic zones and dungeons.
    200% bonus to normal XP gain in Darkness Falls.
    100% bonus to normal BP gain in the capital cities.
    100% bonus to normal RP gain in the capital cities.

    In each Capital City:
    40% Bonus to Crafting Speed
    20% Bonus to Crafting Skill Gain

    In all Housing Zones:
    20% Bonus to Crafting Speed
    10% Bonus to Crafting Skill Gain

    Enjoy the Holidays everyone and a Happy New Year to all!

    -The Dark Age of Camelot Team

  • General

    Midwinter Returns to the Realms

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    The days grow short, a chill is in the air, and warm fires glow in our homes. The Midwinter Festival has come once again to the Realms! Visit the festival grounds to take part in the festivities and challenges.



    Olibar, the Midwinter Tomte, will be paying frequent visits to Castle Sauvage, Svasud Faste, and Druim Ligen seeking assistance. He seems to have lost some Midwinter presents throughout the battlegrounds. Speak to him if you wish to assist him. Players on Gaheris between the levels of 35 to 49 can speak to him to receive a special Frontier Gift Retrieval quest instead.

    Santa Nicholas, Lucia of the Light, and Jack Frost will arrive with gifts for the people of the realms, but there’s been a bit of a crisis: their presents were hijacked and are now in the possession of dangerous enemies.  They will offer the Saving Midwinter quest to all adventurers level 48 and above. Save Midwinter and earn a new Frozen Cloak of Midwinter and a Frozen Medal of Honor! Visit them at the Winter Villages outside of Ludlow, Ardee, and Vasudheim.

    In Albion, Clara sets up a giant tree at the festival tents. Speak with her for information on obtaining an appropriately-sized one for your own home or yard. Nearby, Sister Samantha is collecting toys for the children of Albion. She offers some fine holiday greenery as a reward to those generous souls who answer her call.

    In Midgard, Kevin somehow manages to decorate a tree all for himself. Ask him about it and he may give you a few pointers regarding your own arboreal home decorating. The Gythja of Frigg is taking donations of toys from passers-by and granting them wreaths and garlands in return.

    In Hibernia, the rather small elf Noelle brings her tree to the festival grounds. She will help you start your own holiday tradition if you want one of your own. Matron Elleweh is looking for assistance in gathering gifts for the children of Hibernia, with a promise of some festive decorations in return.

    The Trinkets for Tots quest is available for all levels.

    The Midwinter Tree quests start at level 35, however rumor has it that there may be a more advanced challenge to follow for those of level 48 and up.

    Midwinter will start today, December 18th, and will run until January 8th, 2015.

    A Happy Midwinter to all from the Dark Age of Camelot team, and we’ll see you in the Frontiers!

  • Patch Notes

    Live Hot Fix – #2

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    Greetings friends,

    Darkness Falls is still THE place to be and that’s easy to see with all of the realms vying for its control so much in the Frontiers! So what are you waiting for? Legion is /beckoning you.

    Speaking of Legion… below is another batch of hot fix notes to address the fantastic feedback we’ve received on Patch 1.116. Enjoy!
     

    • The Legion encounter has been adjusted to be more resistant to PBAoE attacks and Legion has had its damaged increased.
    • New repeatable quests have been added to Mystemas for defeating Lillith the Demon Queen and Beliathan, the giant worm. Each quest grants players 1 Daemon Blood Seal.
    • The amount of Daemon Blood Seals received from the quest to defeat all 3 Princes has been increased from 3 to 4.
    • The Basalt and Brimstone shields have had their stats adjusted to more shield-appropriate stats.

      • This generally means that strength and strength cap stats have been changed to dexterity and dexterity cap and that the +shield skill values have been increased.
    • The Basalt and Brimstone shields have had their hit buffer /uses changed to reactive procs.

      • Please note that in order to receive these Hot Fix updates, players with the affected shields will need to unequip them and zone or relog.
    • The Hauberk of Demonic Means, previously only for sale in Albion, is now for available on the Blood Armor Merchant in Midgard and Hibernia.
  • General

    Live Hot Fix

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    Greetings all,

    We’ve received tons of great player feedback on the Darkness Falls’ Champion Level 15 Weapons and have made the following changes.

    • The Absorb Debuff /use ability has been changed to a 10% abs debuff proc with 300 range and 150 radius. It no longer provides an abs buff.

      • This change affects weapons from the following classes: Armsman, Warriors, Heroes, Paladins, Skalds, Champions, Mercenaries, Berserkers, Savages, Blademasters, and Maulers
      • Please note that in order to receive these Hot Fix updates, players with the affected weapons will need to unequip them and zone or relog.
    • The already existing, single-target 10% abs debuff proc has been increased to 15%.
    • The Absorb Debuff /use ability on Assassin offhand weapons has been changed to the single-target abs debuff proc that is now 15%.

      • Please note that in order to receive these Hot Fix updates, players with the affected weapons will need to unequip them and zone or relog.
    • The casting speed debuff proc has had its duration increased from 15s to 30s.
    • The casting miscast proc has had its duration increased from 20s to 30s.
    • The delve for the Arrogance /use has been corrected to properly show the 10% melee immunity and +50 to all stats buff, as well as note that there is no subsequent penalty.

    That’s all for now, please keep submitting the great feedback and we’ll continue to monitor the balance of these new weapons and adjust if necessary!

  • General

    Vote for DAoC on MMORPG’s MMO Face Off!

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    DAoC is named as one of the greatest MMO’s on MMORPG this week, but it’s in a face off vote, and we want yours!

