1.128 Pendragon Patch Notes


Highlights

  • Improvements to direct damage RA’s
  • Light tanks no longer gain charge for free
  • Heavy tanks can no longer climb walls
  • First Aid ability updated
  • Warlock and Vampiir RR5 abilities reworked
  • Assorted class balance changes and bug fixes

Realm Abilities

Anger of the Gods

  • Damage has been increased by 50%

    • Level 1 – from 10 to 15
    • Level 2 – from 15 to 22.5
    • Level 3 – from 20 to 30
    • Level 4 – from 25 to 37.5
    • Level 5 – from 30 to 45

Charge

  • Charge is no longer free for light tanks

Climbing Spikes

  • Climbing Spikes has been removed from all heavy tanks

First Aid

  • First Aid has been reworked and now heals for a fixed amount and is a level 5 spec’d RA. Spec’ing higher in FA reduces the reuse timer of the ability, NOT the amount healed.

    • Level 1 – 75% heal, 15m reuse
    • Level 2 – 75% heal, 12m 30s reuse
    • Level 3 – 75% heal, 10m reuse
    • Level 4 – 75% heal, 5m reuse
    • Level 5 – 75% heal, 3m reuse
  • Characters trained in FA will have FA removed from their realm abilities and will be refunded those points

Ichor of the Deep

  • Damage has been increased by approx. 20%

    • Level 1 – from 150 to 185
    • Level 2 – from 275 to 343.8
    • Level 3 – from 400 to 500
    • Level 5 – from 500 to 612.5
    • Level 5 – from 600 to 725
  • Ichor of the Deep has been removed from Minstrels
  • Ichor of the Deep has been removed from Valkyries
  • Ichor of the Deep has been added as a trainable RA to Runemasters
  • Ichor of the Deep has been added as a trainable RA to Wizards

Negative Maelstrom

  • Damage has been increased by 50%

    • Level 1 – from 175 to 262.5
    • Level 2 – from 260 to 390
    • Level 3 – from 350 to 525
    • Level 4 – from 425 to 650
    • Level 5 – from 500 to 775

Static Tempest

  • Static Tempest has been removed from Runemasters
  • Static Tempest has been added as a trainable RA to Valkyries

Thornweed Field

  • Damage has been increased by 20%

    • Level 1 – from 25 to 30
    • Level 2 – from 50 to 60
    • Level 3 – from 100 to 120
    • Level 4 – from 175 to 210
    • Level 5 – from 250 to 300

Volcanic Pillar

  • Damage has been increased by 100%

    • Level 1 – from 200 to 400
    • Level 2 – from 350 to 700
    • Level 3 – from 500 to 1000
    • Level 4 – from 625 to 1250
    • Level 5 – from 750 to 1500

Wrath of Champions

  • Damage has been increased by 50%

    • Level 1 – from 200 to 300
    • Level 2 – from 350 to 522.5
    • Level 3 – from 500 to 750
    • Level 4 – from 625 to 937.5
    • Level 5 – from 750 to 1125


Champion Level Abilities

  • Champion Level Diseases (both Single Target and AoE) have had their range increased from 1000 to 1500

Class Changes

BAINSHEE
 

  • A root has been added to the baseline Spectral Guard line as follows:

    • Level 8 – Spectral Cords – 16 seconds
    • Level 14 – Spectral Bonds – 23 seconds
    • Level 21 – Spectral Ropes – 31 seconds
    • Level 27 – Spectral Restraints – 41 seconds
    • Level 32 – Spectral Bindings – 48 seconds
    • Level 39 – Spectral Chains – 61 seconds
    • Level 49 – Spectral Shackles – 73 seconds
  • Sonic Barrier ability will now also affect the Bainshee

BONEDANCER
 

  • The following spells have had their power cost reduced by 50%:

    • Familiar Dart
    • Familiar Jolt
    • Familiar Blast
    • Familiar Burst
    • Familiar Defeat
    • Assist Bonecaster
    • Improve Bonecaster
    • Boost Bonecaster
    • Support Bonecaster
    • Bolster Bonecaster
    • Liquify Bones
    • Render Bones
    • Soften Bones
    • Fade Bones
    • Ruin Bones

HERETIC
 

  • The following spells have had their snare component reduced from 60% to 40%

    • Level 9 – Lava Spate
    • Level 14 – Lava Flux
    • Level 19 – Lava Torrent
    • Level 25 – Lava Inundation
    • Level 32 – Lava Deluge
    • Level 40 – Lava Barrage
    • Level 50 – Lava Avalanche
  • Fanaticism duration has decreased from 30s to 15s

MAULER
 
  • The fumble reuse timer has been increased from 1m to 3m

    • Level 11 – Nurizane’s Blinding Wind
    • Level 21 – Nurizane’s Blinding Gale
    • Level 32 – Nurizane’s Blinding Cyclone
  • The fumble chance has been reduced as follows:
    • Level 21 – Nurizane’s Blinding Gale – from 30% chance to 20% chance
    • Level 32 – Nurizane’s Blinding Cyclone – from 50% chance to 30% chance
  • The duration of the Mauler dehaste spells have been reduced from 60s duration to 30s

