Live Server Downtime - Patch 1.127D and AWS Maintenance

Posted by John Thornhill | 2021 May 10 12:03 -0400 GMT
Update: 1:23PM EDT / 7:23PM CET: All live servers are open to players.

Update 10:57AM EDT / 4:57PM CET: Ywain and Gaheris are once again open to all players! Archived servers will be opened later today.

All live servers will be coming down tomorrow, Tuesday May 11th, at 5:45AM EDT / 11:45AM CET for patch 1.127D and for scheduled AWS hosting maintenance.

We estimate downtime to be no longer than 8 hours.

Please check out the patch notes below!

Catch Up in Caledonia Event

Posted by John Thornhill | 2021 May 06 18:03 -0400 GMT
Have you or your friends been thinking of coming back to Dark Age of Camelot? Or are you a veteran player just looking for a change of pace!?

We're excited to announce our 2nd Catch Up In Caledonia event coming Monday, May 17th and starting at 3 PM EST / 9 PM CET!

We've made a host of improvements since the last event and hope to see this iteration as the one we use going forward on a quarterly basis. Read on for the full details!

What is Catch Up in Caledonia?

It's a way to start fresh and rapidly progress to the end-game with players around your level!

The 7-day long event that will take place entirely in the Realm vs Realm-enabled Caledonia battleground zone.

Players will start at level 1 and rapidly progress to level 50 all while earning gear, master levels, champion levels, and realm ranks along the way!

By event's end participants will be ready to compete in the Frontier!

When does the event start and end?

The event starts precisely at 3 PM EST / 9 PM CET on Monday, May 17th  a nd will end at the same time on Monday, May 24th.

How does the event work?

  • For the first 4 days of the event, newly created level 1 characters will be automatically zoned into the Caledonia battleground where they will vie for control against the enemy realms!
    • This will be the ONLY way to get inside the battleground zone. Once inside, characters can voluntarily leave but CANNOT return!
    • All monsters, center-keep guards, and siege weapons are removed for the event. The only way to progress is by defeating realm enemies in battle and completing the related quests.
    • Charm-pet classes will be able to create a pet to charm at their realm's portal keep.
  • ​At 3 PM EST / 9 PM CET on Friday, May 21st character starting locations will reset to their default zones and no new characters will be able to join the event. Everyone still inside Caledonia will be able to continue progressing for the remainder of the event's duration.
  • Experience, bounty, and realm point bonuses will be granted to both free and subscribed accounts in the battleground to help them progress!
  • Earn bounty points for completing quests and defeating enemy realm players and use them to purchase level-appropriate gear as you strive to 50 and then master and champion levels!
  • All characters will begin and remain in the same Caledonia zone for the entirety of the event.
    • The following level caps will be in place for all characters in Caledonia and will increase as follows every 24 hours:
      • Day 1 (Monday): Level 9 maximum
      • Day 2 (Tuesday): Level 19 
      • Day 3 (Wednesday): Level 29 
      • Day 4 (Thursday) : Level 39
      • Day 5 (Friday): Level 49
      • Days 6-7 (Sat-Mon): Level 50
    • Characters that reach the day's level cap will still be able to earn realm and bounty points this time!

What improvements have been made?

We made several updates during the previous event and have several new ones for this iteration:
  • Characters that are 5 levels or more below the day's level cap will receive the Caledonia Boost buff.
    • This buff greatly increases the damage dealt and greatly reduces damage received from characters that do not have the buff (higher level characters)!
    • Characters with the Caledonia Boost buff active will also DOUBLE the XP and BP rewards for themselves and their group!
    • When the level cap reaches 49 the buff will be given out to characters 3 or more levels under the cap.
  • Random teleports into the zone are now all in open field locations!
  • The buff NPC offers a free of cost Full Buffs token to level 1-9 characters!
  • Level 1-5 characters will no longer receive resurrection sickness after death and its duration is set to 60s for all other levels in the zone.
  • The /xp off and /rp off commands no longer stop XP or RP gain in Caledonia.
  • Crowd control durations now have a reduced starting duration, scaling down by 1% for every level below 50!
    • This reduction starts at a 2% reduction at level 49 and scales down to a 50% reduction at level 1.
  • A new realm point penalty system has been introduced to the Caledonia zone for kills done by overwhelming forces!
    • Realm points are drastically reduced for kills where a realm outnumbers the other by 3 to 1 odds or more.
    • This penalty currently only triggers when the attacking realm has 25+ members in the area of the kill.
    • This system is designed to encourage groups to roam around separately more during the event!
  • The kill counts for completing quests have been reduced at the early level ranges.
  • Champion Level experience rewards for quests at level 50 have been drastically increased!

