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Update November 27th: Harvest celebrations have drawn to a close. Characters that already have the event quests active may still complete them at the Festival Steward but she will no longer offer new quests.
It’s that time of season when the leaves have changed color and are steadily falling, when the wind arrives with a chill, and the bounty of the year’s harvest is ready to be served and celebrated!
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We’ve got a few more fixes and notes for your enjoyment! Once again, thank you all for the continued feedback and bug reports!
Developer’s note:
Click the link below for some tweaks and bug fixes that are now live!
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Update 5:35 PM EST / 10:35 PM GMT: Ywain is once again open to all players!
Update 5:15 PM EST / 10:15 PM GMT: Gaheris is once again open to all players!
The Ywain and Gaheris servers are coming down now to perform emergency server maintenance involving a crash.
This downtime should be completed in under 3 hours.
We appreciate your patience and understanding as we resolve this matter!
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We’ve been thrilled with the reception of patch 1.125 and want to thank you all for the feedback and bug reports you’ve sent in thus far, keep them coming!
Developer’s note:
Click the link below for some tweaks and bug fixes that are now live!
Class Changes
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Update 11:45 AM EST / 4:45 PM GMT: Ywain and Gaheris are down to fix a server crash issue. Thank you for your patience and understanding as we work to resolve this matter!
Update 11:30 AM EST / 4:30 PM GMT: Ywain and Gaheris are once again open to all players!
The Ywain and Gaheris servers will be coming down tomorrow, November 13th (5:45 AM EST / 10:45 AM GMT) to deploy Patch 1.125!
Developer’s Note:
Check out the full patch notes by clicking on the image below!
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With Patch 1.125C hitting Pendragon earlier today, we decided to address some of the most popular queries that have arisen regarding changes in Patch 1.125 🙂
As always, thanks everyone for your questions and feedback with 1.125! You can send in any game related questions you have for our DAoC Devs through our Grab Bag submission form. Please note this is for game questions, feedback/ideas/suggestions should be sent in through our feedback form.
Read on for the Grab Bag: 1.125 Edition!
Why did the Jade simulacrum get the ability to [taunt] but not the Spiritmaster’s spirit warrior and Enchanter’s underhill compatriot pets?
This is because the Jade Simulacrum uses an any-time style that debuffs its targets’ damage, preventing it from having an any-time taunt style. The spirit warrior and underhill compatriot have any-time taunt styles already.
What was the reasoning of reducing the damage of the spec. lifetaps on Spiritmaster and Cabalist?
Lifetaps at 199 delve were putting out a bit more DPS than intended, more than 219 delve standard direct damage spells due to the way lifetap damage is calculated and their faster cast speed. Combined with these classes’ utility we felt that their DPS needed to be reduced back to its old values.
Why Climb Wall for Savage over Skald? While its appreciated that savages get climb walls, would putting it at 49 spec instead of 50 have been better?
We felt that Skalds are already performing at a very high level across multiple playstyles and already bring a lot of different abilities to a fight.
While it is true that Savages are also a generally strong class, they are much more specialized in DPS and don’t have as much utility on the large-scale. It also allows us an opportunity to differentiate the roles of Savage and Berserker a bit. Depending on the results of this change, there may be more changes made to the Savage class in the future (but likely not 1.125) that further this differentiation.
Additionally, by adding climb-walls at level 50 specialization, it prevents Savages from going their “optimal” specialization of 44 H2H with 49 Savagery. Instead, they must sacrifice their weapon specialization a bit in order to train climb-walls.
In the last Grab Bag you said you had Curse adjustments in the works, can you expand on that and will we see the changes in 1.125?
We’re planning on doing an overall pass on the Curse Campaign’s difficulty that should lower the amount of players needed to complete it. While this likely won’t be in the 1.125 patch we do plan to have it in before the end of the year!
When can we expect to see 1.125 go live?
Soon! *wink*
Enjoy the weekend, all!
See you on the battlefield 🙂
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Click the image below to check out the latest patch notes! We’re nearing the home stretch for Patch 1.125 and look forward to your continued feedback!
Important Note:
For those interested in testing on Pendragon, follow the character copy process here!
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Update 9:00 AM EST / 2:00 PM GMT: All servers are once again online!
The Ywain, Gaheris, Pendragon and all archived servers will be coming down tomorrow, November 5th (8:00 AM EST / 1:00 PM GMT) to perform routine server maintenance.
This downtime should completed in under 3 hours. Intermittent downtime may be noticed with the Account Center and the Herald websites but any issues reaching those sites should clear up within a few minutes.
We appreciate your patience and understanding as we perform this short downtime.
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Click the image below to check out the latest patch notes and please join us this Sunday at 2 PM EST / 7 PM GMT for our Molvik playtest on Pendragon! We’re nearing the home stretch for Patch 1.125 and look forward to your continued feedback!
Important Note:
For those interested in testing on Pendragon, follow the character copy process here!