    MMORPG.com’s Great MMO Face Off poll pits many great games against each other, so show your support for DAoC, login to MMORPG.com and vote now!

  • Patch Notes

    Live Server Downtime – Patch 1.116

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    Update: The servers are now online!

    Greetings all!

    We are pleased to announce that all live servers will be coming down tomorrow, Tuesday, December 2nd at 5:45 AM EST / 10:45 AM GMT for Patch 1.116! 

    Champion Level 15 and the revamped Darkness Falls dungeon await your adventures, check out the full notes HERE!

  • General

    Pendragon Hot Fix

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    Greetings all,

    We have another small batch of notes for you to digest this evening. Read on for more information!

    • The Champion Level 15 resurrection ability has had its range reduced from 1500 to 350 and its cast time increased from 10s to 15s.
    • The Champion Level str/con buff ability now correctly includes the dex/qui buff too.
    • Several CL15 Weapons have had some adjustments made to them:

      • The Infernal Rampage proc on the Assassin weapons has had its delve increased from 50% to 75% chance to resist debuffs.
      • The dexterity caps on the Hero spear, Valkyrie swords, and 2h Thane weapons have been changed to quickness.
      • Clerics, Heretics, Wardens, Bards, Druids, Healers, and Shaman now have a melee-oriented and support-oriented weapon choice for all possible weapon types of their given class. 
      • The Blood Seal weapon stores have been updated with these new weapons.
      • The Friar CL15 Quarterstaff has had its Healing Bonus increased and a Duration bonus added.
      • The Healer 1H and 2H Hammers now delve as a hammer instead of a sword
      • The Shaman 1H and 2h Hammers now delve as a hammer instead of a sword
    • All CL15 Weapons are now drop-able and vault-able.
  • General

    Thanksgiving Bonuses and Pendragon Hot Fix Notes

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    Happy Thanksgiving friends,

    Today is Thanksgiving over here in the United States and as our thanks to you all for being such wonderful players, we’re announcing the following zone bonuses that will run from Today until Monday, December 1st.

    Before we get to the bonuses though, we also have a rather large Hot Fix making its way to the Pendragon server this morning. This Hot Fix addresses the feedback we received on the CL15 weapons as well as some Darkness Falls updates! Not everything we’re planning to address is in here, but a lot is! Read on to find out more!
     

    Bonuses

    On Ywain:
    50% bonus to RP in all NF zones (including Darkness Falls and The Labyrinth)
    100% bonus to normal XP gain in all classic zones and dungeons.
    100% bonus to normal BP in all NF zones.

    On Gaheris:
    100% bonus to normal XP gain in all classic zones and dungeons.
    100% bonus to normal BP gain in the capital cities.
    100% bonus to normal RP gain in the capital cities.

    In each Capital City:
    40% Bonus to Crafting Speed
    20% Bonus to Crafting Skill Gain

    In all Housing Zones:
    20% Bonus to Crafting Speed
    10% Bonus to Crafting Skill Gain

     

    Hot Fix Notes (Pendragon Only)

    Class Balance

    • The duration on all caster and support instant stat debuffs has been increased back to 45s from 30s. The recast remains at 10s.

    Champion Abilities

    • The Acolyte, Seer, and Naturalist Champion Ability lines have had some adjustments made to the CL Buffing line, including a new level 5 ability, resurrection.
    • All CL15 Weapons have received another itemization pass.

      • All weapons have had their TOA values slightly reduced and normal stats (str, dex, qui, acuity, etc.) slightly increased.
      • All weapons have received new procs or /uses.
      • Several weapons have had their weapon speeds adjusted to more appropriate values
      • Assassin weapons have had their +skill stats adjusted.
      • Friars, Heretics, Wardens, Bards, Druids, Healers, and Shaman now have melee-oriented and support-oriented weapon choices.

    Darkness Falls

    • Players now receive a 50% bonus to Realm Points, instead of 25%, when adventuring in Darkness Falls.
    • Grand Chancellor Adremal, Field Marshal Nebir, and all 4 High Lords have had their difficulty increased slightly.
    • Legion has had its difficulty decreased slightly.
    • Lilith, all 4 High Lords, Grand Chancellor Adremal, and the 3 Princes now have a small chance to drop additional Daemon Blood Seals when killed.
    • The 3 Princes and Princess Nahemah now have a chance to drop new medium and large shields.

      • The old shields have been removed from their loot tables.
      • Their other weapons have not been updated but still have a chance to drop.
    • The 4 High Lords now have a chance to drop new bucklers and small shields.

      • The old shields have been removed from their loot tables.
      • Their other weapons have not been updated but still have a chance to drop.
    • Gatekeeper Dommel now has a chance to drop new bracers.

      • The old bracers have been removed from his loot table.
    • New Diamond Seal currency exchange merchants have been added to each realm’s Darkness Falls merchant area. They will sell the following alternate currencies for the following amount of seals:

      • 100 Atlantean Glass for 150 Diamond Seals
      • 50 Dragon Scales for 100 Diamond Seals
      • 1 Soul/Ice/Root for 100 Diamond Seals
    • They will additionally allow converting up from Emerald to Sapphire and Sapphire to Diamond Seals for the following amounts:

      • 20 Diamond Seals for 400 Sapphire Seals
      • 2 Diamond Seals for 40 Sapphire Seals
      • 10 Sapphire Seals for 200 Emerald Seals
      • 2 Sapphire Seals for 40 Emerald Seals
    • Legion, Lilith, all 4 High Lords, Grand Chancellor Adremal, and the 3 Princes will no longer drop diamond seals