How far will I be able to progress?

Players that start at the beginning of the event should be able to reach level 50, Champion level 15, Master level 10, and Realm Rank 5+ with the potential to earn much higher realm ranks! Characters will also be able to earn enough bounty points to not only obtain gear as they progress towards level 50 but also to use for end-game gear via Bountycrafting after reaching level 50!


1.127D Pendragon Test-Server Patch Notes

Posted by John Thornhill | 2021 May 06 16:23 -0400 GMT
The Pendragon test server is now open for testing!

We have a few quick changes and fixes, mostly for the upcoming Caledonia Event starting on Monday May 17th, that are now on Pendragon. Full event details and start time will be announced tomorrow!

Barring any issues, these changes will go live next Tuesday May 11th in conjunction with a scheduled server-hosting maintenance.

Important Note:
  • We highly suggest duplicating your game directory and using the duplicate copy as a Pendragon-only game directory *before* patching and testing on Pendragon.
    • ​This means duplicating the entire "Labyrinth" folder (usually found at C:\Program Files (x86)\Electronic Arts\Labyrinth) to another location and using that copied folder exclusively for Pendragon testing.
    • ​If you do not do this, you *will* experience issues when patching from Pendragon back to live.
      • To force the live client to fix these issues, you will need to delete the mft.myp in your game's directory and then run the camelot.exe patcher again.
For those interested in testing on Pendragon, follow the character copy process here!

Here are the short and sweet 1.127D notes!


Friday Grab Bag - 04/30/2021

Posted by Community | 2021 Apr 30 09:42 -0400 GMT
Time for another Grab Bag! Yay!

Remember to get your Doppelganger daily quest in, and look out for our April newsletter coming to your inboxes later today! :)

Thanks, as always, to everyone for your questions! You can submit any questions relating to current development plans, to request clarification on basic game mechanic questions, or questions on community issues through the Grab Bag Submission form. For any other feedback or suggestions please use our feedback form.

Grab a cuppa and read on!

Doppelganger Invasion Event

Posted by John Thornhill | 2021 Apr 29 17:56 -0400 GMT
While each realm has been pre-occupied with attacking and defending each other, their attention has been away from other things, things more dark and sinister.

Taking advantage of the realms' distraction, Doppelgangers have begun increasing their numbers, and their territory. Expeditions across the frontiers today report far more Doppelgangers throughout the maze areas; while Breifine, Pennine Mountains, and Jamtland seem almost infested with them.

One such expedition captured one of the Doppelgangers, perhaps a little too easily. Did he give himself up? Not all Doppelgangers want to see the light of day.

Alerted to the danger, the kings of the realms have placed a bounty on Doppelgangers in order to dispel these forces, before it's too late. 

  • A new daily group credit quest has been added to both Ywain and Gaheris servers requiring players to hunt down and cull the Doppelganger numbers for a reward of 10 Invader Seals.
    • Doppelgangers have a rare chance to drop additional Invader Seals regardless of the quest being active or not.
    • Each character can only benefit from a max of 300 seals.
    • Doppelganger spawn rates have been increased at their existing locations and more locations have been added at each realm's maze and throughout Breifine, Pennine Mountains, and Jamtland Mountains.
      • Doppelgangers now spawn on Gaheris for the duration of the event and will award the identical RP and BP amounts as they do on Ywain.
  • Rewards can be claimed at the Doppelganger Traitor at the strength relic town or in capital cities, and are unlocked at the following thresholds:
    • 10 seals = 1 Elixir of Conquest
    • 25 seals = 2 Elixirs of Conquest
    • 75 seals = 1 25% Realm Point Bonus potion (3 charges)
    • 125 seals = 1 Draught of Conquest
    • 175 seals = 1 50% Realm Point Bonus potion (3 charges)
    • 225 seals = 2 Draughts of Conquest
    • 300 seals = 1 50% Realm Point Bonus potion (30 charges)
  • Doppelganger spawn locations that were too close to outposts have been moved further away or to a new area.
  • Invader Seals earned from the previous Doppelganger Invasion event will not count towards this event.
  • The Doppelganger Traitor NPC found in the capital cities (only this one!) is also offering a way to expedite the event at a significant discount to the normal price of the event's mithril rewards!
Players should speak with the Doppelganger Traitor at relic towns or in their capital cities to start this quest.
  • All rewards and invader seals are no-trade, no-drop, no-destroy, and no-sell.
  • Any leftover invader seals on a character will be removed at the end of the event and cannot be transfered to other characters.
  • The Doppelganger Invasion event will come to an end on Tuesday, June 15th.