    • Level 10 – Veil of Uncertainty
    • Level 18 – Veil of Apprehension
    • Level 27 – Veil of Doubt
    • Level 36 – Veil of Hesitation
    • Level 45 – Veil of Indecision
  • All Gift of Nethuni heals have had their heal value reduced by 50%
  • Fist Wraps styles changed as follows:

    • Wind Taker is now an opening for Gut Shot
    • Haymaker is now an opening for Phoenix Strike
  • Climbing Spikes has been added at 50 Magnetism

MENTALIST
 

  • Selective Blindness reuse timer has increased from 5m to 10m

MERCENARY
 

  • Dissolute Swings reuse timer has increased from 5m to 10m
  • Mercenaries can no longer cast Dirty Tricks while under the effect of Dissolute Swings and vice versa

MINSTREL
 

  • Song of Spell Invulnerability now co-exists & stacks with item charges

PALADIN
 

  • The following spells have had their value reduced:

    • Aura of Protection – from 14 to 7
    • Aura of Deflection – from 19 to 10
    • Aura of Safety – from 24 to 13
    • Aura of Defense – from 30 to 16
    • Aura of Indestructibility – from 37 to 19
    • Aura of Invincibility – from 46 to 21
    • Aura of Salvation – from 56 to 24

REAVER
 

  • Stoicism has been added to Reavers

SKALD
 

  • The following spells have had their reuse timer increased from 30s to 60s

    • Level 6 – Stunning Shout
    • Level 15 – Disabling Shout
    • Level 21 – Crippling Shout
    • Level 32 – Incapacitating Shout
    • Level 42 – Paralyzing Shout

 

SPIRITMASTER
 

  • The Spiritmaster Warrior Pet intercept rate has been reduced from 60% to 40%

THANE
 

  • Thor’s Reach duration has been reduced from 60s to 30s
  • The following spells have had their range reduced:

    • Thor’s Lightning – from 1650 to 1600
    • Thor’s Greater Lightning – from 1675 to 1600
    • Thor’s Full Lightning – from 1700 to 1600

VALKYRIE
 

  • The following spells are now castable in combat:

    • Level 7 – Shieldmaiden’s Aid
    • Level 12 – Shieldmaiden’s Alleviation
    • Level 17 – Shieldmaiden’s Redress
    • Level 22 – Shieldmaiden’s Remedy

VAMPIIR
 

  • Fumble delve has been reduced to match Mauler

    • Level 21 – Vengeance of the Raven – from 30% chance to 20%
    • Level 32 – Wrath of the Raven – from 50% chance to 30%
  • Self casted Determination spells have been added to the Vampiiric Embrace line as follows:

    • Level 21 – 4% CC reduction, 180s duration – Shadow’s Will
    • Level 32 – 12% CC reduction, 180s duration – Shadow’s Endurance
    • Level 39 – 23% CC reduction, 180s duration – Shadow’s Perserverence
    • Level 49 – 38% CC reduction, 180s duration – Shadow’s Spite
  • Mark of Prey now additionally grants the Vampiir and groupmates +20% melee and spell crit for 30 seconds

WARLOCK
 

  • Boiling Cauldron has been adjusted as follows:

    • Reuse timer has been reduced from 15m to 10m
    • A 30 second 30% disorient element has been added to Boiling Cauldron – Toil and Trouble
    • Number of targets to hit has been reduced from 16 to 8

WIZARD
 

  • Pet scare has been added to the Fire spec line at the following levels:

    • Level 9 – Fear Minion
    • Level 20 – Expel Minion
    • Level 29 – Intimidate Minion
    • Level 39 – Daunt Minion
    • Level 49 – Terrify Minion
 

Assassins

  • All Snare Poisons for Assassins have had their duration reduced as follows:

    • Level 9  – from 4s to 3s
    • Level 29 – from 6s to 5s
    • Level 49 – from 9s to 7s

Focus Shield

  • The following Focus Shields have had a damage increase from 33.9 damage per hit to 70 damage per hit

    • Reflective Backlash
    • Aura of Reverberation
    • Spirit’s Justification

Forced Respecs

The followiing classes have all been given a forced skill respec:

Albion:

  • Armsman
  • Cabalist
  • Heretic
  • Infiltrator
  • Mauler
  • Mercenary
  • Paladin
  • Reaver
  • Wizard

Hibernia:

  • Blademaster
  • Enchanter
  • Hero
  • Mauler
  • Nightshade
  • Vampiir

Midgard:

  • Berserker
  • Bonedancer
  • Mauler
  • Savage
  • Shadowblade
  • Skald
  • Spiritmaster
  • Thane
  • Warrior
     

Master Levels

Convoker

  • Dissonance Trap has had its duration changed to match the recast timer and is no longer affected by duration modifiers

 

Item Changes

  • Mauler Class Cloak matter debuff duration has been reduced from 45s to 25s
  • Winged Helm/Harps have had their style damage shield reduced from 75% to 50%
  • Icewind has had its cold DD proc increased from 105 damage to 200 damage
  • Ghostly Grandslicer has had its speed changed to 6.0
  • Ghostly Pole/Spear/Celtic Spear have had their speed changed to 6.0
  • Ghostly Dagger has had its speed changed to 4.5
  • Ghostly Skullstaff has had its use timers reduced
  • Ghostly Battle Chain is no longer wieldable in the left hand