Friday Grab Bag - 04/16/2021

Posted by Community | 2021 Apr 16 12:31 -0400 GMT
Welcome to this week's Grab Bag!

Don't forget to face down the bunny by April 27th!

Thanks, as always, to everyone for your questions! You can submit any questions relating to current development plans, to request clarification on basic game mechanic questions, or questions on community issues through the Grab Bag Submission form. For any other feedback or suggestions please use our feedback form.

Continue reading for the questions :)

Friday Grab Bag - 04/02/2021

Posted by Community | 2021 Apr 02 15:53 -0400 GMT
Welcome to this week's chocolate covered Grab Bag! Hope you enjoyed our little April Fool's in-game yesterday :) 

Thanks, as always, to everyone for your questions! You can submit any questions relating to current development plans, to request clarification on basic game mechanic questions, or questions on community issues through the Grab Bag Submission form. For any other feedback or suggestions please use our feedback form.

Hop on for the questions!

Rites of Spring Event

Posted by John Thornhill | 2021 Apr 01 15:26 -0400 GMT

  • The killer bunny makes his annual return!
  • Collect and choose your Gem of the Harbinger reward!
    • Remember, the gem no longer drops as a One-Time-Drop and instead is a loot-choice on the Rites of Spring quest.
    • Killing the Harbinger of Spring mob (battlegroup-credit) still grants the quest automatically.
    • There will be no item exchange service for the Gem of the Harbinger or any of its variants, choose carefully!
    • Players who defeat the Harbinger should be careful, or they'll find themselves forever reminded of the battle!
  • The Festival Steward returns with her repeatable '[Spring] Preparations' quest!
  • Check out he Event Shop in the capital city to pick up your spring-themed shield pattern!
Read on for the full details!

The Rites of Spring event will be active until Tuesday, April 27th.

The Teleport Obelisk Remains

Posted by John Thornhill | 2021 Mar 30 11:02 -0400 GMT

Thank you all for your feedback on the teleport obelisks in each realms relic town!

It's been great fun to watch the new dynamics created with groups enjoying some great combat on Ellan Vannin as well as the constant action at the ruined areas! We have also really enjoyed the epic keep battles this dynamic seemed to encourage!

As such, the following remains in effect for the foreseeable future:

  • Teleport to and from Knoc Meayll has been re-enabled.
  • Teleport to the Towers of Korazh, Deifrang, and Graoch remain disabled but the towers are no longer ruined.
  • Teleport to the safe areas on Ellan Vannin remains disabled.
  • Players of any group-size can visit their realm's relic towns to use the Ellan Vannin Obelisk to teleport to a random location in the central area of Ellan Vannin.
    • Groups of 6+ members who use this obelisk will receive a 100% bounty point bonus buff that will auto-refresh as long as they stay in the central area of the island.
      • Please note that this buff will *not* stack with mithril-purchased bounty point bonuses but will stack with all other BP bonuses.
      • Please note that this buff will affect Endless Conquest accounts as well as subscribed accounts.
    • This buff will dissipate if the group leaves the area but will return if they return to the area and still have the Ellan Vannin Port buff.
    • Groups of 6+ members with the Ellan Vannin Port buff will continue to get updates on the number of other 6+-person groups in the central area of Ellan Vannin.
  • The obelisk in each realms' relic town will also still teleport ungrouped characters to Folley Lake, The Trellebourg, or Moydrium Castle and the 1 minute anti-group camping timer remains in place at the ruined areas.
We look forward to your continued feedback!


Live Server Maintenance (AWS)

Posted by John Thornhill | 2021 Mar 29 14:57 -0400 GMT

Update 11 AM EST / 4 PM GMT: Ywain and Gaheris are up!

The Ywain and Gaheris servers will be coming down tomorrow, March 30th (5:45 AM EST / 10:45 AM GMT) to perform Amazon server hosting maintenance.

The expected downtime should last 6 hours or less.

We appreciate your patience and understanding!